Phoenix Falling is a large M1 scenario of 44 levels featuring a new story with new characters, weapons, creatures, sounds, shapes, and more. (48 with secret levels and one network level)
Please keep in mind - there are bugs in this release. Most of these are caused by running the game in the Aleph One engine, which did not yet exist when the scenario was created. This used to be run with the original M1 engine.
Some of the largest known bugs are related to shapes not rendering correctly with chairs, tracer rounds from the brass gun, the weapon display in the HUD interface, and most of the new creature animations.
Repackaged for Simplici7y with permission from the Phoenix Falling creators, Matt & Andrew Schenk.
This version has a fixed Map file that should allow terminals to function in the vacuum levels.
Mazaro on Sep 27th 2020, Version 1.3
I am surprised and amazed to see a port of the last M1 TC in 2020. I played through this one 3-4 times over the years and loved its weird creativity, especially the later alien sections with the original art. At one point I even unearthed and set up a 20 year old mac just so I could play this TC again. Thank you so much for bringing this one back to a playable form.
Bugs for me:
*Game crashed a few times (not sure why).
*Troopers and garbage cans were transparent.
Explain it to me please.
MoppyPuppy on Jul 20th 2020, Version 1.3
I don't have time to play this, can someone spoil the whole thing for me please?
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