Latest Updates and Submissions

Coriolis Loop 1.000000000000001

irons on Nov 25th 2008


Double Aught's classic netmap pack hasn't been changed at all, except that I've made it into "Unimap" format and zipped the file, making it easier for more modern operating systems to use.

Notes for version 1.000000000000001:

Switches from Macbin/Unimap resources to M2/95 resources. Meaningless to most, so don't bother getting this new one unless you're having trouble with the old one.

1623 downloads, 2 reviews, 1 screenshot, 4.5 rating

Clairvoyant Disease 0.5

CryoS on Nov 9th 2008


This is my first officially released map pack, named Clairvoyant Desease. It contains my 4 best netmaps. 1: Unholy Voyage 2: Rinse The Valve 3: Silver Sanctum 4: M.I.A all maps are KTMWTB, KOTH and EMFH compatable.

Notes for version 0.5:


1108 downloads, 3 reviews, 4 screenshots, 2.0 rating

Stop Camping :C

W'rkncacnter on Nov 9th 2008

Lua scripts to stop people from camping.

Notes for version :C:

Note: This should not have been released.

1061 downloads, 4 reviews, 0 screenshots, 4.2 rating

Cosmic Clouds 2.1

$lave on Nov 4th 2008


Cosmic Clouds Version 2.1

This is the 6th edition of my 3rd netpack, adding 5 new maps as well as minor fixes/changes to older maps.

Ratings/feedback appreciated as always,


Notes for version 2.1:

New Maps:

Firefly Concentration Moon Airbag Deep Blue Day and Ocean of Noise

1806 downloads, 8 reviews, 8 screenshots, 4.5 rating

Munitions Disposal.lua 1.1

ray on Oct 22nd 2008

Finally, the new gametype craze taking the metaserver by storm is released!

MUNITIONS DISPOSAL, the latest gametype out of Ray Laboratories, is as simple as it is fun: fire weapons to gain points. Gives a new meaning to "Never Stop Firing"!

Notes for version 1.1:

Ray Laboratories does it again with this must-have update to the original smash hit!

1065 downloads, 7 reviews, 0 screenshots, 2.5 rating

chinkeeyong Physics 1.0.0

chinkeeyong on Oct 2nd 2008

Yeah, jumping on the bandwagon here.

This pack includes 4 physics models: Destruction, Synergy, VacBob War and Vidmaster Physics. VacBob War has been seen on Simplici7y before (with an MML script to boot) but the other three have never seen daylight.

Destruction is a classic over-the-top superpower physics model, including such gems as a flamethrower Gatling gun (which mows down enemies like clam chowder) and a flechette blood sprayer, which is in just because it's awesome. Slightly buggy, but if played well, is VERY FUN.

Synergy is also an overpowered model, but it is more reserved and realistic overall. It bears similarities to TC++, but with a slightly different flavor.

Vidmaster Physics is ALSO an overpowered physics model, but not for you. No, your weapons are downgraded to pea-shooters. It's the ENEMIES that get the power, and if you think you've seen everything and you're truly the best, try playing this. Don't even think about Total Carnage.

More information is in the readme.

Notes for version 1.0.0:

First release.

1047 downloads, 3 reviews, 0 screenshots, 3.0 rating

$laves Physics Pack v1.0 1.0

$lave on Sep 21st 2008

These are some physics models I made for you. Two of them are Slow-Motion variants, and the other four replace the AR grenades with various types of mines.


Notes for version 1.0:

This is the first version!

1020 downloads, 4 reviews, 0 screenshots, 2.8 rating

Marathon: Victum Demo Demo Beta v1

IonicPaul on Sep 13th 2008


This is the Marathon Victum Demo. Only the maps and shapes file are included. This is compatible with the hi-res shots, WEP pack and partially with the texture enhancement pack.

Because Victum uses Marathon 2's Water, Sewage, Lava, and Pfhor texture sets as well as the Marathon Infinity Jjaro set, it would not be logical to simply add the M2 or Marathon Infinity enhancement packs because they would make the game look wrong. What you need to do is get both the Infinity and Durandal enhancement packs, then use the Marathon infinity texture script and folders, but then copy over the four Marathon 2 sets in the marathon infinity texture folder, so the folder will be like so:

-Jjaro hi-res set -M2 water hi-res -M2 sewage hi-res -M2 pfhor hi-res -M2 lava hi-res -Marathon Infinity hi-res script

Backstory: Marathon Infinity was a dream of sorts, and Marathon 2 has just ended. You awake aboard a human-built ship.

It's sweet and simple because it will be explained in the first level.

Known bugs: The third level has no ambient or random sounds.

Report bugs to either or

Notes for version Demo Beta v1:

Known bugs: The third level has no ambient or random sounds.

1637 downloads, 2 reviews, 3 screenshots, 3.0 rating

Underworld 666a9bed

irons on Sep 1st 2008


My only good map pack.

Notes for version 666a9bed:

So Underworld isn't totally dead yet. I do make levels occasionally, and I've added two to this version: Parc and The Multiplex.

Parc was formerly known as Pillow, and has seen a few small-but-helpful improvements since its original appearance on Pfhorums. The Multiplex was my contest map for Ryoko's 2008 Summer mapmaking contest; it didn't even get into the Victory Dance VI pack, so I thought I'd release it here for posterity.

1749 downloads, 2 reviews, 4 screenshots, 5.0 rating

Unofficial Co-Op 2.0 - 1.0 Edition 114.svn

tim on Aug 25th 2008

The number one comment I hear when hosting the Co-Op 2.0 Lua script is, "I really miss the old script."

Now, with the Co-Op 2.0 - 1.0 Edition script, those players will feel right at home.

This modified script spawns players with full health. By default, players will be "slaved" to the host's beacon, simplifying the teleport system for new players. The HUD elements from the original script also return, showing deaths, kills, and enemies remaining. While in the map view, helpful text explains how to set beacons, change targets, and initiate a teleport. Also, this script crashes more often.

1126 downloads, 1 review, 0 screenshots, 5.0 rating