Items by Most Downloads
thedoctor45 on Aug 24th 2014
This is a heavily modified version of the XBLA Rubicon HUD that was posted by Nobility some time ago: http://simplici7y.com/items/xbla-rubicon-hud
The interface graphics have been replaced with proper ones from the old Rubicon HUD and all the weapon graphics have been recreated in HD.
Go check it out.
Notes for version 1.1:
• Replaced interface graphics with proper ones from the old Rubicon HUD • Weapon graphics have been recreated in HD.
2069 downloads, 2 reviews, 5 screenshots, 5.0 rating
M1A1 Netpack 1.0.0
$lave on Dec 10th 2007
M1A1 Netpack Version 1.0
The M1A1 netpack version 1.0 has finally been released coming just short of the goal of 10 maps, it features 8. All maps work with EMFH, while a couple also work for KOTH or KTMWTB. All maps are merged with M1 physics and are ready to be played. Here are the maps:
A Claymaud Patina - KingKidTofu
Scape Goat - KingKidTofu
Bio Mechanical - $lave
Bogyphobia - $lave
Kashmire - $lave
Sit On My Face - $lave
Fatal Attraction - $lave
Flaming Chisels - The Thug
You can check the read me for more details.
Thanks to The Thug and KingKidTofu for contributing maps, and I'd love to see more people contributing in future, enjoy the pack!
2069 downloads, 1 review, 6 screenshots, 5.0 rating
Deeze Maps 1.1
Dis on Mar 15th 2011
3D Items Plugin 1.3
thedoctor45 on Feb 24th 2012
This plugin will replace all of the standard Infinity weapon items, ammo boxes and powerups with proper 3D equivalents. A demo map featuring all of the new models has been included.
Notes for version 1.3:
- Fixed a script bug that would cause the SPNKR textures not to load on some setups.
- Some very minor Texture fixes.
- Exchanged the shield powerup models with more accurate ones created by Envy (thanks for providing them!)
- Some more minor Texture fixes.
- Even more minor texture fixes...
v1.3 (final release):
- Fixed model normals for better lighting (Thanks to Hopper)
2051 downloads, 3 reviews, 9 screenshots, 4.7 rating
Mazaro on Dec 6th 2014
Lost Lands is a 25 level conversion I created entirely myself.
I started working on it when I was roughly 12 years old and I now consider it finished and in reasonably playable shape now that I am 25, 13 years later. As you progress through the game, you can see my mapmaking grow gradually more complex, and the way I grew pre-occupied with experimental and surreal mapbuilding techniques.
The official soundtrack is available here -
Notes for version 1.11:
This version is an overhaul of the shapes file, replacing many embarrassing pixelated textures with more thematic, color coded and polished looking artwork.
I've also included the "Previous AI" plugin with the install to avoid issues with monsters failing to activate.
2042 downloads, 3 reviews, 8 screenshots, 2.7 rating
Windbreaker on Oct 20th 2020
20 multiplayer maps for Marathon Infinity. Fifth edition features 5 new maps.
Many of these feature precipitation/weather/novelty Lua scripts, while others are simpler in design.
Notes for version V:
• Features 5 new maps: Inaugural Trams, Phantom Power, TRON, Flank Speed, and Channel Z.
• Reduces precipitation count on Iconic Something.
• Changes some size indicators on older maps.
2041 downloads, 9 reviews, 20 screenshots, 4.9 rating
W'rkncacnter on Mar 20th 2011
RyokoTK on Mar 19th 2016
A 17-level single player scenario. The predecessor to Marathon: Phoenix. Many assets for Phoenix came from this, as well as some of the storyline beats, like that of the Renegades and a poorly written evil AI.
This scenario was released back in September 2006. It's hard, and it's not very good; fixes and updates went into Phoenix instead. This is presented just as a historical document, I guess.