W'rkncacnter on Feb 4th 2022
HD graphics replacements for Aleph One: Pathways Into Darkness
AOPID can be found here: http://simplici7y.com/items/aleph-one-pathways-into-darkness
Notes for version 1.1:
Significantly improved weapons in hand and monsters using an updated model and better processing.
991 downloads, 1 review, 7 screenshots, 3.0 rating
W'rkncacnter on Jan 15th 2022
This is a full port of the 1993 mac game "Pathways Into Darkness" by Bungie to the Aleph One engine. Therefore, Pathways into Darkness is now available on Windows, Linux, and Mac.
Note: You must use version 1.5 of AlephOne or newer. Download here: https://github.com/Aleph-One-Marathon/alephone/releases/tag/release-20220115.
This is a little different from a typical marathon scenario, as it features:
- Levels that can be re-visited multiple times with their state preserved.
- Advanced inventory for carrying and using many items.
- Resting to heal.
- Use of crystals to use special powers, along with conventional weapons.
- RPG elements.
- An ending score based on how you do while playing the game.
- Talking to the dead.
Make sure to read the readme for important information about controls. There are some non-obvious things you need to be aware of when playing the game. If you get stuck, there is a link to some Youtube videos in the readme that can be used as a guide.
Notes for version 1.3:
- Requires AlephOne 1.5.
- Support for weapon hotkeys and resting using a hotkey.
- Various fixes related to newer alephone versions, the readme has more detail in the changelog section.
5260 downloads, 8 reviews, 9 screenshots, 4.8 rating
The Man on Dec 11th 2020
A set of remastered sounds for AOPID: http://simplici7y.com/items/aleph-one-pathways-into-darkness
These are 6 dB quieter than the originals (an attached text file explains why), but also significantly less noisy, much crisper due to the addition of higher frequencies that were absent from the originals, and in some cases free of substantial audio flaws like 60 Hz hum on a lot of the Headless sounds or digital clipping distortion on some of the explosion and weapon sounds.
Note that most of these are not exact reconstructions of the missing audio data, but best guesses that I put together in iZotope RX5 Advanced; in a few cases, however, I was able to use the CD-quality audio sources. Also, make sure you have 16-bit audio on, or you’ll get the original sounds. I also suggest pairing these with W’rkncacnter’s HD AOPID graphics for best results: http://simplici7y.com/items/hd-aopid-graphics
Notes for version 1.0: