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Items by Fewest Reviews

Marathon 2 Loch Translation loch

W'rkncacnter on Apr 1st 2020

Whataboutbob_0000

Translated versions of games in the trilogy are all the rage these days, so I thought I'd make my own version. I painstakingly went through every line of the terminals and translated them to loch. Just select this map file when playing M2, and you're good to go.

336 downloads, 2 reviews, 1 screenshot, 265.5 rating


SSC Comand Central 1.0

Mavrik on Sep 17th 2011

Sscsh4

A small sized map good for 2-3 players. Enjoy! Sincerely Mavy~~

Notes for version 1.0:

The "headbanger" ceiling is gone! and not much ells have changed. ^^

1154 downloads, 2 reviews, 5 screenshots, 2.0 rating


Marathon QT2 Tracks for M1A1 1.0

Hopper on Jul 17th 2011

For the first time in digital quality, you can hear Marathon's music as it first shipped in 1994.

The default M1A1 tracks use QuickTime 2.5, released in 1996, which changed some of the instruments. These files were recorded with QuickTime 2.0, which shipped with Marathon, to capture what it sounded like when Bungie first released the game.

2105 downloads, 2 reviews, 0 screenshots, 5.0 rating


Team Works 1.0

RyokoTK on Nov 16th 2009

Or1

7 maps designed for Rugby. Maps are by myself, W'rkncacnter, and $lave. It is recommended that you use Rugby Lua as well.

Notes for version 1.0:

it's official

1850 downloads, 3 reviews, 1 screenshot, 4.0 rating


Skylark 1

Envy on Dec 2nd 2009

These are two maps, one for RAITHE's special gametype, and one with actual weapons for regular play. I have included Merged and un-merged files. There are a few places with weird smearing. Smile and look past them please. (=

Notes for version 1:

initial

1364 downloads, 3 reviews, 0 screenshots, 2.7 rating


Coriolis Loop 1.000000000000001

irons on Nov 25th 2008

Cl

Double Aught's classic netmap pack hasn't been changed at all, except that I've made it into "Unimap" format and zipped the file, making it easier for more modern operating systems to use.

Notes for version 1.000000000000001:

Switches from Macbin/Unimap resources to M2/95 resources. Meaningless to most, so don't bother getting this new one unless you're having trouble with the old one.

2271 downloads, 3 reviews, 1 screenshot, 4.7 rating


Lost Lands Episodes 1 - 3 1.11

Mazaro on Dec 6th 2014

Screen_shot_2014-11-09_at_4

Lost Lands is a 25 level conversion I created entirely myself.
I started working on it when I was roughly 12 years old and I now consider it finished and in reasonably playable shape now that I am 25, 13 years later. As you progress through the game, you can see my mapmaking grow gradually more complex, and the way I grew pre-occupied with experimental and surreal mapbuilding techniques.

The official soundtrack is available here -

http://www.mixcloud.com/joshlandry798/lost-lands-soundtrack-part-1/

http://www.mixcloud.com/joshlandry798/lost-lands-soundtrack-part-2/

Notes for version 1.11:

This version is an overhaul of the shapes file, replacing many embarrassing pixelated textures with more thematic, color coded and polished looking artwork.

I've also included the "Previous AI" plugin with the install to avoid issues with monsters failing to activate.

2041 downloads, 3 reviews, 8 screenshots, 2.7 rating


Kill Them All! 1.02

RyokoTK on Jun 19th 2007

Kta1

Kill Them All is a short but intense mini-scenario for Marathon Infinity. It is a collaborative project, wherein the goal for each mapper was to make complete, high-quality maps that had no more than 100 polygons.

KTA features 15 levels by myself, screamingfool, Kinetic Turtle, irons, and Shadowbreaker. It's a difficult but action-packed game -- very fun.

3029 downloads, 3 reviews, 1 screenshot, 5.0 rating


Sovereignty 1.2

Windbreaker on Jan 27th 2008

Aawtsv7

Sovereignty is my first netpack now containing 8 maps. I first released this netpack in April, 2007. I am pleased with the outcome and quality; even for the older maps.

In this final update (v1.2), I have added 1 new map, and fixed a blatant ambient sound error in The King of Infinite Space. I also managed to fix a terrible error in 50% of the maps, where the players would only spawn in one or two places throughout an entire game.

NOTE: For best results, don't use the hi-res textures.

2235 downloads, 3 reviews, 7 screenshots, 4.3 rating


Damage 1.0

Megabyte on Jan 3rd 2010

In this script, the scoring method is changed so that every time you deal damage, you gain points. Kills and deaths do not award points. Watch out and don't damage yourself because it will take away points and suicides usually hurt more than help you.

Just select it when hosting and set netscript as your gametype.

1364 downloads, 3 reviews, 0 screenshots, 4.0 rating