Downloads

Tagged 'Emfh'

Drought Arena v2

Xx_Henry_xX on Dec 15th 2019

lua script based on a quake mod named Rocket Arena where you get all weapons and ammo but no map items

The whole idea of this script is Surivive Longer = Less Ammo = Killing Gets Harder

Also Included: Rocket Arena where you only have rockets so that you can make someone pay

Note: This script has a side effect of being invulnerable to monster attacks

Notes for version v2:

Reworked self-damage conditions to give damage when the damage is environment-related

90 downloads, 0 reviews, 0 screenshots, 0.0 rating


Netscript Pack 1

AnonFriction on Dec 14th 2019

Netscripts

A pack of netscripts for Infinity (I believe most of these should function in other Scenarios as well)

Includes

-Headhunter: Kill players, collect keys, and take the keys to the hill to score!

-Infection: Don't get infected!

-Kill Confirmed: Kill the enemy team and collect the dropped items to gain points

-Life Support: Your health is slowly draining, get kills to extend your life

-One in the Chamber: You have one shot. Make it count.

-Readme with more gametype info

Credits

-Created by: AnonFriction -Additional Help: Liacrow

Contact

-AnonFriction on the pfhorums, discord, and twitter

98 downloads, 2 reviews, 0 screenshots, 5.0 rating


Hidden Harmony of Zone-Type Discord

Adminn_1 on Jun 19th 2019

Screen_shot_2019-06-19_at_11

The first ever netmap for Shadervoid. May be played in Infinity, just with difference in textures. This has rapid liquid conveyor belts, all weapons and powerups (except for oxygen), tricks and traps, varied spaces, and crushers.

281 downloads, 0 reviews, 3 screenshots, 0.0 rating


[XS] From Alcatraz with Love 1.0

Staff0 on May 7th 2019

Fromalcatrazwithlove

This is a small, symmetrical netmap supporting emfh, koth, ktmwtb and survival. It has been merged with Hopper's Aleph One Previous AI to prevent monsters from freezing up, so the plugin won't be necessary for this map. It's recommended for two-player sized netgames, but three might work aswell.

Notes for version 1.0:

First release.

303 downloads, 1 review, 1 screenshot, 4.5 rating


Starlight X

RyokoTK on Apr 28th 2018

Lprimedirective_0000

44 multiplayer maps.

Four new maps: Adrift, Acid Reflex, The Shores of Heck, Neolith.

There's also a few bug fixes and adds compatibility with Base Jumping Hills.

3508 downloads, 5 reviews, 13 screenshots, 5.0 rating


Imperium IV

Windbreaker on Mar 6th 2018

Screen_shot_2017-03-21_at_4

15 multiplayer maps for Marathon Infinity. Fourth edition features 2 new maps.

Special thanks to W'rkncacnter for embedded Lua on several maps.

Notes for version IV:
  • Fourth edition features 2 new maps: "Iconic Something", and "Lorem Opus".
  • Several platforms added on "End Times" to increase overall accessibility.
  • Base Jumping Hills compatibility added to the first 9 maps.
  • Usual texture touch-ups and fixes on older maps.

1636 downloads, 7 reviews, 15 screenshots, 4.9 rating


Official Unofficialmaps 1.0

W'rkncacnter on Feb 21st 2017

Unofficialzoomap

3 netmaps I made this year. I mostly made these to play around with some crazy ideas I had.

If you aren't using OpenGL with fog turned on, you're doing it wrong.

1091 downloads, 2 reviews, 3 screenshots, 5.0 rating


Thomas Mann's Greatest Hits 7.0

irons on Feb 7th 2016

Anekdote

A series of seven-polygon netmaps suitable for any size group and every classic competitive game type.

Notes for version 7.0:

Seven new maps, including one for CTF. Final release.

2745 downloads, 6 reviews, 49 screenshots, 4.2 rating


Infra Apogee 2.0.0

Windbreaker on Dec 30th 2015

Screen_shot_2015-04-19_at_7

The final edition of my third multiplayer mappack includes 20 maps for Marathon Infinity. This pack uses texture sets from all 3 games, with 5 Marathon 1 "themed" maps, 7 Durandal maps, and 8 standard Infinity maps.

Notes for version 2.0.0:
  • Features 3 new maps: "The Emperor of Finite Space", "Objective Permanence", and "Tempus Fugit".
  • Moves the hill on "The Cylindrical" to the highest ledge.
  • Fixes Kill the Man with the Ball on "Doctor Jazz".
  • Fixes various texturing errors on other maps.

2284 downloads, 6 reviews, 20 screenshots, 5.0 rating


Cataract Bowl test submission 0.8

Glamdring on Oct 20th 2015

Cataractbowlsshot

Cataract Bowl is amateur effort by a first time mapper, intended more as a learning experience than as a truly great map. At this stage I am still learning shading, which is why it's so dark; and my premises are straightforward and individually tested, which is why it's so tiny.

Cataract Bowl [XS] is a round, bowl-shaped level, 13 WUs across, with exterior walls 1.3 WU above the deepest point in the center. The mild mancannons on the outer walls were designed to send anybody impacting on them flying straight back toward the center, but in practice the actual effect is that anybody running along the outer wall picks up a great deal of speed if they maintain the correct angle, and otherwise simply propel one safely to the opposite side of the bowl.

Open to criticism, or mention of any errors or bugs I have not noticed in my testing so far.

Notes for version 0.8:

Small changes to weapons and ammunition since testing in the meta.

1004 downloads, 3 reviews, 1 screenshot, 4.0 rating