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Mr Vain 1.1

goran svensson on Jun 15th 2009

Screenshot_0014

A large netmap inspired by Quake 3 Arena.

Weapons and ammo are stacked. That's why you don't see much ammo. It's hidden under weapons.

Notes for version 1.1:

Mr Vain 1.1

-added more elevators

-made a few elevators more user friendly

-added an abundance of ammo in item parametres. The Map now spawns enough ammo and weapons to max 8 players out.

-a couple of weapon spawning points were added.

-A hill and ball were added

1342 downloads, 1 review, 5 screenshots, 4.0 rating


Hangover City 1.0

goran svensson on Jun 13th 2009

Screenshot_0012

A netmap for 2+ players that were designed with the rebellion setting in mind.Players start weaponless and with 25% health. Watch out, it's easy to die :P

1188 downloads, 0 reviews, 1 screenshot, 0.0 rating


Learning to Live 1.0

irons on May 11th 2009

Ltl

This MMR with Ryoko is from November 2008. It's a large map.

1400 downloads, 1 review, 1 screenshot, 4.0 rating


Lh'owon Album 1.0

The Thug on Apr 13th 2009

Here is the first album produced from the M2 Groove Sessions. It includes songs composed by ukimalefu, Ravenpulse, CryoS, and $lave. Great songs guys.

And a special thanks goes to Windbreaker for helping me judge the entries.

Notes for version 1.0:

First release.

1556 downloads, 0 reviews, 0 screenshots, 0.0 rating


Marathon : Freedom (OSX) .36

CubicCircle on Mar 16th 2009

Stand-alone game

Notes for version .36:

Fixed gamma bug (nuclear) Bettered main menu text (LESS chance of cut-off, recommended setting is still 1024+)

1709 downloads, 3 reviews, 0 screenshots, 3.7 rating


Marathon : Freedom (Win) .36

CubicCircle on Mar 16th 2009

Stand-alone Marathon game. Windows version.

Notes for version .36:

Fixed the gamma bug.

1575 downloads, 2 reviews, 0 screenshots, 3.5 rating


Superscalar 1.0

timothy on Feb 17th 2009

Effigy

Superscalar is designed to level the playing field, giving inexperienced players an advantage while increasing the difficulty for regular players. No more will you have to hold back or intentionally miss when playing guests.

The script determines the difference in score between each player, and adjusts the amount of damage they inflict on each other accordingly. The player in the lead will do less damage per shot, while the other one does more.

The damage scale is calculated per player, so equally skilled players should generally do equal damage. Damage scales quickly as the point difference increases. This can be modified as needed by editing the scale numbers at the top of the script.

Host using one of the standard gametypes like Every Man for Himself or King of the Hill. Do not host using the Netscript gametype.

Bonus: I've included Host_Advantage.lua in the package. I attribute all of my success last year to this script, but now that I can't really host anymore there's no point in keeping all the fun to myself.

1237 downloads, 2 reviews, 3 screenshots, 4.5 rating


Captures 1.0

W'rkncacnter on Feb 16th 2009

This is a map with embedded shapes and lua. There are 7 "hills" on the map, and each player or team will get a point for every hill they have control of at the end of a round. The lua HUD makes it easy to tell how much time is left in the round.

This map should be played with the netscript gametype as it has embedded lua.

1282 downloads, 2 reviews, 0 screenshots, 4.5 rating


Ghost 0.55

Vladtepes on Feb 9th 2009

This script adds a new network survival gametype that Marathon: the ghost hunt.

As an UESC Space Marine, you are sent to seek and kill an invisible and dangerous ghost escaped from the depth of Lh'owon. It is very quick and can jump from wall to wall and, worst of all, you are nearly out of ammo!

Notes for version 0.55:

Bug correction

1164 downloads, 2 reviews, 0 screenshots, 3.0 rating


Colorblind Teamplay 0.2

Vladtepes on Feb 6th 2009

Teamplay

Team play made easy ! This simple lua script adds a lot of options and parameters to tune your team netplay experience. It was originaly design to help people playing team deathmatch (or any other team game) by showing the teams colors on players in a more obvious way. It's now stuffed with other options !

Notes for version 0.2:

Code clean up. The color change is now optional and can be turned off by configuration edit. Added friendly fire management.

1243 downloads, 4 reviews, 1 screenshot, 4.5 rating