Sharkie Lino

1 Submission


SL Maps 1.3

Sharkie Lino on Oct 8th 2016

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SL Maps is a net pack for infinity consisting of levels from Infinity, M2, and others that have been modified, usually for additions or better flow, or remade.

Proper Credits

The levels listed below in this pack come from Quick Six and were originally created by Treellama.

Age of Aquarius. Incontinental Divide.

Notes for version 1.3:

Major Changes.

You're Gonna Die Big Time: Added a new room near the stairway which connects both sides of the upper level, and also serves as a spawn point.

Minor Changes.

Flight Of The Toolator (both versions): Straightened out the ceiling lights for the outer halls.

1809 downloads, 10 reviews, 5 screenshots, 3.7 rating


23 Reviews

  • Currently 5/5 Stars.

Fact.... Mararthon: Yuge

Sharkie Lino on Jul 15th 2017, Version 1.0

This is more Yuge than my washing machine videos!


  • Currently 5/5 Stars.

Wow! YugePax

Sharkie Lino on Apr 1st 2017, Version 3.20.20.20

These are the best okay maps I have ever seen!


  • Currently 5/5 Stars.

UBER JUNK Imperium

Sharkie Lino on Oct 9th 2016, Version 1.0.0

Such worthless netmaps, right? :P

Getaway UK kind of reminds me of Myst Island, and its design is very clever. Cabron Dating I still feel would be better without the SSM, but it doesn't make it a bad level by any means, and Blue Comet is a very good little dueling map, 3 works great too.

All others are your usual good fun levels for some standard combat, and Damage game type as well! Argus Array is clearly The Final Frontier. Hehe.


  • Currently 5/5 Stars.

Careful! Jump Outta the JUICE

Sharkie Lino on Oct 9th 2016, Version 1.1

JUICEMAN may still sue for JUICE infringement!


  • Currently 3/5 Stars.

100% Serious Lua Scripting guide for dummies

Sharkie Lino on Apr 2nd 2016, Version zipped

50% Of the time!


  • Currently 4/5 Stars.

I'd Rather Play House of Pain! Thomas Mann's Greatest Hits

Sharkie Lino on Feb 8th 2016, Version 7.0

And now for the serious part! :P

Overall, the majority of these maps are pretty decent for Small sized rounds, I'd say 4 at most. I've had some fun ones in them before! The biggest issue is that majority in the pack feel so similar, particularly in size.

Yes I know, they're 7-polygon maps. But even so, even with that amount I have certainly seen some attempts to make them have some difference with each level. Then again, maybe I expect too much. :P

Finis Operis is the most confusing. Is it a legit suicide map, or is there some trick to it?? Even it being an irons map, I am totally confused by it!! You're killing me, Smalls!


  • Currently 3/5 Stars.

A Decent Small Map The Goose & The Hog

Sharkie Lino on Sep 3rd 2013, Version 1.0

Worked pretty well for the 4-player game we had a few days ago. It's good that you fixed that "stuck" corner, reduced the platform delay times, and added more weapons to the lower areas, still a few things though. I would really consider removing the Jjaro textures, as they really don't fit well with sets other than its own. The short hallway with the dead end, across from the teleporter seems rather pointless and may only encourage camping, or be an annoying trap for others. I would also consider either moving the invisibility or make it spawn in more than just that ledge, since that may also encourage a possible camping point.


  • Currently 5/5 Stars.

Very Interesting Nature's Peace

Sharkie Lino on Aug 19th 2013, Version 1.0

It's actually kinda nice being able to check out some levels without worrying about any hits.


  • Currently 3/5 Stars.

Seems Okay Marathon Infinity Multiplayer Enhancement Pack

Sharkie Lino on Feb 3rd 2013, Version 1.0

I haven't tried it with others yet, but did some tests. I'm a huge purist when it comes to physics, but I will say that this is probably a very good attempt at trying to not change the whole game itself. The main issue I have is the SMG. The change for that is just WAY too much, and several levels use that weapon, so I don't think that would work out very well for a majority of players, so I would reconsider that. I honestly may end up just staying with standard physics, but you're not to blame for that, it's just me.


  • Currently 5/5 Stars.

Worth 5 Now! Unlost Found

Sharkie Lino on Jan 1st 2013, Version v1.4

Great work, brillster! Did a solo run through the two new maps and looks like it will be fun, great work on the sounds too!

The hill adjustment on The Pharos was the best thing you did. That level is very fun now with KOTH.


  • Currently 5/5 Stars.

Fun Rounds! Caustic Dystopia

Sharkie Lino on Aug 27th 2012, Version 1.3

Liking these new additions, Wind! I also do like the SSM-free ones that you have for the smaller levels.

I know you like using multiple sets and I can say that your use of them has definitely improved. I'm glad you're keeping the Jjaro and Pfhor sets to themselves now as, in my opinion, they really just don't go well with other sets.

But, in general, great stuff.


  • Currently 4/5 Stars.

Pretty Good Pfhor Textures Remix

Sharkie Lino on Aug 6th 2012, Version 2.0

Though, the only thing that seems off with this update is the brightness of them. They seem a bit too bright compared to the older ones. Just a heads up.


  • Currently 5/5 Stars.

Awesome Kill Them All IV

Sharkie Lino on Aug 1st 2012, Version 1.00

Had a 4-player round going last night. Lots of carnage and fun!


  • Currently 2/5 Stars.

It's Okay Fort Roque

Sharkie Lino on Mar 21st 2012, Version 1.0

Maybe a 2.5

The round we played on it wasnt all that bad, but some of the problems I felt were that, as mentioned before, it did have that cramped feeling to it and ammo was rather scarce. I really don't think it is a good idea to have a 2X recharger right on the hill, but I already gave my explanation for that.

A maximum of 4 players may do okay, but more than that, I don't think will work very well.


  • Currently 5/5 Stars.

Very Good! Starlight

Sharkie Lino on Feb 18th 2012, Version 1.0

Not sure why it took me so long to review this.

Lots of good games on these maps, great job as always.


  • Currently 5/5 Stars.

Excellent! Caustic Dystopia

Sharkie Lino on Nov 11th 2011, Version 1.1

Had the chance to host some rounds on the maps last night, and it was nothing but positive!

Great flow, no tight spaces and plenty of ammo!

You do not disappoint, Wind.


  • Currently 5/5 Stars.

Wonderful! FloatingX

Sharkie Lino on Aug 1st 2011, Version 1.4 [FINAL OFFICIAL RELEASE]

Working great on the betas with no error messages, Nice Work!


  • Currently 4/5 Stars.

Very Good! Seven Stages of Megalopia

Sharkie Lino on Jul 9th 2011, Version 1.0

Played only a few games on this map pack but has been very fun!

A couple of the maps though, particularly Lobes and Pfhishes, could use more ammo (unless that was done for a reason), but overall, definitely worth playing.


  • Currently 4/5 Stars.

Fun To Play! Unlost Found

Sharkie Lino on Jun 4th 2011, Version 1.2

Been playing these maps for quite a while and do enjoy them! The sounds could be a little better, but overall, worth playing!


  • Currently 5/5 Stars.

Very Good To Have Visual Mode

Sharkie Lino on Jul 12th 2008, Version 2.0

Very useful. It has allowed me to make many texture fixes to maps without having to worry about any crashes due to the "Too Many Transparent Edges" error.