A work-in-progress update of Hopper & Ares Ex Machina’s texturing plugin (which itself is based on treellama & Jon Irons’ Visual Mode.lua), with several new features:
It also fixes several bugs, including:
To install:
This remains a work in progress, and updates may be slow, as Vasara’s code is sparsely documented and frequently quite dense, but I intend to continue working on it. I welcome constructive suggestions (best delivered through GitHub or Discord) and will attempt to implement them as time permits.
Enjoy!
Work in progress beta.
Gather as a net script to fix Windbreaker's Imperium VII map.
In this new scenario shell from NEFX, solve platform puzzles to reach the Shells of Ascension and escape.
The scenario shell is completed, with one level so far. I intend to release more levels in the future to be played in any order wished.