Items by Most Reviews
W'rkncacnter on Apr 1st 2016
I've made quite a few scripts for Alpha One over the years and I figured I'd write a guide to help others.
This guide contains all of my secrets for building awesome lua scripts. With it, you too will be able to write beautiful code.
Take it from me, I'm a xpert LUA engineer.
Notes for version zipped:
962 downloads, 4 reviews, 0 screenshots, 3.2 rating
DADDY Z3RO on Jun 18th 2010
(Contains no new maps)
-New Weapons -New Physics -New Item Sprites
A very Work In Progress total conversion for any Marathon game, strives to create a World War 2 Russians VS Nazis combat experience.
As I have said before, this is incomplete, so please, I am a one man team as of now, and would like help, not harsh words.
Notes for version 0.1.1:
Apparently, there was some sort of recurring download error on the first release, this should fix it.
1254 downloads, 4 reviews, 2 screenshots, 2.2 rating
Kill Them All II 1.00
RyokoTK on Oct 15th 2007
Kill Them All II is a short but intense scenario for Marathon Infinity. It is a collaborative project, wherein the challenge for each mapper was to make complete, high-quality levels with 100 or fewer polygons.
KTA2 features 11 maps from five mappers: screamingfool, Drictelt, Hangar96, shadowbreaker, and myself. It's difficult, with loads of carnage -- very fun.
2456 downloads, 4 reviews, 1 screenshot, 5.0 rating
Capture the Falg 1.0.3
irons on Jan 23rd 2016
This script adopts W'rkncacnter's CTF script to the newer API. See the readme, the original CTF script, and the Magenta Filter maps for more information.
Notes for version 1.0.3:
This release hopefully fixes out-of-sync issues. It also adds messages for all flag statuses (taken, dropped, returned, scored). There are also screen faders for these events. Finally, the alert sound no longer plays if a player is constantly picking up his own flag (i.e. when it continuously respawns on the base polygon).
I highly recommend updating to this version.
2300 downloads, 4 reviews, 1 screenshot, 5.0 rating
The caverns 2.2
TectonInd on Aug 1st 2010
I'm happy to make my first contribution to the marathon community. This is a very short solo map with not plotline at all. In the creation of this, I focused mainly on the architecture, but the battles are also OK.
Notes for version 2.2:
Ambient water sounds
1165 downloads, 4 reviews, 3 screenshots, 2.7 rating
irons on Aug 14th 2013
This Lua script introduces a number of changes and tweaks in the mechanics of co-operative games. Version 2 has a number of improvements thanks to the new Lua API found in Aleph One v0.20.
See the Readme file for a whole lot more detail.
Notes for version 2.2:
Added a few minor changes, including one that allows the script to work with the post-1.0 betas.
3506 downloads, 4 reviews, 1 screenshot, 5.0 rating
Tim Vogel on Dec 6th 2007
The TTEP (Total Texture Enhancement Package) is a massive package containing remakes of the original textures from the Marathon trilogy.
It replaces the original low-quality textures with new high-ress versions with a maximum size of 1024x1024 pixels. I've tried to get them as close to the originals as possible.
New in version 7.0:
Script files have been cleaned up and files have been renamed to make it more clear how to install.
All textures are now optimized .DDS files, with increased performance as well as quality!
Textures can now be scaled down in Aleph One's OpenGL settings. This also makes the TTEP a single size package, there's no longer 4 different sizes.
A lot of the textures have tiny flaws removed, some are completely redone to make them look better.
The Textures are now divided by their games, meaning you're not forced to download and use the Marathon 2 Textures when you only want the Marathon 1 replacements for example.
10496 downloads, 4 reviews, 1 screenshot, 4.8 rating
President People on Jul 21st 2012
Another Marathon-Style HUD plugin based on Hopper's Marathon Classic HUD.
This one comes courtesy of Hopper, who sent me the March 1995 issue of MaraMag, included on the second disc of the Marathon Trilogy Box Set.
The plugin is almost exactly like the Marathon Classic HUD, save for the background image, which was made by... a guy named ture. The full email address given in the article is:
Notes for version 1.0:
1613 downloads, 4 reviews, 1 screenshot, 4.2 rating
Dead City 5.0
Nibenon on Jun 3rd 2011
The first ever survival map, with a base, plentiful weapons and healing, and lots of space for battle. And yes, I MADE THE PREVIOUS DEAD CITY MAP AS WELL, SO OF COURSE IT LOOKS LIKE IT. DUH.
Notes for version 5.0:
Completely redone: you can now run up the rocks, distracting polygons are removed, others were added, and especially the size will allow for more carnage. Take note: despite size change, aliens will still get stuck on the steps, and must be killed with bullets, not by 'splodes. My solo record is now 22. Good luck.