Newest Reviews
You're right about one thing... Pfhactory
Nibenon on May 11th 2011, Version 1.0
... it is indeed big.
this map Bigfrog
aquateenhgrfrce on May 11th 2011, Version 1.0
is too big, its like that big world in mario, just too damn big
Aqua Makes .SceAs Pfhactory
President People on May 10th 2011, Version 1.0
The M1 version somehow "works" (hardly) in Aleph One.
Excellent Wrk Pfhactory
thermoplyae on May 10th 2011, Version 1.0
Mararthon: Mixtape would have been a better title.
Marathon: Wrk's long awaited multiplayer component. Pfhactory
Dis on May 10th 2011, Version 1.0
Excellent work.
Awesome map Hotel California
Dan the Man on May 4th 2011, Version 1
I think this map is better than some other maps. (i think i need a tutorial on how to make good maps)
YOU HOOER Hotel California
Dis on Apr 29th 2011, Version 1
Where's my pfhorum.com tracker?
Also, excellent map.
AWESOME!!!!! Marathon Phoenix
Dan the Man on Apr 24th 2011, Version 1.1.0
I would like to say that this is the BEST SCENERIO EVER! The weapons are EPIC! Just one thing though: it is easy to get lost since the levels are so big and there are so many floors. The automap is rendered useless in these maps. It takes quite a while to find a way to do things.
Completely broken. Ray Gun and Minigun physics
AttilaGeek on Apr 24th 2011, Version 1
My problem with this physics is that three weapons, the shotgun, AR, and SMG, are insanely overpowered in comparison to the others. For example, why deal 80 damage and wait for a charged fusion bolt, when you could deal over 20 times as much damage per second with the shotgun? The only downside is the insane blast radius; they are always going to kill you if you use them at point-blank range like a shotgun's supposed to. They make the other weapons completely obsolete in multiplayer. Same goes for the AR and SMG- when playing, there's no need to use any other weapon. Ever.
On the plus side, I do like the flamethrower- that was a really cool touch. If you keep improving on this model, that's one thing I'd like to see kept.
Ray Laboratories Stamp of Approval Not Detected Ray Gun and Minigun physics
President People on Apr 16th 2011, Version 1
Permission from Ray may be required to name a shotgun after him.
Wow... Ray Gun and Minigun physics
The INTELLIGENT One on Apr 16th 2011, Version 1
This is AWESOME!!!!!
Yeah... Deeze Maps
Dan the Man on Apr 16th 2011, Version 1.1
Great maps. I liked the water cannons in the big map. For some reason, I hate "Septic". By the way, don't be offended if all these reviews appear to be 1 star, because i rated it a 5.
Huh. Sons of Savinov
Dan the Man on Apr 16th 2011, Version 7
Small. Lack of ammo. You overdid the ambient sounds. Liked the terminal trap though.
Amusing Super Magnum Physics
Nibenon on Apr 12th 2011, Version 1
Pretty funny to walk up to a chap and shoot him into little pieces. Just thought you should know, the recoil will blast you through solid walls, which isn't fun when you need life anyway...
It's a great script. Visual Mode.lua
iamanidiot123 on Apr 12th 2011, Version 2.1
At first, i neglected some features of visual mode (such as texture dragging.) It can do anything (except for get you a sandwich). It's great for texturing. However, it's not good for underwater maps, as you can still suffocate while texturing. Just don't stay underwater for very long.
Hmm... Physics Editor One J
iamanidiot123 on Apr 12th 2011, Version 1.1.6
Sometimes, when editing a physics file, i am unable to make a weapon for the smg or change the configuration for the smg. (same thing for smg bullet and fusion civilian)