<h1>3 from Mr. Pfhil</h1>
Revisiting mapmaking after a decades-long break with a collection of three large netmaps for EVIL
- Little Saint James: How many times can one use the circle plugin? A space station, blessed with sturdy bulkheads, artificial gravity and a breathable atmosphere. Conceptually this began as an inner area separated from an outer ring, fully within sight yet physically separated with only teleporters connecting the two. There are a few sneaky areas in this map... and some features which are rather silly. It blossomed into its current form, with another version forked off that is still in development.
- Stepwell: I was getting over a bad cold and needed to pass the time; several marathon sessions with Weland did the trick and I freed this map from the ether. You might find a secret or two in this map, which I decided to keep platform-free but fully realized with maximalist intent. Lots of jumping to be done amidst the rocks—sometimes you need to ramp up a slope to clear a distance. This hill is centrally located at the base of the stepwell, and you can dive in from any angle.
- Flavor Saver: I wanted to make a 5D map, came up with a few cool ideas in the process and wound up with this mind twister. The hill is in the lowest portion of the map, a "pit" with three tunnels leading into it.
Happy carnage! I plan to release some more maps later this summer or in early fall. Maybe some vanilla Infinity maps but I love the nuke mortar so much I don't know if I will ever try to convert these maps to Infinity. Thanks for reading. Reverof nohtaram!
Notes for version 1.0:
All three of these maps have been playtested with large groups (7+) and I tweaked some of the respawn times for powerups and weapons based on initial feedback.
While going through this to make screenshots I noticed a few scenery sprites were not appearing as expected... oops.
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