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Gorans Highres (4096x2160) Landscapes Plugin 1.2

goran svensson on Dec 1st 2010

Day

This is a high resolution landscape plugin for Marathon Infinity. It replaces all landscapes with 4096x2160 PNG versions.

Please note, if your copmputer have difficulties at using these large landscapes, there's an alternative download, where all landscapes have been reduced to 2048x1080. Check out: http://www.simplici7y.com/items/gorans-highres-2048x1080-landscapes-plugin

Feedback: http://www.pfhorums.com/index.php?showtopic=5741

Notes for version 1.2:

1.0 First Release

1.01 Fixed MML Error

1.2 Changed image type from DDS to PNG to improve overall image quality. Gradients are now much smoother.

2274 downloads, 4 reviews, 4 screenshots, 4.8 rating


m23redux Plugin v1.1

tim4i on Nov 15th 2010

Compareitemsm2-3a

3x extra sprites to tie in with Viscioms Weapon Enhancement Pack 1.4.1 (Works with both M2 & M3)

Includes Updated:

-Keycard

-Oxygen Tanks

-Defence Chip

-Fist GFX removed in this release.

NOTE: You need OpenGL to run this pack.

NOTE: Some sprites are courtesy of Tim Vogel. They are his original art, and are used in this MOD under agreement.

Notes for version v1.1:

Plugin Support Release.

-Please post comments / bugs on Pfhorums.

http://www.pfhorums.com/index.php?showtopic=4830

3756 downloads, 4 reviews, 1 screenshot, 4.8 rating


Super Cool Kill Zone goddddddddd

W'rkncacnter on Aug 30th 2009

Wrk_stamp_approval

This is a map I made that works perfectly with Ray's King of the Height lua.

Notes for version goddddddddd:

Note: This has been released.

1462 downloads, 7 reviews, 1 screenshot, 4.8 rating


Hi-Res Floating HUD for Rubicon-X 1.1

thedoctor45 on Aug 24th 2014

Maser

This is a heavily modified version of the XBLA Rubicon HUD that was posted by Nobility some time ago: http://simplici7y.com/items/xbla-rubicon-hud

The interface graphics have been replaced with proper ones from the old Rubicon HUD and all the weapon graphics have been recreated in HD.

Go check it out.

Notes for version 1.1:

• Replaced interface graphics with proper ones from the old Rubicon HUD • Weapon graphics have been recreated in HD.

1756 downloads, 2 reviews, 5 screenshots, 5.0 rating


Kill Them All! 1.02

RyokoTK on Jun 19th 2007

Kta1

Kill Them All is a short but intense mini-scenario for Marathon Infinity. It is a collaborative project, wherein the goal for each mapper was to make complete, high-quality maps that had no more than 100 polygons.

KTA features 15 levels by myself, screamingfool, Kinetic Turtle, irons, and Shadowbreaker. It's a difficult but action-packed game -- very fun.

2759 downloads, 3 reviews, 1 screenshot, 5.0 rating


Gorans Pfhor Set 1.0

goran svensson on Aug 3rd 2011

006

This is a plugin which replaces the Pfhor texture set with new 512x512 DDS textures.

Notes for version 1.0:

1.0 First Release

1969 downloads, 2 reviews, 3 screenshots, 5.0 rating


Kill With Style 1.0

W'rkncacnter on Feb 12th 2016

Lua gametype where the faster you're moving when killing someone, the more points you are awarded.

For example, if you kill someone while standing completely still, you get one point. If kill someone while running, you get more points. If you kill someone while running and falling, you get significantly more points. If you launch yourself with a rocket and kill someone while flying through the air, you get even more points.

978 downloads, 2 reviews, 0 screenshots, 5.0 rating


Jumping Hills 1.1

W'rkncacnter on Feb 8th 2017

Two netscripts meant to be used with the King of the Hill gametype. They will cause the hill to move around periodically. The compass points to the hill, and the lighting on the floor of the hill will flash.

Jumping Hills will work with any map enabled for KOTH, while Base Jumping Hills requires maps set up in a specific way. The readme has more details.

Notes for version 1.1:
  • Added indicator to show whether the hill is above or below you.
  • The exact same hill will no longer be chosen twice in a row.
  • Added a floating fusion contrail for a better visual indication of the hill.
  • Fixed a bug that prevented some maps from working with the script.
  • Added Base Jumping Hills.
  • Bumped Imperium down on the list of S7 files.

1070 downloads, 2 reviews, 0 screenshots, 5.0 rating


Underworld 666a9bed

irons on Sep 1st 2008

Faxed

My only good map pack.

Notes for version 666a9bed:

So Underworld isn't totally dead yet. I do make levels occasionally, and I've added two to this version: Parc and The Multiplex.

Parc was formerly known as Pillow, and has seen a few small-but-helpful improvements since its original appearance on Pfhorums. The Multiplex was my contest map for Ryoko's 2008 Summer mapmaking contest; it didn't even get into the Victory Dance VI pack, so I thought I'd release it here for posterity.

2193 downloads, 2 reviews, 4 screenshots, 5.0 rating


Official Unofficialmaps 1.0

W'rkncacnter on Feb 21st 2017

Unofficialtakecovermap

3 netmaps I made this year. I mostly made these to play around with some crazy ideas I had.

If you aren't using OpenGL with fog turned on, you're doing it wrong.

1092 downloads, 2 reviews, 3 screenshots, 5.0 rating