W'rkncacnter

53 Submissions

Screenshot titled ""

Mararthon: Yuge is a 30 level scenario, plus 225 secret levels for many extra hours of gameplay.

Yuge is a community project that was created in 2017 with procedural level generation using rooms that were mapped by hand. Mappers contributed rooms of various design and size, which were then fed into the level generator, which created the overall level layouts, texturing, monster placements, items, and sounds. Therefore, you will see some of the same rooms multiple times while playing through the scenario, but each will likely have a different set of monsters in slightly different locations, different textures, and you will likely have different weapons.

The level generator was created by W'rkncacnter, and 353 unique mapped out areas were contributed by several mappers: Windbreaker, RyokoTK, Sankara, W'rkncacnter, President People, $lave, General Tacticus, Glamdring, and Adminn_1.

Yuge has 2 new weapons, 2 new boss monsters, new wall textures, new scenery objects, maps with precipitation, and a new liquid type. Along with the procedurally generated levels, the final level of the main scenario, "enter the DOUCHE", is a custom map created by Windbreaker.

Like HD textures? Check out the Yuge Definition Textures plugins: http://simplici7y.com/items/yuge-definition-textures.

Keep and eye out for a URL within the secret levels where you can download even more bonus maps.

Notes for version 1.2:

Version 1.2 (December 2018): fixed terminals to work with newer versions of Aleph One, added fog to several levels in the original campaign, made minor adjustments to several levels in the original campaign.

Version 1.1 (August 2017): made levels work properly with co-op, added amazing icons, fixed an issue with the stats plugin.

Version 1.0 (July 2017): initial release.

4,743 downloads, 12 reviews, 10 screenshots, 5.0 rating

Super Cool Kill Zone goddddddddd

W'rkncacnter on 08/31/2009

Screenshot titled "Approved"

This is a map I made that works perfectly with Ray's King of the Height lua.

Notes for version goddddddddd:

Note: This has been released.

2,366 downloads, 7 reviews, 1 screenshot, 4.9 rating

YugePax 3.20.20.20

W'rkncacnter on 04/01/2017

ten thousand netmaps

1,991 downloads, 6 reviews, 0 screenshots, 5.0 rating

Screenshot titled ""

This is a full port of the 1993 mac game "Pathways Into Darkness" by Bungie to the Aleph One engine. Therefore, Pathways into Darkness is now available on Windows, Linux, and Mac.

Note: You must use version 1.7 of AlephOne or newer. Download here: https://alephone.lhowon.org/download.html.

This is a little different from a typical marathon scenario, as it features:

  • Levels that can be re-visited multiple times with their state preserved.
  • Advanced inventory for carrying and using many items.
  • Resting to heal.
  • Use of crystals to use special powers, along with conventional weapons.
  • RPG elements.
  • An ending score based on how you do while playing the game.
  • Talking to the dead.

Make sure to read the readme for important information about controls. There are some non-obvious things you need to be aware of when playing the game. If you get stuck, there is a link to some Youtube videos in the readme that can be used as a guide.

Notes for version 1.4:
  • Updated fog to work with the new version of Aleph One.
  • Can now go back to the menu by clicking on the score screen after a delay.

9,403 downloads, 7 reviews, 9 screenshots, 4.7 rating

Eat The Path 1.1

W'rkncacnter on 01/07/2023

Screenshot titled "In Game Tracking"

Finally, a plugin that ruins mararthon.

This is a plugin for any marathon scenario that will act kind of like GPS navigation when activated. It can show just about any worthwhile objective on the map, and in most cases lead you directly to them.

This is a huge cheat, so it's not really recommended if you want the "true" marathon experience. It's for people that either don't have the patience to navigate through mazes themselves, or for people that just want to make sure they found everything on a given level. It can be very useful for tracking down all secrets.

Notes for version 1.1:
  • Added ability to permanently ignore certain items and monsters
  • Handle jumping gaps better in some limited cases

730 downloads, 5 reviews, 2 screenshots, 5.0 rating

WETPEACK 1.1

W'rkncacnter on 10/26/2009

Screenshot titled ""

WETPEACK is a map pack containing 3 maps with various forms of precipitation. It may be blood, rain or acid rain, but you're guaranteed to be soaked with something after playing one of these maps.

2,506 downloads, 4 reviews, 3 screenshots, 5.0 rating

Screenshot titled ""

There were some manual edits done to the fighter shapes to keep their staves/glow maps consistent between frames. The inconsistencies were obvious with the higher definition monsters, so thanks to Aaron for cleaning up the originals.

1,344 downloads, 3 reviews, 7 screenshots, 5.0 rating

Screenshot titled ""

A horrible virus is affecting everything around you.

The only way you know how to deal with the situation is to spread it around as much as possible, and kill everything that remains.

(A plugin compatible with Marathon 2, Infinity, or similar scenarios.)

490 downloads, 2 reviews, 1 screenshot, 5.0 rating

Screenshot titled ""

The main thing to know about this plugin is that if you're going to refer to it, you must use ALL CAPS.

Along with that, you should know that it adds extra gore to every monster that dies. Some monsters spill blood when you shoot them. Bullets/explosions leave marks on the ground and walls. All changes are purely visual. The amount of gore you see is configurable (see readme for details).

This is compatible with M2 and Infinity, and any other scenario that largely uses unmodified versions of those monsters.

Notes for version 1.2:
  • Tooncinator made the shapes patch fully compatible with Infinity by adding missing SMG graphics, vacbobs, and color tables.
  • Removed the crush sound as it wasn't working for everyone and didn't add much
  • Now with new butts!

1,477 downloads, 2 reviews, 3 screenshots, 5.0 rating

Screenshot titled "In any case, you'll be trapped."

Translated versions of games in the trilogy are all the rage these days, so I thought I'd make my own version. I painstakingly went through every line of the terminals and translated them to loch. Just select this map file when playing M2, and you're good to go.

1,190 downloads, 2 reviews, 1 screenshot, 5.0 rating

Screenshot titled "Unofficial Zoomap"

3 netmaps I made this year. I mostly made these to play around with some crazy ideas I had.

If you aren't using OpenGL with fog turned on, you're doing it wrong.

2,277 downloads, 2 reviews, 3 screenshots, 5.0 rating

Jumping Hills 1.1

W'rkncacnter on 02/08/2017

Two netscripts meant to be used with the King of the Hill gametype. They will cause the hill to move around periodically. The compass points to the hill, and the lighting on the floor of the hill will flash.

Jumping Hills will work with any map enabled for KOTH, while Base Jumping Hills requires maps set up in a specific way. The readme has more details.

Notes for version 1.1:
  • Added indicator to show whether the hill is above or below you.
  • The exact same hill will no longer be chosen twice in a row.
  • Added a floating fusion contrail for a better visual indication of the hill.
  • Fixed a bug that prevented some maps from working with the script.
  • Added Base Jumping Hills.
  • Bumped Imperium down on the list of S7 files.

2,151 downloads, 2 reviews, 0 screenshots, 5.0 rating

Lua gametype where the faster you're moving when killing someone, the more points you are awarded.

For example, if you kill someone while standing completely still, you get one point. If kill someone while running, you get more points. If you kill someone while running and falling, you get significantly more points. If you launch yourself with a rocket and kill someone while flying through the air, you get even more points.

2,129 downloads, 2 reviews, 0 screenshots, 5.0 rating

Pepper HUD 1.0

W'rkncacnter on 08/05/2023

Screenshot titled "Default"

This is a slightly modified version of the Default HUD created by Hopper: https://simplici7y.com/items/m2-default-hud/

This is meant for people that want the HUD to be small, but not obscure parts of the game world. If you are bothered by the black bar this usually leaves, it can be filled in with artwork. I've included several options for artwork in the resources/extra_images folder. Or you can create your own.

To size the HUD, you can use the typical HUD sizes in the options. However, they will all be smaller than the default HUD, as one of the goals of this plugin is to maximize the game world view.

The normal HUD also typically leaves black bars on the sides depending on your resolution and settings, and this HUD attempts to eliminate that from happening.

Notes for version 1.0:

If you downloaded a PepperHUD that was floating around from a long time ago, you should get this new version.

554 downloads, 1 review, 3 screenshots, 5.0 rating

Screenshot titled "Simulate netgames with more than 8 players!"

Single Player Network Game is a set of Lua, physics, and shapes to simulate a network game using bots. The lua script automatically populates maps with the bot monsters, and the shapes and physics make them look and act like players in a multiplayer game. Note that this only works on netmaps that don't have embedded physics (this is the vast majority of netmaps). There are many configurable settings you can tweak to get just the multiplayer experience you're looking for.

This project is based on RadBurn's Marathon Conflict mod, and wouldn't exist without the work he put in to create the shapes and the original set of physics. I've included the unmodified Conflict shapes in this download to simplify the setup process, but RadBurn did all of the work for that. I have tweaked the physics a bit from the original conflict physics, mostly to make the bots act more like real players in a network game.

If you're just wanting to be able to revive in a single player game without reloading the map/saved game, then there's also a script for that that doesn't have any of the bot stuff.

Adminn said he'd make this script, but it's been literally forever and he hasn't done it.

(Requires Alephone v1.4)

Notes for version 1.5:

Slight physics modifications. Addition of BRUTAL option for more gore.

1,867 downloads, 1 review, 3 screenshots, 5.0 rating

YugePax4Yuge 1.0

W'rkncacnter on 04/01/2019

On the 2 year anniversary of YugePax, a version specifically designed for Mararthon: Yuge is now available. You can finally bombard your friends and enemies alike with shitsticks.

1,528 downloads, 1 review, 0 screenshots, 5.0 rating

Wrk Maps 1.0

W'rkncacnter on 04/01/2018

Screenshot titled "Maps"

Wrk Maps is a net pack for infinity consisting of levels from Infinity, M2, and others that have been modified, usually for better flow, or to look prettier. Along with Infinity and M2, maps are based on other maps by windbreaker, RyokoTK, Treellama, irons, and $lave.

There may even be a new unreleased map somewhere in here by someone other than me.

1,769 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled "Prahblum Fixed"

An alephone plugin that can be used to help you determine if your map has enough differential shading. It will turn all of the floors, ceilings, and walls solid green. If you do not have enough differential shading, it will be difficult or impossible to look around and see the architecture of your map.

If after turning this plugin on, you can navigate your level easily and see all of the architecture, your map has adequate differential shading.

You will likely need to disable other texture plugins and any others that run lua like visual mode when using this plugin.

1,595 downloads, 1 review, 2 screenshots, 5.0 rating

A netmap made by JUICEMAN in 2007. It has 1x cans instead of 3x cans now.

1,780 downloads, 1 review, 0 screenshots, 5.0 rating

Marathon olympics is heavily inspired by a map KawaiiPet hosted in 2005.

This is my attempt to re-create that awesome experience.

It is a multiplayer map that should be hosted untimed with the netscript gametype. It has embedded lua.

Notes for version 1.0:

I'd like to add more events to this map eventually, when I get around to it.

1,983 downloads, 1 review, 0 screenshots, 5.0 rating

39 Reviews

  • Currently 1/5 Stars.

Absolutely awful NEFX Map Templates

W'rkncacnter on May 21st, 2019, Version 1.0

To any potential mapmakers: Please don't do what Adminn is doing. Learn to map properly.

  • Currently 1/5 Stars.

Ugh NEFX - Recombinant Showdowns of Ascension

W'rkncacnter on Jun 11th, 2018, Version

Every time I see these horrible MPiD shapes, I get upset.

  • Currently 5/5 Stars.

Back from the dead Old School Hollywood

W'rkncacnter on Jan 17th, 2018, Version 1.0

This is easily worth 6 stars just for the first 3 maps. I thought those superior early versions were lost forever.

Unfortunately, there's no way to calculate what this is worth simply with useless stars when you add in the 4th map.

  • Currently 5/5 Stars.

Amazing Imperium

W'rkncacnter on Jan 22nd, 2017, Version 1.0.0

The fireworks map is my favorite.

  • Currently 4/5 Stars.

What is this? Gunpoint

W'rkncacnter on Jan 21st, 2017, Version 1.0

Who uploads a file at 2:00 AM? You're a FREAK.

  • Currently 4/5 Stars.

* * * * * * * Thomas Mann's Greatest Hits

W'rkncacnter on Feb 9th, 2016, Version 7.0

7 out of seven on a scale from VII to stop camping.

  • Currently 5/5 Stars.

Having a KILL ME EP

W'rkncacnter on Jul 9th, 2014, Version 1.0

BEACKPEACK PRAHBLUM?

  • Currently 5/5 Stars.

I like the script, but Visual Mode

W'rkncacnter on Jul 27th, 2013, Version 3.0

Visual mode lua is released under the JUICE license, and one of the requirements of the JUICE license is it's not allowed to be hosted on Github. Better get a good lawyer.

It's good though.

  • Currently 1/5 Stars.

Wow A1 quicksave & FOV mod

W'rkncacnter on Mar 28th, 2013, Version 1.0

A random exe.

  • Currently 1/5 Stars.

Why SL Maps

W'rkncacnter on Feb 1st, 2013, Version 1.1.1

I don't see anything in the description that says why you did this. Why don't you make something original?

  • Currently 5/5 Stars.

Agreed Gorans Lava Set

W'rkncacnter on Mar 10th, 2012, Version 2.05

Why a "5" star rating?

  • Currently 5/5 Stars.

Highly recommend Model Debugger Plugin

W'rkncacnter on Feb 25th, 2012, Version 1.0.1

This is especially great when you're not debugging anything.

  • Currently 5/5 Stars.

About time Capture the Falg

W'rkncacnter on Sep 6th, 2011, Version 1.0

Best with fusion-only CTF duels.

  • Currently 5/5 Stars.

What! Red Spectrum

W'rkncacnter on Jul 12th, 2011, Version 2.02

How does this file only have 6 reviews? This is the best map pack available.

  • Currently 4/5 Stars.

Good, but Sons of Savinov

W'rkncacnter on Apr 1st, 2011, Version 7

There just aren't enough Savinovs.

  • Currently 1/5 Stars.

WELL Bigfrog

W'rkncacnter on Apr 1st, 2011, Version 1.0

I had made a resize map Weland plugin, but now what's the point?

  • Currently 2/5 Stars.

Please stop. CARNAGE VILA 46! README

W'rkncacnter on Feb 26th, 2011, Version 3.0

Guys, PLEASE stop abusing the S7 rating system. Any time ANYONE posts something that isn't a real review, Simplici7y's credibility takes a hit. If you want to have a conversation somewhere, take it to the TBCROnline forums where it belongs.

  • Currently 4/5 Stars.

Beyond Shitty Unlost Found

W'rkncacnter on Dec 3rd, 2010, Version 1.1

It's better than shitty.

  • Currently 5/5 Stars.

Finally, someone that can map Caustic Dystopia

W'rkncacnter on Sep 19th, 2010, Version 1.0

These maps look great and the architecture is impressive. Big Map is too complex though, there is a huge frame rate problem on that one. I can't comment on the flow since I don't actually play anymore, but it certainly seems fine for the rest of the maps. Make more maps!

  • Currently 1/5 Stars.

this is when it's time to quit Armed Goblins

W'rkncacnter on Sep 16th, 2010, Version 1.0

  • Currently 1/5 Stars.

Yeah! Crashinetors

W'rkncacnter on Sep 9th, 2010, Version 1.0

I agree with M1 Map Dude, this file is awful, and we need better moderation on this site.

  • Currently 1/5 Stars.

cool stuff Cheats.lua

W'rkncacnter on Jul 18th, 2010, Version 1.0

It's about time we had something like this. Thanks a lot for your script elitesoldier.

  • Currently 5/5 Stars.

Compatible with DOUCHEMAPS Marathon: W'rkncacnter

W'rkncacnter on Apr 4th, 2010, Version 1.0

Almost the entire scenario is compatible with the DOUCHEMAPS plugin. 5 stars.

  • Currently 5/5 Stars.

I can't believe it's not Halo Halo - Combat Evolved

W'rkncacnter on Feb 23rd, 2010, Version 0.6b

Wow, it truly feels like I'm playing Halo. I didn't know Marathon had enough features to pull this off. Amazing work. I can't wait to see more polished versions.

  • Currently 1/5 Stars.

Fail Make Somebody Pay

W'rkncacnter on Jan 17th, 2010, Version 1.0

This script ruins COLORSPEACK.

  • Currently 2/5 Stars.

Magnanimous polygons Under Veil of Night

W'rkncacnter on Dec 30th, 2009, Version v1.0

Very original level, but it was a bit too bright for me.

  • Currently 1/5 Stars.

Worthy of simplici7y Elixir

W'rkncacnter on Sep 15th, 2009, Version .42

This is a unbelievably ugly map with terrible flow. Not worth a download.

I'm sure I could list off many other things wrong with this map, but why bother.

  • Currently 5/5 Stars.

Fate hasn't failed this time Height as Some Feature

W'rkncacnter on Sep 1st, 2009, Version dirac delta function

Honestly, there's no surprise that RAY LABORATORIES has produced another high quality product. Yet again, ray has come up with exactly what we all wanted, without us even having to ask.

  • Currently 5/5 Stars.

Way to think outside the box Marathon: Repercussions of Evil Netmaps

W'rkncacnter on Jul 30th, 2009, Version Munitions Disposal is a great Lua script! You can find it on this website.

These maps aren't what I was expecting, they are much better.

  • Currently 2/5 Stars.

Ugh Clairvoyant Disease

W'rkncacnter on Nov 10th, 2008, Version 0.5

I hope the version .5 means you know these maps need a LOT of work. Gun balance is the worst I've seen in maps for quite a while. The spawn points are completely broken on a few of these maps. I saw at least one untextured side, and there are no words to describe how bad the KOTH map was.

Do better please.

  • Currently 2/5 Stars.

Robert Munitions Disposal.lua

W'rkncacnter on Oct 21st, 2008, Version 1.0

MapDamager no longer has the monopoly on fun!

  • Currently 3/5 Stars.

Quit it CARNAGE VILA 46! README

W'rkncacnter on Oct 17th, 2008, Version 2.0

Guys, don't post a review if you have a question about how to use the file. These reviews are completely serious and should not be abused.

  • Currently 1/5 Stars.

An even seriouser review One Way 2

W'rkncacnter on Jun 29th, 2008, Version 2.0

I agree with W'rkncacnter.

  • Currently 5/5 Stars.

Serious review One Way 2

W'rkncacnter on Jun 29th, 2008, Version 2.0

People like ahuxley might say that CLIQUE members will give a rating of 5 to any map made by another CLIQUE member. I'm going to prove that wrong.

I played this map once and have determined that it's one of the best ever made. 5 stars.

  • Currently 3/5 Stars.

no prahblums PRAHBLUM PEACK

W'rkncacnter on Jun 5th, 2008, Version 304f6855

These maps are so bad, I can't stop playing.

  • Currently 1/5 Stars.

Completely Unbalanced Dodge & Cover

W'rkncacnter on May 16th, 2008, Version 1.01

This is easily one of my least favorite maps. While the design isn't too terrible, the weapon balance and placement is just ridiculous. Shotguns are the only weapons on this map that are worth anything and you can only find them in 3 spots. 2 of them are right next to each other in a huge open area, and the other is hidden away in a corner.

If there are no real good players in the game, it's probably not a problem. But, if there is at least one good player, he will easily be able to camp around the shotgun spawns and one-shot anyone that tries to get near him since it is a very open map and there is a clear line of sight to pretty much every part of the map. The person will never have to leave this location, since there are unlimited shotgun shells here.

Don't host this unless you want the good player in the game to completely dominate everyone else.

  • Currently 4/5 Stars.

Nice Cosmic Clouds

W'rkncacnter on Mar 21st, 2008, Version 1.0.0

$lave is definitely getting better at mapping. All of the maps in this pack are nice looking, and the flow seems pretty good too. I don't actually play online so I can't say for sure how these work in netgames, but it seems like the last 2 maps would be too large. November Rain is probably the weakest map in the pack, just because of the massive open areas. The last one in the pack looks nice, but again, I think games would be too slow on it.

I look forward to seeing more maps by this author.

  • Currently 1/5 Stars.

Just a basic arena and not well done Sewage Eviloution

W'rkncacnter on Dec 13th, 2007, Version 1.1.4r2

  • Arena area is huge.
  • Only areas out of the arena are on the north side. And they don't lead to anywhere useful.
  • I count 4 teleporters that lead directly to the center of the arena.
  • No differential shading
  • There is a ledge overlooking the arena with areas you can't shoot through, but can walk through.

Not worth a download.

  • Currently 5/5 Stars.

JUICEy JUICE

W'rkncacnter on Nov 14th, 2007, Version 1.1.1

This is the only program around that lets you add shapes patches, so it's automatically better than your face.