Downloads

Tagged 'Scenario'

Screenshot titled ""

An entire soundtracked 50-level pack by NEFX for the 1998 Marathon-engine-based game Wheels! by RJ Cooper. Much thanks to the original Wheels! creators and to W'rkncacnter/Douchetower for help with the bundling. To play:

  1. Copy the Wheels! files into the directory.

  2. Open the graphics/shapes file in ShapeFusion and apply the contained shapes patch to it.

  3. Put Aleph One in the directory and launch it.

  4. Stop.

  5. Bend.

  6. Lean.

  7. Kiss ass goodbye.

504 downloads, 1 review, 5 screenshots, 5.0 rating

This fixes the issues from the original 2019 upload, meaning it doesn't have anyone else's plugin or any version of Aleph One in it. This was a joke made in response to Meerjel01's proposed scenario Marathon: Green. It's an extermination level, so return to the starting platform after killing everything. In the meantime, deal with all the green.

Notes for version 2:

Doesn't have anyone else's plugin or any earlier version of Aleph One in it. I used a custom texture to create the green this time, and it's easier and better to navigate this way anyway.

528 downloads, 0 reviews, 0 screenshots

Screenshot titled ""

Collect 52 cards to win!

523 downloads, 0 reviews, 1 screenshot

Screenshot titled "Map 1: Wake up, Dr. Moriarty"

Marathon 1984 is a custom 3 map scenario for Marathon Infinity, created in 1997 by Frank 'Elk' Rooke and distributed in the MacAddict issue No. 13 cover CD.

This file contains the Marathon 1984 map file and a patched shapes file in MacBinary II format, compatible with Aleph One, as well as the original installer for classic MacOS also in MacBinary II format.

Contents of the Marathon 1984 original readme file:

Marathon-1984 Scenario

Level construction, textures and terminal art: Frank 'Elk' Rooke Many thanks to Devon Belcher (UESC Marine terminal pict by Devon)

Final merge: 6-16-97

1984 consists of three levels to be played as solo maps only and using Marathon Infinity.

Send your comments or questions to: kfrooke@earthlink.net.

643 downloads, 1 review, 7 screenshots, 4.0 rating

Marathon 4 1.0

W'rkncacnter on 04/01/2022

This is a 30 level scenario that truly deserves official sequel status to the original Marathon trilogy. We're so confident about that, that we're calling it Marathon 4. There are too many people that helped with this project that it's impossible to name everyone. Thank you all fans of marathon!

This scenario is truly groundbreaking in that every time you play the game, your experience will be different. No two players will ever have the same experience playing through this game. The replayability is endless!

1,117 downloads, 6 reviews, 0 screenshots, 4.2 rating

Screenshot titled "Title"

Dissent scenario by Thomas Reed. Modified for Aleph One by Mark (no last name).

Website

Notes for version v1.2:

from the readme:

Users must have Aleph One 0.16 or higher. "Marathon Dissent.bin" in the read me folder can be decoded (.bin file) and used with the the decoded (.bin) Image and Map files in classic. The look and feel of the game should be the same. The mml scripts are for text strings and opengl code.

902 downloads, 2 reviews, 3 screenshots, 3.0 rating

Screenshot titled ""

This is the latest release of this scenario.

Winter 1 is a collaborative single player project originally made in 2010 to succeed the Xmas series. It consists of 7 levels.

Contributors: Drictelt, Shadowbreaker, $lave, Axle_Gear

Notes for version 1.3:

This version is from 2022 and was packaged with modern tools, so it should work on every platform. It also has some other improvements:

  • Created a new second level
  • Bug fixes and changes to some of the monsters
  • Various graphic changes

780 downloads, 0 reviews, 3 screenshots

Seven Shades of Wraith 1.02

Zott on 10/09/2021

Screenshot titled "Hunt down your enemies and destroy them."

A one-level scenario where the player must seek out and punch the seven pumpkin beacons while avoiding Shades, Wraiths, and the occasional Pfhor.

Includes plugin that must be enabled for scenario to work properly.

Volume Warning: screamer.

Notes for version 1.02:

Embedded Increased Dynamic Limits back to Aleph One 1.0 amounts.

Fixed glow mask artifacts with fire sprites.

2,484 downloads, 2 reviews, 2 screenshots, 3.0 rating

Screenshot titled ""

These are compatibility files for Wheels! (a marathon engine game) to make it work in Aleph One. If you happen to own Wheels!, you can combine it with these files to play it with Aleph One. The original game supported input devices for people learning to use a wheel chair, and I don't know if those work in Aleph One. You will be limited by whatever inputs it supports, so this is mostly just for people curious to go through the game outside the context of its original purpose.

1,097 downloads, 2 reviews, 1 screenshot, 3.0 rating

Screenshot titled ""

Archive backup of the partial conversion scenario Pfh'Joueur for Marathon Infinity, converted to an Aleph One compatible unimap format. Originally at Fileball.

Scenario readme:

Welcome to Pfh'Joueur by Candace Sherriff, Gareth Wood and Rainer Udelhoven. Playing Pfh' Joueur with Aleph One:

Copy the Aleph One (0.16 or higher) application or exe into the Arx Immanis folder.

Unimap Notes

Users must have Aleph One 0.16 or higher. "Pfh' Joueur Classic" can be decoded (.bin file) and used with the the decoded (.bin) Image and Map files in classic. The look and feel of the game should be the same. The mml scripts are for text strings and opengl code.

Any unimap problems email

ahuxley@adelaide.on.net

Thanks Mark

1,293 downloads, 0 reviews, 10 screenshots

Screenshot titled ""

The Map file for Marathon 2: Durandal, as it was presented in the Windows 95 release.

The Windows map file contains several visual (and a few gameplay altering) changes from the Mac version, many small, some big. It also has a few altered terminal images.

Anyone familiar with "Waterloo Waterpark" will immediately be surprised with this rendition.

There are some players who do prefer the Windows map, so I decided it would be worth posting on Simplici7y.

The M2 Win95 map file is not particularly hard to obtain, as it is available in retail M2 copies for Windows, and it's available as a download on the Trilogy Release site, HOWEVER, that merge does not contain chapter screen sound effects. I re-merged the map file with the Mac version's sound resource folder, so now all chapter screens will play the appropriate sound.

1,192 downloads, 1 review, 3 screenshots, 4.0 rating

TrAVel 1.0

Shappie on 02/06/2021

Screenshot titled ""

"An enormous 6-level total conversion. (Well, okay, not total... and that's its biggest weakness.) The mapmaking is pretty good, and the new creatures are quite cool (you can see them in a series of very nice pics here if you're up for a 3 meg download, or get an idea from this 500K desktop picture), but I was bugged a bit when a new monster, with lots of new looks/sounds, died with an old sound, or fired with an old sound, or... Okay, it's a trivial complaint. Overall, this is really, really well done. It's been out for a while (as have lots of the recent uploads), but it's the first time I've seen it, and maybe you, too. Lots of art, lots of sound, lots of music (that's where all the new size comes from)."

Created by Marcos T. Pinheiro - 1/30/99

1,339 downloads, 1 review, 4 screenshots, 4.0 rating

An AI Called Wanda 1.0

Shappie on 02/05/2021

Screenshot titled ""

It is 40 years after the combined forces of Earth and the S'pht Kr sacked the Pfhor system. You were put back into stasis after your legendary battles at Tau Ceti and L'howon. You've been recalled from stasis to help the UESC on a mission of utmost importance. You are aboard the UESC Leviathan and headed towards the Kolana system. Hobbes, the onboard AI, informs you of the situation. The Pfhor are back. So are the S'pht. More importantly, there is a new player in town, an AI called Wanda.

Features:

  • An epic 3-way battle for the Jjaro AI with fluid alliances. Fight with the S'pht against the Pfhor, fight with the Pfhor against the S'pht. Fight alone against everyone.
  • A new texture set
  • 12 solo levels

Created by John A. Hancock, 1998

1,296 downloads, 0 reviews, 4 screenshots

Marathon TROJAN 1.0

Shappie on 08/31/2020

Screenshot titled ""

Here it is, at last: Marathon TROJAN. Now compatible with Aleph One (1.3 or newer), this uses the native M1 files to deliver the original, unaltered experience we know from the 90's.

M1 compatible fullscreen HUD plugins will work with TROJAN if you don't want to use the included Classic HUD plugin.

Additional files include the Weapons Pump Patch, FAQ, Manual, Spoiler Guide, and read me's from older versions of TROJAN.

Special thank you to Hamish Sanderson for giving us permission to distribute this re-release of TROJAN. Enjoy!

3,218 downloads, 5 reviews, 5 screenshots, 3.6 rating

Portal of Sigma 1.1

Shappie on 08/31/2020

Screenshot titled ""

Portal of Sigma is an Aleph One scenario with a new story, landscapes, textures, weapons, and updated sprites.

I've repackaged it and fixed a few things with the MML to make everything work with modern Aleph One. -Shappie

Credits

Simon Dupuis, Chris Wheeldon, Andrew Cormier, Rony Sanchez, Goran Svensson, Alex Bolton, Mike Finley, Scott Noblitt, Alex Dupuis

1,689 downloads, 3 reviews, 3 screenshots, 2.3 rating

Screenshot titled ""

"What a hoot! If you enjoyed revisiting Earth in Tempus Irae, you're going to really like your "Vacation In Vilcabamba". The mapmaking is excellent and more than sufficiently puzzly, the new textures are gorgeous, the terminals are completely proof-read, the AI is moderately twisted, and the monster placement is quite good, with a new baddie for you to wrestle with. My only disappointment was that it was only one level; I finished it cheering for more." Description by Rigger

Created by Daniel Thomas

I have applied the old Mac patches and converted to files that modern Aleph One will read. Enjoy! -Shappie

1,522 downloads, 2 reviews, 3 screenshots, 4.0 rating

Phoenix Falling 1.3

Shappie on 07/18/2020

Screenshot titled ""

Phoenix Falling is a large M1 scenario of 44 levels featuring a new story with new characters, weapons, creatures, sounds, shapes, and more. (48 with secret levels and one network level)

Please keep in mind - there are bugs in this release. Most of these are caused by running the game in the Aleph One engine, which did not yet exist when the scenario was created. This used to be run with the original M1 engine.

Some of the largest known bugs are related to shapes not rendering correctly with chairs, tracer rounds from the brass gun, the weapon display in the HUD interface, and most of the new creature animations.

Repackaged for Simplici7y with permission from the Phoenix Falling creators, Matt & Andrew Schenk.

Notes for version 1.3:

This version has a fixed Map file that should allow terminals to function in the vacuum levels.

1,791 downloads, 2 reviews, 4 screenshots, 5.0 rating

Operation Tantalus 1.0

Shappie on 07/17/2020

Screenshot titled ""

"A 19-level solo masterpiece, with new sounds, shapes, terms, physics, bobs... and it's totally non-linear (you decide what order to do the levels in). Brought to you by the folks who did U.S.S. Raider, Athens Outpost, and the Marathon's Story page."

This scenario has been converted to an Aleph One compatible format and repackaged for Simplici7y.

1,739 downloads, 1 review, 4 screenshots, 5.0 rating

Screenshot titled ""

A 22 level single player game with brand new terminal art, weapons, environments, characters, and a story fleshing out the Marathon universe.

This scenario had become unattainable save for a single place, the Marathon Total Carnage Pack. I extracted and repackaged it to upload here, so everyone can access and enjoy this incredible scenario.

It is technically "unfinished" but only in the sense that it is missing some polish. It is essentially complete and you can play through the entire scenario without issue. Read the read me file for more information about Apotheosis.

Special thanks to Hypersleep.

1,798 downloads, 1 review, 3 screenshots, 5.0 rating

Glow Prototype 0.1

Meerjel01 on 03/19/2020

Screenshot titled "LVL3 Among These Pfhors"

Decided to release Glow as an unfinished game because it feels like it will change when The Silence gets released.

Glow is built from Lost Land's resources, which is why the menu image is the base game's as well as textures and sprites. Music is taken from my iTunes list which features Tineidae, Totakeke and Cybernetika. Don't use the songs for your scenario if you haven't brought them yourself. (Cybernetika's was however free) No copyright intended for any song. Removal is acceptable.

Don't criticize this scenario. It's unfinished and are only mean't as a glance of history.

Meerjel01

Notes for version 0.1:

Made a global version AND a less law breaking one as-well.

1,233 downloads, 1 review, 6 screenshots, 3.0 rating