I love the nice quality of life things done with the textures and it makes the game more alive. My one issue is the view sprites and raised a bit. The MA-75, rocket launcher, and napalm thrower is just fine as they are. But the fists, pistol, and fusion pistol have this weird thing where if I look all the way down and shoot. The kick raises the sprite so high that you can see where the sprite ends. This could be a simple fix by lowering the texture, probably. Overall, the plugin is really good.
This is a superplugin for AlephOne 1.0+ that lets you easily enable all the hi-res sprites and textures from the XBLA version of Marathon: Durandal with one single click.
All required graphics are inlcuded. In addition to that, some glow- and bumpmap textures have also been included to improve visual experience and take advantage of AOs shader features. No custom shapes files are required for this to work.
This updated version also includes the high-res enemy sprites found by Hippieman, along with a few fixes and some glowmaps.