Items by Weekly Downloads

FP 1.0

Tresh on Mar 24th 2011

another physics, i made this things when im bored! hope u like! plz rate and comment!

Notes for version 1.0:

remenber that every weapon has changes! secondary trigger of the AR may crash the game, idk why and i hope it doesnt! hope u enjoy and if u have time plz comment! =)

889 downloads, 3 reviews, 0 screenshots, 3.7 rating

The Goose & The Hog 1.0

Crater Creator on Sep 1st 2013


Here's a new netmap supporting EMFH and KOTH. As is often the case, this is an exercise in flow as much as anything. The map is loosely divided into four chambers. It's entirely asymmetrical, with an open floor plan. I recommend it for 4 or fewer players.

Notes for version 1.0:

Initial release.

981 downloads, 1 review, 3 screenshots, 3.0 rating

Ultimate Collection Map Pack

The Cool Guy on Nov 27th 2011


The last of the best

Notes for version :

Yeah I know the level "I hate this" is screwed up in the beginning and I don't know why because it worked fine two weeks ago, but now it's acting like it hasn't been textured.

809 downloads, 0 reviews, 1 screenshot, 0.0 rating

What is wrong with my Map? .0003

Envy on Aug 17th 2009

I have looked through just about everything on this map and nothing leads me to believe anything is wrong with it.

Notes for version .0003:

i now have Oasis and Fire in the Pfhorge Native format, and whatever the output of the pfhorge export is. if you download it, tell me what version of Aleph One you are running, and what platform you're on. thanks.

936 downloads, 5 reviews, 0 screenshots, 5.0 rating

Forge Transparency Effect 1.0

goran svensson on Aug 12th 2009

A small novelity map showing off a transparency effect created in forge.

The map is unmerged. No scipts involved. 8 polygons.

933 downloads, 0 reviews, 0 screenshots, 0.0 rating

Ray Gun and Minigun physics 1

Dan the Man on Apr 16th 2011


Yeah, just another crappy physics file. Made it a long time ago. Like all physics files, don't use on a merged map. CHANGES:shotgun shoots fusion bolts with blast radius, AR and SMG fires a larger burst (3 and 4 at a time) and shoot faster. AR bullets are powered up just a little. AR grenades have no changes; the AR just fires 5 at a time even though it might not look like it. Again, this is a PHYSICS MODEL, not a script. So don't use on a map with embedded physics. Also, FloatingX, TTEP and WEP not included. Get them in Simplici7y (except for the FloatingX; that's a 1-of-a-kind floatingx i made by modding Treellama's FloatingX. It's not posted anywhere to download.) Also, I made Super Magnum Physics ;) I just wanted to change my name. Also, the Ray Shotgun was not named after Ray. The idea of a "Ray Gun" was invented by H.G. Wells, a famous writer. "A very early example of a raygun is the Heat-Ray featured in H. G. Wells' novel The War of the Worlds (1898)." (Information page: )

Notes for version 1:


1219 downloads, 4 reviews, 3 screenshots, 3.2 rating

Attempt 2.1

AN1Guitarman on Aug 26th 2011


Good flow, lots of weapons. whachya think ??

Notes for version 2.1:

Fixed weapons.

1235 downloads, -21 reviews, 1 screenshot, 2.5 rating

Dynamic Water + Misc Lua 1.0

Zott on Oct 1st 2013

This is a collection of small single-purpose Lua scripts.

Feel free to include them in your own works or use them any way your like.

  • DynamicWater V1.22.lua

Marathon's media 'flows' from high elevations to low dynamically. Please see the included 'Water Buckets.sceA' map as an example. [Punch the switches]

  • ArcadeHudPrinting.lua

Minimal HUD design around the crosshair.

  • TauntingScript.lua

Press the Microphone key (default: ~) to 'taunt' with assimilated BOB chatter. This attracts the focus of nearby active enemies (and allies).

  • TeleportProjectiles.lua

Projectiles fired into a teleporter will be transported to the other side.

  • Psychokinesis.lua

Enemies within the center crosshair will take crushing damage.

Notes for version 1.0:

1.0 Initial Release

766 downloads, 0 reviews, 0 screenshots, 0.0 rating

m23redux Plugin v1.1

tim4i on Nov 15th 2010


3x extra sprites to tie in with Viscioms Weapon Enhancement Pack 1.4.1 (Works with both M2 & M3)

Includes Updated:


-Oxygen Tanks

-Defence Chip

-Fist GFX removed in this release.

NOTE: You need OpenGL to run this pack.

NOTE: Some sprites are courtesy of Tim Vogel. They are his original art, and are used in this MOD under agreement.

Notes for version v1.1:

Plugin Support Release.

-Please post comments / bugs on Pfhorums.

3465 downloads, 4 reviews, 1 screenshot, 4.8 rating

Super Cool Kill Zone goddddddddd

W'rkncacnter on Aug 30th 2009


This is a map I made that works perfectly with Ray's King of the Height lua.

Notes for version goddddddddd:

Note: This has been released.

1086 downloads, 7 reviews, 1 screenshot, 4.8 rating