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Items by Most Downloads

5-D Intersections plugin for Weland 1.0

Hopper on Jan 25th 2016

Sshot

Ever wondered if a level used 5-D space, where two polygons overlap in 3-D space? This plugin for Weland reports any instances where polygons overlap in a realistically impossible way.

984 downloads, 1 review, 1 screenshot, 5.0 rating


Splitting In-game Timer 1.0

aperturegrillz on Mar 19th 2017

Kind-hangbrain-156

Displays an in-game timer with millisecond precision, plus a timer which displays the total time of the last level completed. Useful for doing individual-level speedruns.

Notes for version 1.0:

Adapted from a simpler in-game timer written by W'rkncacnter.

981 downloads, 0 reviews, 1 screenshot, 0.0 rating


Wrk Maps 1.0

W'rkncacnter on Apr 1st 2018

Maps

Wrk Maps is a net pack for infinity consisting of levels from Infinity, M2, and others that have been modified, usually for better flow, or to look prettier. Along with Infinity and M2, maps are based on other maps by windbreaker, RyokoTK, Treellama, irons, and $lave.

There may even be a new unreleased map somewhere in here by someone other than me.

972 downloads, 1 review, 1 screenshot, 5.0 rating


Nightmare Enemies

Flowers on Aug 29th 2017

Roadwarrior_0001

This is a simple physics file that uses a modified version of the physics file found merged into the level "You Think You're Big Time? You're Gonna Die Big Time!". This "project" initially began as a way to humor myself but I found out that it is actually lots of fun to play around with using the Survival game type, so I began trimming stats until I was happy with the difficulty.

For the most part, all you need to know is-

Most enemies are now completely gray, good luck guessing rank between fighters! Major troopers and major hunters now drop x1 HP powerups Slight increase in enemy vitality across the board Slight increase in enemy projectile speed across the board Fighters move very quickly, troopers are more grenade happy, hunter projectiles now track their target (just like in YTYBT?YGDBT!)

968 downloads, 1 review, 1 screenshot, 5.0 rating


Eupfhoria - Marathon Soundtrack Remake 1

Zuranthus on Nov 18th 2018

Icon

Eupfhoria - Marathon Soundtrack Remake

Eupfhoria is a fully re-instrumented and re-scored soundtrack mod for the first Marathon. This replacement tries to remaster the original soundtrack while retaining the original feel. It IS the tracks you know and love, as it's based off the original MIDI files. Most tracks should fuller and more atmospheric, hopefully a bit like Marathon's younger brother, Halo.

To see if this is for you without downloading, you can stream it all here: Eupfhoria - Full Album Stream

Installation is simple, just replace your Music folder found in the Marathon directory. Backup your original folder if you want to go back to the originals.

NOTE: Don't use this for your first playthrough. Really. This is for people who've played through it before and want a new experience. Updating those pesky textures is one thing, but save this for your second playthrough.

Notes for version 1:

First release.

964 downloads, 2 reviews, 1 screenshot, 3.5 rating


Kate - Female Bob Shapes 1.0

lpetrich on Sep 17th 2016

Katefembobbkgd

A replacement of the Bob shapes with a female version that I did long ago.

963 downloads, 2 reviews, 1 screenshot, 2.5 rating


Rocky Desert - Lh'owon Landscapes 1.0

lpetrich on Sep 17th 2016

Rockydesertlhowonnight

Something I made long ago: desert-landscape replacements for the Lh'owon Day and Night textures.

953 downloads, 1 review, 2 screenshots, 1.0 rating


Space0ut 0.02

Neonstar on Jan 24th 2016

Screen_shot_2016-01-24_at_10

(Finished version will be labelled Space0ut 1.0, expect this map to be flawed until then)

Space0ut is a Marathon Infinity duel map where split second movement will affect your cover and sightlines.

Space0ut will possibly burn your retinas, or impressions of my map if played using M2.

Texture alignment is the last priority right now, but if you feel like I'm murdering your eyesight, please let me know.

Notes for version 0.02:

0.01 - First release, may or may not explode when opened.

0.02 - Alienwep spawn raised (accessible by teleporter), south side balancing.

0.03 (In Progress) - Lighting improved, geometry changes, textures dewierdified, items ACTUALLY spawn now.

932 downloads, 0 reviews, 5 screenshots, 0.0 rating


Alex Jones BOB Voice-over 1.0

Tycho X on Aug 23rd 2018

Alex-jones

Does as the title says.

Only 16-bit version has been implemented. Make sure to check your sound preferences.

"I DON'T LIKE 'EM PUTTING CHEMICALS IN THE WATER THAT TURN THE FRICKING FROGS GAY!"

Notes for version 1.0:

First version. 16-bit only.

922 downloads, 1 review, 1 screenshot, 5.0 rating


Precipitation for Eternal 1.2 1.2.1-b4

liacrow on Jul 9th 2019

Babylonx_0027

For those of you with proper video cards that do not have difficulty with precipitation scripts, here is a merged map of the scenario with both precipitation and the latest bugfixes.

Unfortunately, some quirk of a few people's machines - which I suspect were running integrated graphics - couldn't cope with precipitation, even after bugfixes were made, and so Pfhorrest ordered it cut from final release. Although the effect on most levels is subtle due to an A1 limitation on having 1024 objects, I thought it well worth the effort of maintaining. So, before I cut the lua from the main scenario, I created a branch to preserve it, and left the supporting alterations to the Shapes file in the main branch.

Naturally, you'll need to download Eternal 1.2, found here,, to use this map.

Then, download this map file, drop it in your Eternal directory, and select it in Environment preferences.

To test whether your machine can handle this, skip to level 13: A Friend in Need, and see if your framerate drops when you walk outside. My 12 year old rig gets 20 FPS with everything on, but some players have reported as little as 0.5 FPS with precipitation.

Since this is an altered map and not a plugin, it will not be compatible with save games from the official release or the previous 1.2.0 version of this enhanced map.

Co-op players, please ensure that everyone has the same version of the map.

Credits: Original rain and ember sprites by $lave and Windbreaker, respectively; Original precip code by Wrkncacnter, who borrowed heavily from Treelama; Eternal adaptation by Aaron Freed; Snow sprites and code fixes by Lia Gerty; Ashes are a palette swap of embers, fallout a palette swap of rain.

Notes for version 1.2.1-b4:

Made a number of things a lot easier

918 downloads, 0 reviews, 5 screenshots, 0.0 rating