High-res Landscapes for use with Aleph One for both Marathon 2: Durandal and Marathon Infinity.
New in 1.1:
Some of the landscapes, didn't loop properly, now they do.
Some minor visual improvements to the actual landscapes. And some graphical flaws have been removed.
Landscapes are now .DDS instead of .JPG, increasing their in-game performance and quality.
The landscapes can now be scaled down in the graphics options in Aleph One if they happen to slow your system a lot. (Also thanks to .DDS format).
An optional script file has been included to keep the landscapes in place when OpenGL Fog is turned on.
A miss, all around. Not on par with the normal TTEP standards by any stretch.
The file "optional fog script\fog:landscapes.mml" is reported as an invalid file name. (The colon.)
I dont get it. Whats it supposed to make better? everything is exactly the same!!! please can some on help?