Phil

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3 from Mr. Pfhil 1.0

Mr. Pfhil on 07/30/2026

<h1>3 from Mr. Pfhil</h1>

Revisiting mapmaking after a decades-long break with a collection of three large netmaps for EVIL

  1. Little Saint James: How many times can one use the circle plugin? A space station, blessed with sturdy bulkheads, artificial gravity and a breathable atmosphere. Conceptually this began as an inner area separated from an outer ring, fully within sight yet physically separated with only teleporters connecting the two. There are a few sneaky areas in this map... and some features which are rather silly. It blossomed into its current form, with another version forked off that is still in development.
  2. Stepwell: I was getting over a bad cold and needed to pass the time; several marathon sessions with Weland did the trick and I freed this map from the ether. You might find a secret or two in this map, which I decided to keep platform-free but fully realized with maximalist intent. Lots of jumping to be done amidst the rocks—sometimes you need to ramp up a slope to clear a distance. This hill is centrally located at the base of the stepwell, and you can dive in from any angle.
  3. Flavor Saver: I wanted to make a 5D map, came up with a few cool ideas in the process and wound up with this mind twister. The hill is in the lowest portion of the map, a "pit" with three tunnels leading into it.

Happy carnage! I plan to release some more maps later this summer or in early fall. Maybe some vanilla Infinity maps but I love the nuke mortar so much I don't know if I will ever try to convert these maps to Infinity. Thanks for reading. Reverof nohtaram!

Notes for version 1.0:

All three of these maps have been playtested with large groups (7+) and I tweaked some of the respawn times for powerups and weapons based on initial feedback.

While going through this to make screenshots I noticed a few scenery sprites were not appearing as expected... oops.

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