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Infra Apogee 2.0.0

Windbreaker on Dec 30th 2015

Screen_shot_2015-01-31_at_1

The final edition of my third multiplayer mappack includes 20 maps for Marathon Infinity. This pack uses texture sets from all 3 games, with 5 Marathon 1 "themed" maps, 7 Durandal maps, and 8 standard Infinity maps.

Notes for version 2.0.0:
  • Features 3 new maps: "The Emperor of Finite Space", "Objective Permanence", and "Tempus Fugit".
  • Moves the hill on "The Cylindrical" to the highest ledge.
  • Fixes Kill the Man with the Ball on "Doctor Jazz".
  • Fixes various texturing errors on other maps.

1374 downloads, 5 reviews, 20 screenshots, 5.0 rating


CTF Castle Carnage 2.1

herecomethej2000 on Jun 10th 2007

Picture_1

This modifcation of Dave Baily's map is my first attempt at CTF. For some reason some people like it though personally I'd choose CCR2 (part of Magenta Filter 1.3) This version works with CTF lua 4.0.2 so you guys can stop bugging me to email you maps. ;) The readme goes in to further detail.

1357 downloads, 5 reviews, 2 screenshots, 4.3 rating


Make Somebody Pay 1.1

treellama on Jan 21st 2010

Lthedownfallofparadise_0001

If your favorite net maps are SPNKR Diarena, Marathon Rocket Arena, and RED, you will love this script. All weapons are changed into rocket launchers, and all ammo is changed into rockets.

Works both as a net script and a solo script.

Notes for version 1.1:

Fixes ammo respawn problems, fixes starting weapons, requires Aleph One 0.23

945 downloads, 5 reviews, 1 screenshot, 3.0 rating


[M] Harmonium 1.0

heron on Jan 28th 2010

Harmonium_0007

My first netmap. Harmonium is a small- to medium-sized map, best for about 4-5 players. It includes an embedded MML script for starting the player with the assault rifle and SMG.

The map is not terribly large, but at 844 polygons, it is very detailed, and may slow down for some players using OpenGL Shader mode.

I welcome any feedback.

Notes for version 1.0:

Corrected version; the first upload did not include the embedded MML file. It has been fixed.

946 downloads, 5 reviews, 3 screenshots, 4.6 rating


Starlight IX

RyokoTK on Apr 15th 2016

Xxlmonumenttoallyoursins_0000

40 multiplayer maps.

Six new maps: Quad Machine, Fishing Hamlet, Crucible, Explodatorium, Infernal Grasp, and Monument to All Your Sins.

There's also a few bug fixes.

2436 downloads, 5 reviews, 13 screenshots, 5.0 rating


Imperium 1.2

Windbreaker on Mar 21st 2017

Screen_shot_2017-01-29_at_3

13 multiplayer maps for Marathon Infinity. Third edition features 3 new maps.

Special thanks to W'rkncacnter for the embedded lua scripts on a few maps.

Notes for version 1.2:
  • Features 3 new maps: "Mandala", "Flashpoint", and "Dead by Daybreak".
  • Minor touch-ups on older maps.

321 downloads, 5 reviews, 13 screenshots, 4.8 rating


Dropship.lua 1.03

RAITHE on Aug 2nd 2010

Duality_0005

README file: "What is one important asset to an invasion? A dropship! Invade any UNMERGED map with this script: Dropship.lua! (It won't work properly if the map is merged. If you really want to invade an merged map, you can split it using Atque). You can deploy up to 2 different types of units, which you can order to attack any enemy by 'shooting' the enemy monster (make sure you have fists out). NOTE: Your units can be distracted before they fire at their given target A dropship is also supposed to be able to fly. Press the "previous weapon" and "next weapon" buttons (for those I use Q and E since I control with WASD) to adjust the speed to reverse or forward (given in the upper left-hand corner) and the microphone button to activate the thrusters (recommended to set the caps lock key as the microphone button). Thrusters: when you have thrusters on, you are capable of flying around as you please, but you cannot use the cannon. When you have thrusters off, you are air-braked and cannot move anywhere, but you can operate the cannon and your health will charge up. NOTE: you will always know when you have the cannon as your current weapon if the weapons HUD is blank. you cannon switch from it (for whatever reason) until you activate thrusters again. To select which unit to deploy, press the toggle map button. The unit that is currently able to be deployed (by pressing the action button) is indicated on the top middle of the screen. To recall your units, press the alt-fire button. NOTE: once again, your units can be distracted by enemies before they get to you. The current cost for Hunter-Seekers is 500 credits, and 525 for the Drone Brute. You gain credits by killing enemies or from your units killing them. You cannot have more than 5000 credits. All in all, the credit system will be a bit choppy until I can figure how to fix it better.

Notes for version 1.03:

Fixed the invisible unit bug. All the troops you deploy should be visible now. The only things I will possibly work on now is the deceleration and credit flow (and more troops maybe). You guys welcome to customize the troops and change them to your own liking in the physics model. They are the minor and major ticks. I also noticed that if you launch a game twice in Aleph One with the script, the script will not work properly. I don't know why this is, but I DO know that it works just fine if you quit and reopen Aleph One. (IMPORTANT: Make sure you that your CAPS LOCK is off before the game starts.)

873 downloads, 5 reviews, 2 screenshots, 3.8 rating


TTEP 7 Marathon 1 7.0

Tim Vogel on Dec 6th 2007

M1screen

The TTEP (Total Texture Enhancement Package) is a massive package containing remakes of the original textures from the Marathon trilogy.

It replaces the original low-quality textures with new high-ress versions with a maximum size of 1024x1024 pixels. I've tried to get them as close to the originals as possible.

New in version 7.0:

  • Script files have been cleaned up and files have been renamed to make it more clear how to install.

  • All textures are now optimized .DDS files, with increased performance as well as quality!

  • Textures can now be scaled down in Aleph One's OpenGL settings. This also makes the TTEP a single size package, there's no longer 4 different sizes.

  • A lot of the textures have tiny flaws removed, some are completely redone to make them look better.

  • The Textures are now divided by their games, meaning you're not forced to download and use the Marathon 2 Textures when you only want the Marathon 1 replacements for example.

12833 downloads, 5 reviews, 1 screenshot, 5.0 rating


TTEP 7 Marathon Infinity 7.0

Tim Vogel on Dec 6th 2007

Miscreen

The TTEP (Total Texture Enhancement Package) is a massive package containing remakes of the original textures from the Marathon trilogy.

It replaces the original low-quality textures with new high-ress versions with a maximum size of 1024x1024 pixels. I've tried to get them as close to the originals as possible.

New in version 7.0:

  • Script files have been cleaned up and files have been renamed to make it more clear how to install.

  • All textures are now optimized .DDS files, with increased performance as well as quality!

  • Textures can now be scaled down in Aleph One's OpenGL settings. This also makes the TTEP a single size package, there's no longer 4 different sizes.

  • A lot of the textures have tiny flaws removed, some are completely redone to make them look better.

  • The Textures are now divided by their games, meaning you're not forced to download and use the Marathon 2 Textures when you only want the Marathon 1 replacements for example.

18976 downloads, 5 reviews, 1 screenshot, 4.6 rating


Cool i guess 1.2

Tresh on Aug 30th 2010

This is a physics file that modifies weapons and also the friends and enemies that the aliens have! Plz rate, comment and make sugestions!

Notes for version 1.2:

Changed the fusion pistol shoot, changed the smg shoot so u can see what is in front of u!

710 downloads, 5 reviews, 0 screenshots, 4.8 rating