Items by Most Downloads
irons on Feb 7th 2016
Caustic Dystopia 1.4
Windbreaker on Dec 31st 2012
The fifth and final edition of my second multiplayer map pack includes 24 maps, all varying in size and layout. Version 1.4 includes 2 new maps.
Notes for version 1.4:
Features 2 new maps: "Water Sleepers", and "Flying Saucer Tour".
Texturing/Shading retouched on "Generic America", "Battersea Odyssey", and "The Refuge".
Untextured surfaces fixed on older maps.
2961 downloads, 14 reviews, 24 screenshots, 5.0 rating
Cathunter on Aug 13th 2007
Pfhorge is an OSX map making utility, as yet uncompleted but usable. There are still bugs with terminal editting and map compilation while the texturing can't be carried out in the visual interface.
I've included a manual that assumes you are already familiar with Forge.
2943 downloads, 2 reviews, 0 screenshots, 2.5 rating
Second Quest 2.0.0
RyokoTK on Jan 8th 2008
Second Quest is a project designed to remake the original Infinity netmaps, as well as maps from other classic sources (Coriolis Loop and Marathon 2, currently). The end goal was to make them playable and enjoyable, and I believe we succeeded on all counts, with a total of 29 maps so far. It is a collaborative project, including efforts from myself (RyokoTK), screamingfool, Kinetic Turtle, Irons, and treellama.
2926 downloads, 10 reviews, 5 screenshots, 4.9 rating
Ares Ex Machina on Mar 30th 2014
A plugin for the original weapons-in-hand graphics for Aleph One, featuring:
- Different looking muzzle flash with blended edges.
- Motion blur on certain frames, including bullet shells and the fists.
- An optional translucent scope effect for the magnum.
Works with both Marathon 2 and Marathon Infinity!
Notes for version 1.5:
- Removed black halo around edges of the optional graphics for the Marathon 2 SMG.
- Optional graphics for the Marathon 2 SMG have been made powers of 2.
2895 downloads, 6 reviews, 5 screenshots, 4.7 rating
TTEP Plugin (M1) v7.0
tim4i on Nov 19th 2010
Plugin Version of Tim Vogels 'Total Texture Enhancement Pack' v7 for Marathon.
-For screen shots and details refer to original MOD. -Original Readme enclosed -Released under permission
INSTALL INSTRUCTIONS: 1) Cut & Paste 'TTEP v7.0 (M1).zip' into your 'Plugins' folder in the AlephOne Folder. (Create the folder if you don't have one)
2) Start AlephOne.exe and go to Preferences->Environments->Plugins (Click to Enable/Disable Plugins)
Notes for version v7.0:
Plugin Support Release.
NOTE: THIS IS NOT MY OWN WORK. IT IS A REPACK INTO A PLUGIN WITH PERMISSION FROM THE ORIGINAL AUTHOR(S).
Problems Post on Pfhorums http://www.pfhorums.com/index.php?showtopic=5786&st=20&gopid=86160&#entry86160
2880 downloads, 1 review, 0 screenshots, 4.0 rating
W'rkncacnter on Aug 30th 2020
This is a full port of the 1993 mac game "Pathways Into Darkness" by Bungie to the Aleph One engine. Therefore, Pathways into Darkness is now available on Windows, Linux, and Mac.
Note: You must use the latest version of Aleph One for this to work correctly. It is currently version 1.3 and can be found here: https://github.com/Aleph-One-Marathon/alephone/releases
This is a little different from a typical marathon scenario, as it features:
- Levels that can be re-visited multiple times with their state preserved.
- Advanced inventory for carrying and using many items.
- Resting to heal.
- Use of crystals to use special powers, along with conventional weapons.
- RPG elements.
- An ending score based on how you do while playing the game.
- Talking to the dead.
Make sure to read the readme for important information about controls. There are some non-obvious things you need to be aware of when playing the game. If you get stuck, there is a link to some Youtube videos in the readme that can be used as a guide.
Notes for version 1.2:
Changes for 1.2:
Requires AlephOne 1.3 now. Making use of new AlephOne features for a better implementation of certain things. Various bug fixes and fix the spelling of The Labyrinth. See readme for more details.
Changes for 1.1.1:
Fix issue with people that started a game on v1.0, upgraded to 1.1 and continued their saved games. They were not able to arm the bomb.
Changes for 1.1:
Many bug fixes and other improvements/quality of life changes.
The readme has a full list of changes in 1.1.
If you are currently playing through the game, you can keep using your existing saved game. Just click OK when it says the map has changed, and the next time you transition between levels, you'll get the new changes.
2814 downloads, 6 reviews, 9 screenshots, 5.0 rating
treellama on Mar 31st 2010
A 25 level solo scenario, seven years in the making, Marathon: W'rkncacnter explores the player's future after the final level of Marathon Infinity.
Although it uses standard Marathon Infinity shapes, monsters, and weapons, Marathon W'rkncacnter features stunning architecture and use of the cutting edge persistent Lua feature of Aleph One.
Coming soon: the Marathon: W'rkncacnter net map pack.
WARNING: There are story spoilers in the reviews! Don't read them if you don't want to be spoiled.
Notes for version 1.0:
I didn't have anybody beta test this, so maybe you should consider this a beta release. ::shrug::
2773 downloads, 11 reviews, 6 screenshots, 3.6 rating
Kill Them All II 1.00
RyokoTK on Oct 15th 2007
Kill Them All II is a short but intense scenario for Marathon Infinity. It is a collaborative project, wherein the challenge for each mapper was to make complete, high-quality levels with 100 or fewer polygons.
KTA2 features 11 maps from five mappers: screamingfool, Drictelt, Hangar96, shadowbreaker, and myself. It's difficult, with loads of carnage -- very fun.