Downloads

Tagged 'Scenario'

Lost Lands Episodes 1 - 3 1.11

Mazaro on Dec 6th 2014

Screen_shot_2014-10-27_at_2

Lost Lands is a 25 level conversion I created entirely myself.
I started working on it when I was roughly 12 years old and I now consider it finished and in reasonably playable shape now that I am 25, 13 years later. As you progress through the game, you can see my mapmaking grow gradually more complex, and the way I grew pre-occupied with experimental and surreal mapbuilding techniques.

The official soundtrack is available here -

http://www.mixcloud.com/joshlandry798/lost-lands-soundtrack-part-1/

http://www.mixcloud.com/joshlandry798/lost-lands-soundtrack-part-2/

Notes for version 1.11:

This version is an overhaul of the shapes file, replacing many embarrassing pixelated textures with more thematic, color coded and polished looking artwork.

I've also included the "Previous AI" plugin with the install to avoid issues with monsters failing to activate.

1359 downloads, 3 reviews, 8 screenshots, 2.7 rating


Xmas 3: Starship unburied.0

drictelt on Nov 17th 2013

Xmas 3 is the third in a series of collaborative single-player projects, in an episodic format.

Contributors: RyokoTK, Shadowbreaker, Cryos, Axle_Gear, Drictelt, Goran

Notes for version unburied.0:

Apparently this scenario had gone lost. This is what I found on my backup drive. I suspect it is the final version, but I'm not entirely sure.

1207 downloads, 2 reviews, 0 screenshots, 4.0 rating


Seven Shades of Wraith 1.01

Zott on Nov 13th 2013

Sevenshadesofwright_0011

A one-level scenario where the player must seek out and punch the seven pumpkin beacons while avoiding Shades, Wraiths, and the occasional Pfhor.

Includes plugin that must be enabled for scenario to work properly.

Volume Warning: screamer.

Notes for version 1.01:

Minor adjustments to enemies.

987 downloads, 2 reviews, 2 screenshots, 3.0 rating


Blauwe Vingers - English 1.2 English

Crater Creator on Nov 2nd 2013

Blauwe-vingers-english

This is an English translation of the Aleph One scenario "Blauwe Vingers", originally in Dutch. All due credit for the original scenario and game content belongs to Tim Vogel and Stage Game Studio. The translation was the combined effort of myself, Drictelt, and Google's translation service.

This is a translation of the map file only, which means only terminal text, map text, level names, and console text are translated. Everything else, like interface text, loading screen text, and audio, is unchanged at this time.

To install, move Kaart.sceA into the "Data" subfolder of your Blauwe Vingers installation. For more information, see the included read me file.

Enjoy!

Notes for version 1.2 English:

This is the first release, compatible with Blauwe Vingers 1.2.

1129 downloads, 2 reviews, 1 screenshot, 5.0 rating


Susannah Windows 1.0

JohannesG on Oct 19th 2013

Susannah-screenshot-2
  • Windows version
  • For Mac OSX version, click here.

My first ever finished game, a final project during my art studies at VMA in 2008/2009.

An experiment in how far one can go by stripping the elements of a video game down to its bare essentials of mechanics, dynamics and aesthetics, while in the meantime, showcasing the importance and the purpose of audial elements in interactive entertainment.

Set in a bleak sterile world of white, where nothing exists except the disturbingly pure visuals, the game follows the avatar's journey through the bleak levels of the world, accompanied by a soundtrack, to migrate and merge to the unknown entity which called for him.

Susannah was showcased at the Þrír í Þriðja exhibition in Verksmiðjan, Hjalteyri (Iceland) in 2009.

Controls

  • W, A, S, and D + Mouse for movement
  • Space to interact with the blue data streams

Jóhannes G. Þorsteinsson
website
e-mail

1108 downloads, 3 reviews, 3 screenshots, 4.3 rating


Susannah OSX 1.0

JohannesG on Oct 19th 2013

Susannah-screenshot-2
  • Mac OSX version
  • For Windows version, click here.

My first ever finished game, a final project during my art studies at VMA in 2008/2009.

An experiment in how far one can go by stripping the elements of a video game down to its bare essentials of mechanics, dynamics and aesthetics, while in the meantime, showcasing the importance and the purpose of audial elements in interactive entertainment.

Set in a bleak sterile world of white, where nothing exists except the disturbingly pure visuals, the game follows the avatar's journey through the bleak levels of the world, accompanied by a soundtrack, to migrate and merge to the unknown entity which called for him.

Susannah was showcased at the Þrír í Þriðja exhibition in Verksmiðjan, Hjalteyri (Iceland) in 2009.

Controls

  • W, A, S, and D + Mouse for movement
  • Space to interact with the blue data streams

Jóhannes G. Þorsteinsson
website
e-mail

1023 downloads, 1 review, 3 screenshots, 4.0 rating


Marathon Aeon 1.10

Dugit on Dec 24th 2011

Picture1yd

This is the public beta of an ongoing solo scenario project. So far, seventeen levels have been made, containing twelve full solo levels and a net map. Enjoy.

Contained are all the scenario files, along with music. Included is the Total Weapon Enhancement Pack as standard, with altered alien weapon DDSs. Latest Aleph One is required. Operates stand-alone.

Please can you review it? This is a beta after all, and it'll be greatly appreciated for future reference. ß)

Notes for version 1.10:

I was going to save up all the new additions for the 2.0 release. But hey. It's Christmas. ;)

1.10

  • XBLA HUD added
  • Goran's Hi-Res Landscape Plugin added (modified)
  • Terminal glitch on Words Which I Command and Jjaro Jjaro Evolution fixed
  • Textural oversights on Lapsus Linguae, Vae Victis and Command fixed

1.9

  • Two new full solo levels
  • Gameplay enhancement on all main solo levels (generally more difficult rather than easier)
  • 3x Canister DDS made blue rather than purple (oops)
  • Expanded texture files
  • Music files heartily expanded
  • Loads of smaller fixes
  • All teleportation errors fixed

3596 downloads, 15 reviews, 15 screenshots, 4.3 rating


Marathon: W'rkncacnter 1.0

treellama on Mar 31st 2010

Acceptablemeantimesustenance_0002

A 25 level solo scenario, seven years in the making, Marathon: W'rkncacnter explores the player's future after the final level of Marathon Infinity.

Although it uses standard Marathon Infinity shapes, monsters, and weapons, Marathon W'rkncacnter features stunning architecture and use of the cutting edge persistent Lua feature of Aleph One.

Coming soon: the Marathon: W'rkncacnter net map pack.

WARNING: There are story spoilers in the reviews! Don't read them if you don't want to be spoiled.

Notes for version 1.0:

I didn't have anybody beta test this, so maybe you should consider this a beta release. ::shrug::

2082 downloads, 11 reviews, 6 screenshots, 3.6 rating


Kill Them All III: The Complete Masterworks 1.10

RyokoTK on Jan 15th 2010

Fury

KTA3: The Complete Masterworks is every Kill Them All map to date, as well as 12 new maps, in one massive 38-map mega-mini-scenario adventure.

If you want to play co-op, using Co-op.lua is nearly a requirement.

Notes for version 1.10:

Added two more maps and fixed a lot of bugs, mostly related to co-op.

2511 downloads, 6 reviews, 1 screenshot, 4.8 rating


Marathon: Repercussions of Evil fix (\f n -> if n == 0 then 1 else n * f (n-1))

ray on Jul 29th 2009

This long-awaited scenario tells the tragic story of security officer Blam Stalvern.

WARNING! This scenario contains mature content. Parental discretion is advised.

Notes for version fix (\f n -> if n == 0 then 1 else n * f (n-1)):

Again, please note that this scenario contains mature content.

1515 downloads, 2 reviews, 0 screenshots, 1.5 rating