Tagged 'Map'

Dave demo v0.2

Destiny on Aug 6th 2010

This'll be my first thing ever posted online. 9 level demo no pictures yet or chapter art. All made with old Marathon tools. Please rate and comment and tell me what else should be in it. btw this is for M1A1 for people who don't want their computers to crash!

Notes for version v0.2:

Fixes some errors. Adds enforcers to alien level. Addes a 9th level.

1102 downloads, 8 reviews, 0 screenshots, 2.1 rating

The caverns 2.2

TectonInd on Aug 1st 2010


I'm happy to make my first contribution to the marathon community. This is a very short solo map with not plotline at all. In the creation of this, I focused mainly on the architecture, but the battles are also OK.

Notes for version 2.2:

Ambient water sounds

874 downloads, 4 reviews, 3 screenshots, 2.7 rating

Weight of the World 1.1

brilliant on Jul 26th 2010


This is my first netmap.

Notes for version 1.1:

New in version 1.1

added platforms near shotguns

added an smg close to a player's starting position on the high ledge

added shading changed stair lighting from 100% to 0% to 100% to 50%

added some more ammo

changed speeds of platforms

changed a teleport destination

fixed a wall that had the wrong blue texture

added new texture to higher level hallway

1016 downloads, 6 reviews, 1 screenshot, 3.0 rating

Polyplicity 0.21

Dugit on May 8th 2010


This is my second map pack, this time veering away from maps based on natural environments; also using a custom shapes file. Be sure to use it.

Notes for version 0.21:

After a long hiatus, Red Dragonfly is finally finished. Enjoy everyone!

Please be sure to use the custom shapes file provided.

0.21: Wrong shapes file attached before. Fixed.

1349 downloads, 2 reviews, 4 screenshots, 3.0 rating

Atomic Map Pack

A7om95 on Apr 28th 2010


My first map pack comprised of eight maps. All of them work with EMFH, KOTH, and KTMWTB.

One thing to keep in mind when playing the map "Puddle of Goo" is that the hill is on both sides of the goo.

1036 downloads, 2 reviews, 1 screenshot, 4.0 rating

Testing 1 2 3 .91

Skullcrusher on Mar 23rd 2010


This is my first map, I hope you like it.(short) Now with screenshots.

Notes for version .91:

Redesigned part of the map, added more ammo.Now with less suck!

1012 downloads, 2 reviews, 1 screenshot, 1.0 rating

[XL] Psychomanteus 2.0

President People on Feb 27th 2010


An underwater map built in and around a scaled-up generator.

You'll need to do some swimming here; set your run key to something easy to reach if you haven't already.

Psycho Physics file:

*Movement is quicker underwater.

*All weapons fire underwater.

*Fusion Pistol fires safely underwater.


*All shots, including monsters' shots, will now fire underwater.

*The S'pht will not float to the top of the map. Instead, their "jump" height is left at it's highest.

The latter additions were made to make Psychomanteus more compatible with the Survival.Lua script. Enjoy.

Notes for version 2.0:

Weapons and Ammo. Okay, this time I really ramped up the numbers.

Made more items floaty.

Physics no longer merged; I think there was an error with Atque.

1205 downloads, 6 reviews, 2 screenshots, 3.2 rating

A History of Paradise

RyokoTK on Feb 7th 2010

If you aren't familiar with Paradise Lost, download the original here:

This is basically the same thing as Paradise Lost, but the maps are divided into four separate packs based on the chronological and stylistic period in which I made them.

This project is intended for people that only like a certain group of PL maps, and/or need or want help organizing them. This is the best I can do.

As a bonus of sorts, the maps SCB, Acid Rain, and Darkest Insurrection are also restored.

1239 downloads, 3 reviews, 0 screenshots, 5.0 rating

[M] Harmonium 1.0

heron on Jan 28th 2010


My first netmap. Harmonium is a small- to medium-sized map, best for about 4-5 players. It includes an embedded MML script for starting the player with the assault rifle and SMG.

The map is not terribly large, but at 844 polygons, it is very detailed, and may slow down for some players using OpenGL Shader mode.

I welcome any feedback.

Notes for version 1.0:

Corrected version; the first upload did not include the embedded MML file. It has been fixed.

1119 downloads, 5 reviews, 3 screenshots, 4.6 rating

Kill Them All III: The Complete Masterworks 1.10

RyokoTK on Jan 15th 2010


KTA3: The Complete Masterworks is every Kill Them All map to date, as well as 12 new maps, in one massive 38-map mega-mini-scenario adventure.

If you want to play co-op, using Co-op.lua is nearly a requirement.

Notes for version 1.10:

Added two more maps and fixed a lot of bugs, mostly related to co-op.

2465 downloads, 6 reviews, 1 screenshot, 4.8 rating