Big and open and lots of ammo. Rate!!!! and Review!
Not to many changes, and yes Dugit im working on your advice. you need to put it in more plain English please. And i can't put ammo in bunches, but i can put them out at random. wtf am i saposed to do then? I do appreciate your reviews.
Use this and my physics will b kooler! i dont have access to the computer i made these on so they're not perfect but have fun and review!!!
Could sombody review with at least some brains?? I deffinitly enjoy these Physics and i had fun using toy guns to build the animations off of. I know you all are "used" to the original stuff, it got old to me. in one phrase IF YOU DONT USE IT DON'T REVIEW IT.
Interesting... that is all.
the problem i find with S7 is that everyone here has a very closed mind when it comes to map making. not to say there advice is bad. but take it for what it is. you map to me is a great concept, but you need more details and intricacies. make sure that there are only a few dead ends (as i see that it is fitting to your theme, otherwise i would say no dead ends) it's good to have great flow so the game can stay fast-paced. so if you added more pathways and weapons this map would be awesome! and remember to balance your weapons and have them fit your enviornment, ex: a map with tight spaces (not bad on it's own) may not need a missile launcher. one would blow himself/herself up. i would love to see the updated version of this map!! and no, you don't have to get rid of the tight spaces, everyone here are afraid of: Tight spaces, dark areas, monsters, deathtraps, open lava pits, and anything else that takes a little bit of skill to overcome. so go you!
The secret is the Dick growing out of your forehead.
Freeking amazing! I love all of them!
We nee more Physics editors like you! everyone has gotten gay with there "no monsters" and "i like the original physics cause im used to them" bs.
There's cheese in my coke. wtf guy, wtf.