RyokoTK on Jan 15th 2010
KTA3: The Complete Masterworks is every Kill Them All map to date, as well as 12 new maps, in one massive 38-map mega-mini-scenario adventure.
If you want to play co-op, using Co-op.lua is nearly a requirement.
Notes for version 1.10:
Added two more maps and fixed a lot of bugs, mostly related to co-op.
2602 downloads, 6 reviews, 1 screenshot, 4.8 rating
Magenta Filter 1.5
W'rkncacnter on Nov 3rd 2009
Magenta Filter is a CTF/Rugby map pack containing maps created by W'rkncacnter, RyokoTK, Irons and Herecomethej. All of these maps are designed to work with the CTF Lua gametype. A few of them are also compatible with Rugby.
Notes for version 1.5:
Changes in v1.5: 4 maps changed to be compatible with Rugby.
Changes in v1.4: Added herecomethej's shapes patches for flags.
1375 downloads, 0 reviews, 0 screenshots, 0.0 rating
W'rkncacnter on Oct 25th 2009
Ill Descent 1.0
$lave on Oct 18th 2009
Perry Arena 1.0.2
jstea on Sep 20th 2009
Perry Arena is my first map released to the public. It's packed full of carnage and uses the sewage texture set. M2 compatible. There are aliens and bobs for solo fun.
Notes for version 1.0.2:
Changed some sounds and monster parameters to improve flow.
1223 downloads, 3 reviews, 2 screenshots, 1.7 rating
wastedjamacan on Sep 6th 2009
A small netmap I made. Probably the best one yet. Hasn't been tested on the meta that I know of.
1001 downloads, 1 review, 0 screenshots, 5.0 rating
Elements 2 2 Beta
Dispatcher on Jun 16th 2009
Having adopted my own creation from the Orphanage, I submit "Elements 2 Beta". This netmap pack is hostable in the usual way and will also allow nethopping, which does seem to work. Since the map was made before A1 was around, I'd be curious as to how well the levels play using a PC; they do work on Macs. If playing A1 Infinity, all levels are playable. Note that "Speed Bump" has at least one platform which causes a player to be in constant motion; die there and you will not be able to respawn. Also note that the Jjarro level's central open area is easily accessible, yet there is no way out of it except for grenade or rocket hopping or dying. ;-O If playing A1 M2, the Jjarro level will crash the game. (The Goo level will also crash since there is an SMG hidden in the level :-) The levels were built for speed rather than looks (although most look and sound pretty good). Once the bugs are edited out, it may be released as "Elements 2". Enjoy!
Notes for version 2 Beta:
1278 downloads, 0 reviews, 2 screenshots, 0.0 rating
W'rkncacnter on Feb 16th 2009
This is a map with embedded shapes and lua. There are 7 "hills" on the map, and each player or team will get a point for every hill they have control of at the end of a round. The lua HUD makes it easy to tell how much time is left in the round.
This map should be played with the netscript gametype as it has embedded lua.
1337 downloads, 2 reviews, 0 screenshots, 4.5 rating
Ein Heldenleben 1.2
treellama on Jan 17th 2009
Ein Heldenleben is a pack of maps inspired by other 3D games I've played.
I will add to this pack at my usual slow pace of making maps.
Notes for version 1.2:
Zora's Domain: reset spawn points
Velora Pass: lit camper holes
Egyptian Temple: fixed ceiling textures
Arcadia: balanced weapons and ammo, added a lift to waterfall grotto
Added new map Anticitizen One
1831 downloads, 10 reviews, 5 screenshots, 4.4 rating
Deus Volt! Alpha 1.0
Synchronicity13 on Dec 25th 2008
A preliminary release of a single-player/co-op campaign I've been cooking up for some time. The first five levels are good to go; the other four (from "The Machine Rages On" onwards) are works in progress. Go ahead and give it a try... Suggestions, criticism, bug reports, etc., are much appreciated!
Notes for version 1.0:
Merry Christmas! Bugs/glitches will be fixed as they are brought to my attention.