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Items by Most Reviews

Madness 1.1

Tresh on Sep 10th 2010

new physics! if u want to know what the weapons, i included a map to test them! plz rate and comment!

Notes for version 1.1:

Sinbe bobsbrother dint like that i made a shotgun attachment i modificate it! By the way (since i have senn no one to mention it) i always make modifications to the fists!

1260 downloads, 6 reviews, 0 screenshots, 4.0 rating


Unlost Found v1.4

brilliant on Dec 31st 2012

Intensewinds_0000

A Marathon Infinity net pack.

Notes for version v1.4:

Added two new maps: Hide and Seek, & Take Cover Redone. Also, the hill in The Pharos was moved to the elevated area in the water at the center of the map.

1998 downloads, 6 reviews, 4 screenshots, 4.4 rating


POWERS 3.0.1

irons on Feb 18th 2016

Drawing

POWERS is a new kind of Marathon gameplay. Instead of having an arsenal of weapons, the player carries only what is inside his mind—his POWERS.

POWERS works under Aleph One with any Marathon scenario, and, in theory, any game type. However, the best way to use your new POWERS is with a friend in Co-op mode! New challenges await you in your favorite levels, and you might find that your POWERS even enhance levels you never appreciated before. Just use the POWERS Lua script when you play!

Notes for version 3.0.1:

Total overhaul. See the Readme.

2061 downloads, 6 reviews, 1 screenshot, 4.2 rating


Bleeding Requisite <3

Nibenon on Feb 14th 2011

Screen_shot_2011-02-14_at_6

Happy Valentine's Day Everybody. Love is a battle.

Notes for version <3:

Can you feel the love? This is a map, not an HUD. Review the MAP.

1399 downloads, 6 reviews, 2 screenshots, 3.7 rating


Aleph One: Pathways Into Darkness 1.2

W'rkncacnter on Aug 30th 2020

4

This is a full port of the 1993 mac game "Pathways Into Darkness" by Bungie to the Aleph One engine. Therefore, Pathways into Darkness is now available on Windows, Linux, and Mac.

Note: You must use the latest version of Aleph One for this to work correctly. It is currently version 1.3 and can be found here: https://github.com/Aleph-One-Marathon/alephone/releases

This is a little different from a typical marathon scenario, as it features:

  • Levels that can be re-visited multiple times with their state preserved.
  • Advanced inventory for carrying and using many items.
  • Resting to heal.
  • Use of crystals to use special powers, along with conventional weapons.
  • RPG elements.
  • An ending score based on how you do while playing the game.
  • Talking to the dead.

Make sure to read the readme for important information about controls. There are some non-obvious things you need to be aware of when playing the game. If you get stuck, there is a link to some Youtube videos in the readme that can be used as a guide.

Notes for version 1.2:

Changes for 1.2:

Requires AlephOne 1.3 now. Making use of new AlephOne features for a better implementation of certain things. Various bug fixes and fix the spelling of The Labyrinth. See readme for more details.

Changes for 1.1.1:

Fix issue with people that started a game on v1.0, upgraded to 1.1 and continued their saved games. They were not able to arm the bomb.

Changes for 1.1:

Many bug fixes and other improvements/quality of life changes.

The readme has a full list of changes in 1.1.

If you are currently playing through the game, you can keep using your existing saved game. Just click OK when it says the map has changed, and the next time you transition between levels, you'll get the new changes.

2673 downloads, 6 reviews, 9 screenshots, 5.0 rating


Thomas Mann's Greatest Hits 7.0

irons on Feb 7th 2016

Maria_mancini

A series of seven-polygon netmaps suitable for any size group and every classic competitive game type.

Notes for version 7.0:

Seven new maps, including one for CTF. Final release.

2954 downloads, 6 reviews, 49 screenshots, 4.2 rating


Citadel 1

Envy on Sep 24th 2009

A map i only converted to the marathon engine. not my idea.

this is the Citadel, biggest map almost ever... uses all space possible... Careful of the crypt if you use the Physics that emulate the bob war...

Notes for version 1:

some bad lighting here and there, still needs fog, some teleporters need hooking up, edges need killzones, needs a readme... other than that, iz finished.

@President People thats what it is.

@timothy, this is going in my scenario, and the textures would therefore be customized to the map. and idk how to do fog, and the troops were just cause i was bored. nobody likes bots.

1514 downloads, 6 reviews, 0 screenshots, 3.2 rating


Weapons In Hand - Muzzle Flash and Motion Blur 1.5

Ares Ex Machina on Mar 30th 2014

Ar

A plugin for the original weapons-in-hand graphics for Aleph One, featuring:

  • Different looking muzzle flash with blended edges.
  • Motion blur on certain frames, including bullet shells and the fists.
  • An optional translucent scope effect for the magnum.

Works with both Marathon 2 and Marathon Infinity!

Notes for version 1.5:
  • Removed black halo around edges of the optional graphics for the Marathon 2 SMG.
  • Optional graphics for the Marathon 2 SMG have been made powers of 2.

2868 downloads, 6 reviews, 5 screenshots, 4.7 rating


FloatingX 1.4.1

Hopper on Feb 22nd 2014

Floatingx_screen1

FloatingX is a modern, minimal HUD for Marathon 2 and Infinity, inspired by the XBLA Durandal interface. Art by TychoVII, scripting by Hopper.

Notes for version 1.4.1:

This version fixes a bug under Aleph One 1.1, and works with Visual Mode.lua.

2338 downloads, 5 reviews, 3 screenshots, 4.8 rating


CTF Castle Carnage 2.1

herecomethej2000 on Jun 10th 2007

Picture_1

This modifcation of Dave Baily's map is my first attempt at CTF. For some reason some people like it though personally I'd choose CCR2 (part of Magenta Filter 1.3) This version works with CTF lua 4.0.2 so you guys can stop bugging me to email you maps. ;) The readme goes in to further detail.

2088 downloads, 5 reviews, 2 screenshots, 4.3 rating