• Currently 5/5 Stars.

great stuff

aquateenhgrfrce on Mar 4th, 2016, Version 1.1

You took survival from its original form and made it 10x better. Completely alien from the original script, even the code doesn't resemble the original code at all.

Having a continuous stream of aliens definitely adds to the tension of the gameplay requiring much more attention to team effort. Also the addition to bobs to help out the team is a nice touch.

Its progressively climbing difficulty greatly adds to the challenge of the gameplay. No more 30 min slug and chug fests until the players tired out that plagued the old survival script, instead a slow build up of harder opponents that requires some bit of strategy and teamwork. Most games only last about 12 mins, which is good because people tend to get tired of long and repetitive fighting.

Another good thing about this script is that the player can no longer just camp and blast aliens from a safe zone on any map. Players are always kept on their toes and constantly moving in order to survive.

Just one thing, the upper display text sometimes gets cut-off for windowed mode players such as myself. Not really much you can do about unless if there is a way to have the text create a new-line lua. Also I still think that the call-in-bob powerups should be something other than an invincibility powerup.

Other than that, my main gripes are due to the limitations of the games engine and are totally beyond your control.(i.e. needing to limit the amount of aliens because A1's engine only allows for 32 active monsters at the same time, something that shouldn't even be an issue with today's hardware, and not turning off angry bobs that feel betrayed because lua doesn't handle anything like that)

5/5

Survival 2.0

Benoit on 07/28/2020

I released a new survival script for marathon infinity based on the first one made by MegaByte.

In This Edition:

  • Continuous wave of aliens, rather than round based combat.

  • The number of spawned aliens is capped at 50, in order to avoid AI frozen monsters.

  • Almost every type of monsters are used. They spawn from the easiest to the hardest to fight.

  • Bobs are included to help the player. A random invincibility power up will also spawn in the map to call in bobs when picked up.

  • The script works on almost all maps. Aliens can sometimes spawn in unreachable places but the script will handle this. Just ignore it. The script works better on some maps.

  • Players health will regenerate after some time if they're not taking damage.

The rest of the rules should be the same that in the first survival. Including reviving mates, if everyone dies the game ends,...

Some settings can also be modified in the lua script like regenerating life, bob powerup, dead body boucing, ...

I advise to play in normal mode until 3 or 4 players. It will be hard enough. Major damage is good for 4 to 6 players and total carnage for more.

Warning : Do not host it with HD Monsters Texture or it will crash. The game must load all monster collections and HD Monsters Texture will cause an insufficient ram error.

Also do not host on any maps that are extremely large or small because monster generation is based on the area and size of each level.

Thanks to aquateenhgrfrce for his suggestions and his help for testing the script.

3,078 downloads, 7 reviews, 12 screenshots, 4.4 rating