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The Jokerzzz 1

Skullcrusher on Sep 17th 2010

Ravernous_0000

The unofficial remake of Kampfers map, Gemini, is my improved edition, Jumeaux. Also, the sequel/prequel to TecnoIds first map, Caverns 2, comes Ravenous, an exciting puzzle shooter. Notes: The bug appears on jumeaux, where you step into the teleporter. Be careful which one, becuase one will crash Aleph One.

Notes for version 1:

First upload. Yeah!

1317 downloads, 4 reviews, 1 screenshot, 2.8 rating


$laves Physics Pack v1.0 1.0

$lave on Sep 21st 2008

These are some physics models I made for you. Two of them are Slow-Motion variants, and the other four replace the AR grenades with various types of mines.

$lave

Notes for version 1.0:

This is the first version!

1527 downloads, 4 reviews, 0 screenshots, 2.8 rating


Legends of Marathon Map Pack 13.0

raptor200221 on Dec 14th 2018

Wrk_map_scrnsht

This is a project that a group of map makers have been working on for a while. It is a fitting tribute to the Marathon community and its players. Huge thanks to Aaron, aka The Man, and Spooky for helping me with item placement and the making of special maps. These maps are each made for specific people in mind, and are named after who they were designed for. This is a 12 level net map pack meant for 8 players. The maps are for Wrkncacnter, asdkzx123, windbreaker, slyfennecfox, fenrick, Captain Jteg, raptor200221, Spooky, Aaron, Adminn_1, EDDIE DINGLE, and Zuranthus.

Notes for version 13.0:

fixed eddie dingle map

746 downloads, 4 reviews, 12 screenshots, 2.8 rating


Skylark 1

Envy on Dec 2nd 2009

These are two maps, one for RAITHE's special gametype, and one with actual weapons for regular play. I have included Merged and un-merged files. There are a few places with weird smearing. Smile and look past them please. (=

Notes for version 1:

initial

1365 downloads, 3 reviews, 0 screenshots, 2.7 rating


Lost Lands Episodes 1 - 3 1.11

Mazaro on Dec 6th 2014

Screen_shot_2014-10-27_at_2

Lost Lands is a 25 level conversion I created entirely myself.
I started working on it when I was roughly 12 years old and I now consider it finished and in reasonably playable shape now that I am 25, 13 years later. As you progress through the game, you can see my mapmaking grow gradually more complex, and the way I grew pre-occupied with experimental and surreal mapbuilding techniques.

The official soundtrack is available here -

http://www.mixcloud.com/joshlandry798/lost-lands-soundtrack-part-1/

http://www.mixcloud.com/joshlandry798/lost-lands-soundtrack-part-2/

Notes for version 1.11:

This version is an overhaul of the shapes file, replacing many embarrassing pixelated textures with more thematic, color coded and polished looking artwork.

I've also included the "Previous AI" plugin with the install to avoid issues with monsters failing to activate.

2042 downloads, 3 reviews, 8 screenshots, 2.7 rating


The caverns 2.2

TectonInd on Aug 1st 2010

Caverns_0001

I'm happy to make my first contribution to the marathon community. This is a very short solo map with not plotline at all. In the creation of this, I focused mainly on the architecture, but the battles are also OK.

Notes for version 2.2:

Ambient water sounds

1339 downloads, 4 reviews, 3 screenshots, 2.7 rating


M1A1: Night on the Town... (Solo) 1.2

M1 Map Dude on Aug 19th 2010

Night-on-the-town

NOTE: This September 1995 map has been converted to M1A1 as part of "The M1 Map Conversion Project" (see enclosed Read Me for details).

A nighttime Pfhor city scene. A solo adventure with no real goal aside from fun and exploration. Challenging; nice to look at.

Original M1 version by Stephen Ritchie.

Notes for version 1.2:

Version 1.2 corrects lighting phase problem from M1A1 conversion (building searchlight now "rotates" properly) and adds merged M1A1 physics.

1366 downloads, 3 reviews, 3 screenshots, 2.7 rating


The Adminn_1 level template 1.0

Adminn_1 on May 21st 2019

Screen_shot_2019-05-21_at_4

This is a map-making template I made and have used to make many of my maps, consisting entirely of 1WU square walls. All the lines are drawn, and all you need to do is use the paint tool in Weland to fill in the square polygons. This can be a very efficient way to create maps in a sort of block-based Minecraft/Wolfenstein 3D fashion, especially for beginner mappers, and you can find creative ways to work within these bounds at any skill level.

523 downloads, 5 reviews, 2 screenshots, 2.6 rating


Problem Pax 1.0

RyokoTK on Nov 16th 2009

A collaborative effort by myself, Treellama, Irons, W'rkncacnter, $lave, Screamingfool, and JUICEMAN.

Journey back in time through a whopping 60 maps as we present all of the bad maps we've made and discarded throughout the years.

Some of the maps are nearly tolerable, some are quirky and stupid, some are outright terrible, and some are deformed joke maps.

Please don't host these more than once. In fact, don't host these at all.

Notes for version 1.0:

terrible

1740 downloads, 2 reviews, 0 screenshots, 2.5 rating


Reverse Lights this version

W'rkncacnter on Feb 22nd 2010

Bullets

You guys can thank Treellama for this. He wanted people to make use of light intensities.

I hope you're happy.

Notes for version this version:

'ke

1571 downloads, 2 reviews, 1 screenshot, 2.5 rating