Items by Most Reviews
W'rkncacnter on Apr 1st 2017
ten thousand netmaps
323 downloads, 6 reviews, 0 screenshots, 5.0 rating
Mararthon: Yuge 1.0
W'rkncacnter on Jul 9th 2017
Mararthon: Yuge is a 30 level total conversion with a plot, plus 225 secret levels for many extra hours of gameplay.
Yuge is a community project that was created with procedural level generation using rooms that were mapped by hand. Mappers contribute varying sized rooms, which are then fed in to the level generator which is responsible for creating the overall level layout, texturing, placing monsters, items, and sounds. Therefore, you will see some of the same rooms multiple times while playing through the scenario, but each will likely have a different set of monsters in slightly different locations, different textures, and you will likely have different weapons.
The level generator was created by W'rkncacnter, and 353 unique mapped out areas were contributed by several mappers: Windbreaker, RyokoTK, Sankara, W'rkncacnter, President People, $lave, General Tacticus, Glamdring, and Adminn_1.
Yuge has 2 new weapons, 2 new boss monsters, new wall textures, new scenery objects, maps with precipitation, and a new liquid type. Along with the procedurally generated levels, the final level of the main scenario is a custom map created by Windbreaker.
Notes for version 1.0:
Keep an eye out for an additional Bigly Bonus pack of maps with varying difficulty and other slight variations in the near future.
Also, keep an eye out for secret levels that may or may not tell you where to download additional Yuge maps right now.
187 downloads, 6 reviews, 10 screenshots, 5.0 rating
Tresh on Sep 10th 2010
new physics! if u want to know what the weapons, i included a map to test them! plz rate and comment!
Notes for version 1.1:
Sinbe bobsbrother dint like that i made a shotgun attachment i modificate it! By the way (since i have senn no one to mention it) i always make modifications to the fists!
771 downloads, 6 reviews, 0 screenshots, 4.0 rating
RyokoTK on Oct 10th 2012
A three level (plus one intro level) mini-scenario for Marathon Infinity.
This scenario is a sequel to Marathon Phoenix, although it is not as difficult. The player is reunited with Durandal, and the two follow the path of the UESC Atreides to a distant Human base.
EDIT 2/11/2014 You will probably need the Previous AI plugin to make this work! http://simplici7y.com/items/aleph-one-previous-ai
1246 downloads, 6 reviews, 4 screenshots, 4.6 rating
Unlost Found v1.4
brilliant on Dec 31st 2012
irons on Feb 18th 2016
POWERS is a new kind of Marathon gameplay. Instead of having an arsenal of weapons, the player carries only what is inside his mind—his POWERS.
POWERS works under Aleph One with any Marathon scenario, and, in theory, any game type. However, the best way to use your new POWERS is with a friend in Co-op mode! New challenges await you in your favorite levels, and you might find that your POWERS even enhance levels you never appreciated before. Just use the POWERS Lua script when you play!
Notes for version 3.0.1:
Total overhaul. See the Readme.
1327 downloads, 6 reviews, 1 screenshot, 4.2 rating
Nibenon on Feb 14th 2011
irons on Feb 7th 2016
lolplugins one point zero
W'rkncacnter on Apr 3rd 2011
A set of Weland plugins.
Includes a plugin for:
- Generating stairs
- Resizing maps
- Adding annotations to maps with random complaints from DADDY_Z3RO
- A re-release of VISUAL MODE so all of my plugins are together.
The source code is available for all of the plugins. If you don't like the crappy UI for the stair generator, maybe you should fix it yourself.
Notes for version one point zero:
Maybe there are bugs? Oh well.
1029 downloads, 6 reviews, 0 screenshots, 3.8 rating
Envy on Sep 24th 2009
A map i only converted to the marathon engine. not my idea.
this is the Citadel, biggest map almost ever... uses all space possible... Careful of the crypt if you use the Physics that emulate the bob war...
Notes for version 1:
some bad lighting here and there, still needs fog, some teleporters need hooking up, edges need killzones, needs a readme... other than that, iz finished.
@President People thats what it is.
@timothy, this is going in my scenario, and the textures would therefore be customized to the map. and idk how to do fog, and the troops were just cause i was bored. nobody likes bots.