RR, Zombie Master

18 Submissions

[XX] Tourist Crossing 2.0

RR, Zombie Master on Nov 22nd 2010


Back from the guy you remembered... again...

Completely on Ye Olde Forge... again...

Featuring the all-new symbol of power! KEY LIME PI!

Remember, if it's tourist season, why CAN't we shoot them? ~Ruben

Notes for version 2.0:

Added a recharge. Retextured an unaligned wall. Maybe this'll merit a review if someone sees it.

2194 downloads, 1 review, 3 screenshots, 5.0 rating

Cliff Dwelling 1.0

RR, Zombie Master on Nov 7th 2010


From the guy you remembered after refreshing this page, comes an all-new old-fashioned map with new twists! After playing online for a while, I have made a map that is (hopefully) good for emfh, koth, and survival. For 3-8 players.

Notes for version 1.0:

Done completely on Ye Olde Forge again, but with a look over with Visual. Thanks to Ryoko for the advice.

1979 downloads, 1 review, 2 screenshots, 3.0 rating

Mosaic Cafe 1.1

RR, Zombie Master on Sep 13th 2010


From the old fashioned guy you know from three seconds ago, I give you: The Mosaic Cafe! Done completely on Ye Olde Forge (with one Visual Mode Map) this is meant not to show architecture, but to have a smooth flow and endless blood. Enjoy!

Notes for version 1.1:

I don't play online, so if there's anything wrong with this version, leave it here.

1626 downloads, 2 reviews, 1 screenshot, 3.5 rating

6 Reviews

  • Currently 5/5 Stars.

Affirmative Dead City

RR, Zombie Master on Jun 15th 2011, Version 5.0

This is Nib's map, he can't infringe on his own copyright. Btw dude, does that new switch behind the throne do anything?

  • Currently 4/5 Stars.

Decent. Bigfrog

RR, Zombie Master on Apr 2nd 2011, Version 1.0

Good to have a familier map mixed up. However, it might be a bit TOO big; it's hard to hop from pillar to pillar and ammo is now proportionally smaller... overall a great novelty!

  • Currently 3/5 Stars.

Uhhh... Sons of Savinov

RR, Zombie Master on Apr 2nd 2011, Version 7

I don't get it... were certain textures supposed to be missing or landscaped? Would be two, but the terminal trap was amusing.

  • Currently 5/5 Stars.

Epic. Bleeding Requisite

RR, Zombie Master on Feb 15th 2011, Version <3

Very fast paced with good weapon placement. Timothy, what's with the HUD review? Lol...

  • Currently 5/5 Stars.

Woot m1redux Plugin

RR, Zombie Master on Nov 17th 2010, Version v1.1

Love it. People like you keep M-thon from getting discarded over Call of Duty and Halo.

  • Currently 5/5 Stars.

What, 17 downloads and no reviews?! Retreat Syndrome

RR, Zombie Master on Nov 4th 2010, Version 1.0

Come on people!

I made it to round 16 and went down with guns blazing as they closed in... beat that!

Somethings that really helped was the 1x canisters that appeared continually in the base and the mini-base in case it get too crowded... not so helpful was the right side of the map. If I almost made it to the wall using the stone steps and fell, I either had to fight my way back to the bottom step or die... any chance you could turn one of the rocks into an elevator?

5 stars for one insane map!