Items by Most Reviews
$lave on Nov 23rd 2014
Coca-Cola Factory .0000000000000000001
W'rkncacnter on Aug 5th 2011
Dave demo v0.2
Destiny on Aug 6th 2010
This'll be my first thing ever posted online. 9 level demo no pictures yet or chapter art. All made with old Marathon tools. Please rate and comment and tell me what else should be in it. btw this is for M1A1 for people who don't want their computers to crash!
Notes for version v0.2:
Fixes some errors. Adds enforcers to alien level. Addes a 9th level.
1254 downloads, 8 reviews, 0 screenshots, 2.1 rating
gortunit on Jan 1st 2012
12 Infinity Net Maps
?Nothing showed off scale, beyond the Nerve Compression hanging in the edge of Danger. But he could not worry about the Nerve-box. That always came through cranching."
- from Scanners Live in Vain by Cordwainer Smith, 1950
Notes for version 1.2:
Re-added three maps from v1.0. Renamed one of these maps: The First Effect, Tombo the Unicycling Gorilla (new name), and Cut from Desire and Pain. Added custom shapes to Tombo.
Added two new maps: Sister Mary Balrog and Televised Feedlot.
Adjusted some weapons, sounds, lighting, architecture and textures in maps from v1.1.
1717 downloads, 8 reviews, 16 screenshots, 3.6 rating
Cosmic Clouds 2.1
$lave on Nov 4th 2008
Cosmic Clouds Version 2.1
This is the 6th edition of my 3rd netpack, adding 5 new maps as well as minor fixes/changes to older maps.
Ratings/feedback appreciated as always,
Notes for version 2.1:
Firefly Concentration Moon Airbag Deep Blue Day and Ocean of Noise
2028 downloads, 8 reviews, 8 screenshots, 4.5 rating
Tresh on Sep 3rd 2010
My second physics release that also includes a map (i dint made it) to test them; i hope u enjoy them!
983 downloads, 8 reviews, 0 screenshots, 2.8 rating
Mararthon: Yuge 1.1
W'rkncacnter on Aug 25th 2017
Mararthon: Yuge is a 30 level scenario, plus 225 secret levels for many extra hours of gameplay.
Yuge is a community project that was created with procedural level generation using rooms that were mapped by hand. Mappers contribute varying sized rooms, which are then fed in to the level generator which is responsible for creating the overall level layout, texturing, placing monsters, items, and sounds. Therefore, you will see some of the same rooms multiple times while playing through the scenario, but each will likely have a different set of monsters in slightly different locations, different textures, and you will likely have different weapons.
The level generator was created by W'rkncacnter, and 353 unique mapped out areas were contributed by several mappers: Windbreaker, RyokoTK, Sankara, W'rkncacnter, President People, $lave, General Tacticus, Glamdring, and Adminn_1.
Yuge has 2 new weapons, 2 new boss monsters, new wall textures, new scenery objects, maps with precipitation, and a new liquid type. Along with the procedurally generated levels, the final level of the main scenario is a custom map created by Windbreaker.
Keep and eye out for a URL within the secret levels where you can download even more bonus maps.
Notes for version 1.1:
- Made maps work properly with co-op.
- Added amazing icons.
- Fixed an issue with the stats plugin.
1260 downloads, 8 reviews, 10 screenshots, 5.0 rating
Cheats.lua Demo 2.2
Zaero on Dec 19th 2010
This is the demo of Cheats.lua script, version 2.2. The full version will (beside 2.0 features) include: -4th teleportation type: teleport to any level (you'll not loose any items you currently have!) -cheat to give yourself any number of Uplink/Repair chips -cheat to kill all the enemies of a certain class (fighter for ex.) or all enemies on the map. This will also allow you to kill allies and there'll be also a preset "class" which will allow you to finish "rescue" type missions easily. -noclip cheat -ability to choose how much ammo an ammo/weapon cheat gives you -ability to set the oxygene/life to any value -Easter Egg "W?rkncacnter mode"
Notes for version 2.2:
Those are the features available in demo: -4th teleportation type (will allow you to teleport to the first level only) -chip-cheat: confirmation massages only - to let you know it works - no chips will be added in fact -kill cheat: will kill the player
1184 downloads, 8 reviews, 1 screenshot, 1.6 rating
Hopper on Jan 24th 2016
Vasara is a Lua script and dedicated HUD for use in texturing maps in Aleph One. The HUD provides more explanation for new users compared to Visual Mode, and features a mouse-driven interface for choosing textures and options.
Notes for version 1.0.3:
This version works with Marathon 2 (as long as you ignore the 4th landscape slot).
1861 downloads, 7 reviews, 5 screenshots, 4.9 rating
Windbreaker on Mar 6th 2018
15 multiplayer maps for Marathon Infinity. Fourth edition features 2 new maps.
Special thanks to W'rkncacnter for embedded Lua on several maps.
Notes for version IV:
- Fourth edition features 2 new maps: "Iconic Something", and "Lorem Opus".
- Several platforms added on "End Times" to increase overall accessibility.
- Base Jumping Hills compatibility added to the first 9 maps.
- Usual texture touch-ups and fixes on older maps.