This doesn't seem to work in M1A1 1.3a1 and 1.2.1, returning the error:
"Assertion failed!
Program: C:\...\Marathon.exe
File: shapes.cpp
Line: 1635
Expression: bitmap
For information on how your program can cause an assertion failure, see the Visual C++ documentation on asserts
(Press Retry to debug the application - JIT must be enabled)"
This is my first plugin uploaded to this site, it adds hi-res weapon in hand graphics to replace the original, low-res sprites with redone 3d rendered sprites.
Constructive criticism/tips are very welcome.