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Screenshot titled "Pfhorever"

By popular demand, the The M1 Map Conversion Project has been rebooted.

Starting now, all further releases of converted M1 maps will be realized as "Netpacks" of ten (10) maps each, and with M1A1 physics merged.

In this Netpack:

  1. Amalgam by Thomas Samson
  2. Mercy Cross by Travis Cossel
  3. Pfhactory by Randy Reddig
  4. Pfhinale by Randy Reddig
  5. Pfhor Ball, Corner Pocket by Michael K. Neylon
  6. Pfhorever by Randy Reddig
  7. Platform by Kendall Redburn
  8. Revelations (All Will Be Revealed) by Daniel Loebl
  9. The Cyborg Quadrille by Justin Burns
  10. Villa Banzai by Lincoln Lydick

The enclosed Read Me contains convenient links to all the current versions of M1A1 (the "Special Edition" release), its hi-res textures, and other assorted items.

"Hats-off" to the old-time Marathoners who started it all.

Enjoy.

2,064 downloads, 1 review, 10 screenshots, 5.0 rating

Spectator.lua 2

Megabyte on 08/06/2010

The Spectator.lua script makes any players on yellow team able to passively watch the game without interfering. They wont be visible to the other players and will not be able to block bullets or interfere in anyway. they move using the the turn/look keys(or mouse) and the left and right triggers to move forwards and back. Just remember that all players on yellow team will spectate.

Notes for version 2:

Fixes: Sounds work 5D Space now works far better Spectating players don't active platforms

Added: The ability to switch to other players views

WARNING Do not specatate with the shader renderer on. It produces smearing.

2,005 downloads, 1 review, 0 screenshots, 5.0 rating

I created these maps between 2000 - 2003. They have been uploaded before in a similar format. This pack adds one large solo map. I'm not sure about all this new fangled stuff you got here so you might need to tweak them a bit to work.

Notes for version 2:

Not sure what happened to the original; if it's still floating around somewhere. This is the new version.

2,175 downloads, 1 review, 0 screenshots, 3.0 rating

(playable with every gametype)

my first file which overpowers the players weaponary, here are the changes I made: pistols: shoots rockets, fusion: no change, Shotgun: single weild and shoots grenades. AR:100 bullets and 2 grenades, SMG:no changes, Flamer: no changes, Missile launcher: shoots one rocket(makes rocket launcher feel more modern), alien gun: shoots staff bolts that can launch an enemy upwards if aimed at the right spot, most effective at close range.

Notes for version 1.0:

None available, first physics file. I am a terrible mapper so i will not upload maps.

2,435 downloads, 1 review, 0 screenshots, 4.0 rating

Frog Blast the Vent Core 0.000000001

RAITHE on 07/06/2010

Netscript gametype where people take turns being an explodabob that has to jump in the vent core to score points and the other players have to kill him before he does.

2,063 downloads, 1 review, 0 screenshots, 3.0 rating

A physics file to use together with visual mode lua. It stops the constant teleporting of enemies. It's universal and works the same on all scenarios. Enjoy a visual mode without distractions.

Notes for version 1.0:

No sounds or visual appearances are made by monsters.

No slowdowns detected on my machine (2ghz pc, 4gb ram, 256mb graphic card) when I ran through a 1024 polygon solo level and activated all monsters.

2,451 downloads, 1 review, 0 screenshots, 5.0 rating

douchemaps 1.1

W'rkncacnter on 01/02/2010

Screenshot titled ""

Want to get the most out of your renderer? Download the OFFICIAL douchemaps plugin! Created by W'rkncacnter with supervision from RAY LABORATORIES, this plugin has unmatched quality.

Just drop the zip file into your Marathon Infinity "Plugins" folder, and enable DOUCHEMAPS in the preferences. You need at least the latest preview build to use this.

Notes for version 1.1:

Version 1.1: Now with 500% more douchiness with bloom turned on!

2,665 downloads, 1 review, 1 screenshot, 5.0 rating

Rugby Lua 1.2

W'rkncacnter on 11/10/2009

This is a lua script that is meant to go with the Rugby gametype for alephone. Teams are red vs blue. The objective of rugby is to take the ball into the opponent's base.

This script mostly just helps let you know what is going on during the game. If you do not have the ball, the compass will point to it. If you have the ball it will point to the enemy's base.

The script also resets the ball if it lands on an "item impassable" polygon or if no one has touched the ball in 20 seconds. If you bring the ball to your own team's goal, the opposing team will get a point.

Notes for version 1.2:

Changes in v1.2: * Fix a bug where the script will incorrectly determine that you scored a point on your own goal.

2,658 downloads, 1 review, 0 screenshots, 5.0 rating

The Works v1.0

icedham on 10/21/2009

Screenshot titled "pic5"

This is the first map I have put up ont he internet and I am not that great at making maps, so I need some comments on how to make it better. This not a multilayer map it is a single player one. I like to see Pfhor and Bobs go at it and kill each other for some reason so I created The Works for that purpose. The game might get a little laggy because there are a lot of objects.

2,024 downloads, 1 review, 5 screenshots, 5.0 rating

Screenshot titled ""

This is an old scenario from long ago, here for your convenience. Made with bits from the orphanage and a dormant map from adam ahswell's hard drive. All you need is a clean copy of the marathon basics, no custom pieces.

Notes for version 1.1:

updated the terminals to be spelled correctly.

2,463 downloads, 1 review, 1 screenshot, 4.0 rating

NoCircles STFU ray

W'rkncacnter on 09/11/2009

Screenshot titled "Red Square"

This is my newest map pack containing 1 map. There are no circles.

Notes for version STFU ray:

Dude, seriously.

2,334 downloads, 1 review, 1 screenshot, 5.0 rating

A small netmap I made. Probably the best one yet. Hasn't been tested on the meta that I know of.

2,210 downloads, 1 review, 0 screenshots, 5.0 rating

Diesel Raven 1.0

$lave on 08/27/2009

Screenshot titled ""

A medium sized netmap.

2,153 downloads, 1 review, 2 screenshots, 5.0 rating

Mr Vain 1.1

goran svensson on 06/15/2009

Screenshot titled "Teleporter Room"

A large netmap inspired by Quake 3 Arena.

Weapons and ammo are stacked. That's why you don't see much ammo. It's hidden under weapons.

Notes for version 1.1:

Mr Vain 1.1

-added more elevators

-made a few elevators more user friendly

-added an abundance of ammo in item parametres. The Map now spawns enough ammo and weapons to max 8 players out.

-a couple of weapon spawning points were added.

-A hill and ball were added

2,576 downloads, 1 review, 5 screenshots, 4.0 rating

Learning to Live 1.0

irons on 05/11/2009

Screenshot titled ""

This MMR with Ryoko is from November 2008. It's a large map.

2,620 downloads, 1 review, 1 screenshot, 4.0 rating

Telephone Line 1.0

$lave on 01/26/2009

Screenshot titled "THE MAP"

This was my submission for this years map making contest. It is a netmap and you should play it with other people as often as possible.

Notes for version 1.0:

The first (only?) release.

2,165 downloads, 1 review, 1 screenshot, 3.0 rating

Quantum of Lua 150.svn

timothy on 12/23/2008

A small collection of Lua experiments you probably shouldn't host.

Notes for version 150.svn:

2 small bug fixes.

New Scripts:

Spawn_Kamping.lua - Players respawn with 3x health and a rocket launcher. Kill them within 10 seconds to score bonus points. Each second after they spawn players lose 10% of their extra health and are worth one less point. Who should you target? You'll know by the color of their shirts.

Homing_Rockets.lua - Now it's even easier to home in on your enimies. Just aim in their general direction and wait for the sound that tells you it's time to fire. But be careful. It's hard to maintain a lock at a large distance and if you hear the juggernaut then find something to hide behind.

Changes:

Fly-by-wire rockets can now be disabled by individuals.

Quantum Loched King of the Hill displays carnage report as time.

2,537 downloads, 1 review, 0 screenshots, 4.0 rating

Cherry Pit 1.1

trisroxx on 12/11/2008

This is my first map ever. Its Coop or a solo map. I love it so far, idk how it works under coop, so just experiment with it. The map does have glitches. The glitches have been fixed and repaired.

Notes for version 1.1:

Version 1.1 Fixes Bugs found within the Map. Releases Traps player behind invisible wall once the player has fallen into a trap

2,314 downloads, 1 review, 0 screenshots, 1.0 rating

$LAVEWAD 1.0

$lave on 12/09/2008

A collection of levels for solo/coop play derived from the DOOMWAD project.

New maps can still be submitted, as this is an open ongoing project.

Notes for version 1.0:

Initial release, all maps created by me.

2,373 downloads, 1 review, 0 screenshots, 4.0 rating

Spawn Whiners 1.0

treellama on 12/05/2008

Use these scripts when people whine about spawn kills.

Spawn\_Blinking.lua: players blink for 10 seconds after spawning, or until they get a weapon, so you know who (not) to kill

Spawn\_Invincible.lua: players are invincible for 10 seconds after spawning, or until they get a weapon

Spawn\_With\_AR.lua: everyone spawns with an AR and some ammo

2,297 downloads, 1 review, 0 screenshots, 3.0 rating