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Marathon TROJAN 1.0

Shappie on 08/31/2020

Screenshot titled ""

Here it is, at last: Marathon TROJAN. Now compatible with Aleph One (1.3 or newer), this uses the native M1 files to deliver the original, unaltered experience we know from the 90's.

M1 compatible fullscreen HUD plugins will work with TROJAN if you don't want to use the included Classic HUD plugin.

Additional files include the Weapons Pump Patch, FAQ, Manual, Spoiler Guide, and read me's from older versions of TROJAN.

Special thank you to Hamish Sanderson for giving us permission to distribute this re-release of TROJAN. Enjoy!

Update 3/3/25 - You can also find a Trojan standalone edition here https://hhas01.itch.io/trojan-se

"James’ Trojan AO scenario (2020) is a highly faithful warts-n-all port of the original M1 Trojan. This was important for historical preservation of early Marathon history, but not a great gameplay experience itself.

Trojan Standalone Edition (2021) made numerous fixes and enhancements to James’ scenario and customizations to the engine code. That’s why it’s released as Standalone Edition, not an add-on."

5,166 downloads, 5 reviews, 5 screenshots, 3.6 rating

Screenshot titled ""

Replaces the 2d scenery sprites with 3d models in Marathon 1

Note: works best in shader mode.

Make sure bloom is turned off!

Obviously some errors can't be avoided, but I have done my best to smooth over as many bumps as possible.

Notes for version 1.2:

-Replaced the escape pod model with a much better one

-Changed the pfhor egg to be more like the original (an egg)

5,148 downloads, 4 reviews, 4 screenshots, 5.0 rating

Marathon 1 Redux 0.0.13-alpha

liacrow on 07/30/2019

Screenshot titled "Reimagined architecture"

Weekly updates on Github: https://github.com/ravenshining/M1R

A project to give Marathon 1 a facelift, incorporating the new features of Aleph One to flesh out and add realism to the Marathon's architecture. Eventually, to include a branching storyline- possibly even missions on the colony moon.

Featuring Marathon 1 with lua scripting, liquids, ambient sound, new weapons, more scenery, improved sprites, expanded architecture, new terms & terminal art, and the latest HD plugins. Also including Craig Hardgrove's soundtrack, you can visit his page over at themarathonmusic.com !

At this point M1R should contain a complete, playable, almost bug-free recreation of M1, however, I still consider this an alpha as there are many more features and levels to come, and other features present that will be cut.

To contribute to this project, download it and read the "Help Wanted.txt" and/or TODO.txt," or head over to the Pfhorums where the lists and discussion are posted: http://pfhorums.com/viewtopic.php?f=13&t=53510

WINDOWS USERS PLEASE NOTE Marathon 1 Redux's extensive HD and 3D assets may cause 32-bit builds of Aleph One to crash immediately upon starting a game. To resolve this issue, you will have to experiment with turning off plugins or reducing texture replacement resolution to taste.

Notes for version 0.0.13-alpha:
  • Starting a new game now brings you directly to Arrival, rather than skipping though unfinished prologues
  • Currently unplayable levels are hidden from the level-select dialogue
  • Lua scripting is finding its way to several levels to control special events and functions
  • 3D models fixed so they no longer cause clipping & bloom problems, and distort less on pulsating textures
  • New texture variants, bringing the total number to 386! (including landscapes and animation frames)
  • Most levels updated to greater and lesser degrees to take advantage of the new textures
  • AI variant terminal textures applied to every terminal - e.g., a Leela terminal says LEELA on it in-world
  • Differentiated solid and liquid lava, and to a lesser degree, goo
  • New epilogue level (thanks to Pfhorrest for letting me re-use some Eternal geometry)
  • A new defensive twist to Pfhoraphobia to balance out its new Lua scripting
  • Updates to Arrival, The Rose, Welcome to the Revolution, Try Again, Beware of Low-Flying Defence Drones
  • The first Pfhor terminal
  • Pfhor fighter sprites optimised for bloom
  • Revised Vidmaster's Oath
  • Newly spawned players start with plot-appropriate weapons, at the expense of ammo
  • Low resolution fallback if you disable the 3072p landscape plugin
  • Lots of bugfixes in general, thank you to everyone who reported problems!
  • Much saner organisation overall
  • Probably more because it's been 9 months since 0.0.12!

Known bugs A mutant pfhor teleports into space and BoBs clog corridors in the epilogue level, both fixed in weelky release Flamethrower is wonky *Player's light is too dark, fixed in weekly release

4,951 downloads, 4 reviews, 9 screenshots, 4.2 rating

Screenshot titled ""

KTA3: The Complete Masterworks is every Kill Them All map to date, as well as 12 new maps, in one massive 38-map mega-mini-scenario adventure.

If you want to play co-op, using Co-op.lua is nearly a requirement.

Notes for version 1.10:

Added two more maps and fixed a lot of bugs, mostly related to co-op.

4,946 downloads, 6 reviews, 1 screenshot, 4.8 rating

XBLA Survival 2.1

Hopper on 11/02/2020

Screenshot titled "Full Roaming Vapor"

Play the Survival solo gameplay mode from Durandal XBLA. Rack up carnage points as you face off against hordes of increasingly difficult enemies.

Play on the four Survival maps built by Freeverse for the port. Or use the plugin, pick any netmap, and try not to die.

For a similar co-op experience, see Survival.lua.

Notes for version 2.1:

Version 2.1 fixes a bug which caused films to go out-of-sync.

4,908 downloads, 2 reviews, 4 screenshots, 4.5 rating

Screenshot titled "Preemptive Strike Redone"

The fifth and final edition of my second multiplayer map pack includes 24 maps, all varying in size and layout. Version 1.4 includes 2 new maps.

Notes for version 1.4:
  • Features 2 new maps: Water Sleepers, and Flying Saucer Tour.
  • Texturing/Shading retouched on Generic America, Battersea Odyssey, and The Refuge.
  • Untextured surfaces fixed on older maps.

4,896 downloads, 14 reviews, 24 screenshots, 5.0 rating

Imperium VIII

windbreaker on 12/17/2024

Screenshot titled "Night Terror"

30 multiplayer maps for Marathon Infinity. Eighth edition features 5 new maps.

Many of these maps include unique precipitation/weather/novelty Lua scripts, while others are simpler in design.

Notes for version VIII:
  • Adds 5 new maps: [M] Sea Sequel, [XS] Dig for Fire, [S] Brains Rot, [L] Cosmic Schooner, and [L] Bloodplay.

4,893 downloads, 11 reviews, 30 screenshots, 4.9 rating

Screenshot titled "Teleport"

Vasara is a Lua script and dedicated HUD for use in texturing maps in Aleph One. The HUD provides more explanation for new users compared to Visual Mode, and features a mouse-driven interface for choosing textures and options.

Please report any bugs or feature requests on GitHub.

Notes for version 1.1.2:

Version 1.1.2 fixes bugs with control panel editing and texture alignment. Thanks to Treellama for the fixes.

4,876 downloads, 7 reviews, 5 screenshots, 4.9 rating

Simplici7y 2.0.0

Switch on 06/24/2023

Screenshot titled "New Design"

Simplici7y is a file sharing web application for the Aleph One community. Originally written in with Ruby on Rails 1.0 and hosted alongside The Pfhorums, Simplici7y is now a Django 4 Application deployed to Heroku from Github.

The project is named after a 7-polygon mapping challenge, which focuses on doing more with less.

When Fileball suffered downtime in early 2007, Jon Irons saw the need to fill the gap as soon as possible. He came to me with his idea for a new project. Jon's support was fundamental to the development and successful launch of Simplici7y, and I consider this project his as much as it is mine.

Simplici7y came online on the second anniversary of The Pfhorums. After Fileball was destroyed in a fire, S7 became the de facto place to publish. In the 16 years it has been online, there have been over 12 million downloads, 600 items and 1,400 reviews.

Notes for version 2.0.0:

On our 16th anniversary, 2.0.0 is a complete rewrite of the original Ruby on Rails application into Python / Django 4. This also includes:

  • Moved to modern hosting (Heroku / AWS) which means no more downtime!
  • Much faster file download and page load times
  • Better permissions and data validation (10,000 star feature)
  • Higher resolution thumbnails
  • Automatic deploys from git main branch for quick and easy development or bug fixes
  • An automatic admin backend for easy moderation
  • Trigram search for misspellings
  • Much more search-engine optimized with redirects from bad URLs and mobile-friendly CSS
  • All of this and more in 4k lines of code vs the previous 33k!

Feature development is now much easier, so head over to Github to submit requests or report any bugs you find.

4,875 downloads, 3 reviews, 4 screenshots, 2.3 rating

Red Spectrum 2.02

RyokoTK on 06/02/2007

Screenshot titled ""

30 netmaps that see a lot of play on the Internet. You've probably seen some of these maps before.

This project took me about two years to complete. Enjoy!

4,713 downloads, 7 reviews, 1 screenshot, 4.9 rating

Infra Apogee 2.0.0

windbreaker on 12/30/2015

Screenshot titled "Tempus Fugit"

The final edition of my third multiplayer mappack includes 20 maps for Marathon Infinity. This pack uses texture sets from all 3 games, with 5 Marathon 1 "themed" maps, 7 Durandal maps, and 8 standard Infinity maps.

Notes for version 2.0.0:
  • Features 3 new maps: The Emperor of Finite Space, Objective Permanence, and Tempus Fugit.
  • Moves the hill on The Cylindrical to the highest ledge.
  • Fixes Kill the Man with the Ball on Doctor Jazz.
  • Fixes various texturing errors on other maps.

4,696 downloads, 6 reviews, 20 screenshots, 5.0 rating

Screenshot titled ""

The original Marathon game interface, ported to Aleph One as a Lua HUD. Designed for use with M1A1 or Aleph One 1.0. It will not work with the native Marathon 1 downloads bundled with Aleph One 1.1 and later. A compatible version may be found in those downloads.

Notes for version 1.0:

After three years, the first project I ever started in Aleph One is complete. Happy Bungie Day.

4,677 downloads, 7 reviews, 2 screenshots, 4.9 rating

Screenshot titled "Editor Window"

A tool to create or modify Physics Model Files of Marathon - AlephOne.

Notes for version 1.1.6:

You can copy and paste between entries from in Edit menu.

4,664 downloads, 2 reviews, 1 screenshot, 4.5 rating

This is the Marathon 2 special edition soundtrack in MP3 format. THIS IS NOT MY MUSIC

4,661 downloads, 0 reviews, 0 screenshots

Kill Them All IV 1.00

RyokoTK on 07/17/2012

Screenshot titled ""

52 maps, including 15 new ones, and a trendy hub world. The final word in the KTA trilogy.

Stop crying.

EDIT 2/11/2014: Please use the Previous AI plugin with Aleph One 1.1 for this scenario. http://simplici7y.com/items/aleph-one-previous-ai

Continue to stop crying.

4,636 downloads, 8 reviews, 4 screenshots, 4.9 rating

Screenshot titled ""

A 25 level solo scenario, seven years in the making, Marathon: W'rkncacnter explores the player's future after the final level of Marathon Infinity.

Although it uses standard Marathon Infinity shapes, monsters, and weapons, Marathon W'rkncacnter features stunning architecture and use of the cutting edge persistent Lua feature of Aleph One.

Coming soon: the Marathon: W'rkncacnter net map pack.

WARNING: There are story spoilers in the reviews! Don't read them if you don't want to be spoiled.

Notes for version 1.0:

I didn't have anybody beta test this, so maybe you should consider this a beta release. ::shrug::

4,634 downloads, 12 reviews, 6 screenshots, 3.8 rating

Screenshot titled "Frau Stöhr"

A series of seven-polygon netmaps suitable for any size group and every classic competitive game type.

Notes for version 7.0:

Seven new maps, including one for CTF. Final release.

4,614 downloads, 6 reviews, 49 screenshots, 4.2 rating

Screenshot titled "^"

This is the original READ ME!!!!!!!!!!!!11 for RKYOKOTK's CARNAGE VILA 46!

NOW WITH A LIFETIME ACHIEVEMENT AWARDd

Notes for version fine:

fine

4,530 downloads, 15 reviews, 2 screenshots, 2.8 rating

XBLA HUD Plugin 20200830

Aleph One team on 05/30/2024

Screenshot titled ""

This plugin is a port of the Durandal XBLA interface to Aleph One. Compatible with Marathon 2 and Infinity, and included in the all-in-one downloads of those games.

Notes for version 20200830:

This version is distributed with Aleph One 1.8.1. Since the last S7 release, the following fixes were added:

  • Remove incorrect PNG color profiles
  • Reduce chance that the HUD will shrink the viewport on cinematic-width displays
  • Colorize health and oxygen bars in software mode
  • Use FOV of 90 for XBLA HUD, matching the FOV the XBLA game used

4,517 downloads, 1 review, 1 screenshot, 5.0 rating

Kill Them All! 1.02

RyokoTK on 06/02/2007

Screenshot titled ""

Kill Them All is a short but intense mini-scenario for Marathon Infinity. It is a collaborative project, wherein the goal for each mapper was to make complete, high-quality maps that had no more than 100 polygons.

KTA features 15 levels by myself, screamingfool, Kinetic Turtle, irons, and Shadowbreaker. It's a difficult but action-packed game -- very fun.

4,444 downloads, 2 reviews, 1 screenshot, 5.0 rating