Hopper

23 Submissions


M2 Default HUD 1.1

Hopper on Jan 17th 2023

Legit_screenshot

Are you working on a Lua HUD, and want to know how to draw inventory panels or weapons just like the built-in one? This plugin acts just like the hardcoded HUD from M2 and Infinity, so you can see how to duplicate any feature in Lua. It works with third-party scenarios too.

Notes for version 1.1:

Version 1.1 fixes errors with the network radar, and hides ammo for a second weapon when you only have one.

2485 downloads, 0 reviews, 1 screenshot, 0.0 rating


XBLA Survival 2.1

Hopper on Nov 1st 2020

Roadwarrior_0013

Play the Survival solo gameplay mode from Durandal XBLA. Rack up carnage points as you face off against hordes of increasingly difficult enemies.

Play on the four Survival maps built by Freeverse for the port. Or use the plugin, pick any netmap, and try not to die.

For a similar co-op experience, see Survival.lua.

Notes for version 2.1:

Version 2.1 fixes a bug which caused films to go out-of-sync.

3605 downloads, 2 reviews, 4 screenshots, 4.5 rating


5-D Intersections plugin for Weland 1.0

Hopper on Jan 25th 2016

Sshot

Ever wondered if a level used 5-D space, where two polygons overlap in 3-D space? This plugin for Weland reports any instances where polygons overlap in a realistically impossible way.

1473 downloads, 1 review, 1 screenshot, 5.0 rating


Vasara 1.0.3

Hopper on Jan 24th 2016

Vasara_switch_large

Vasara is a Lua script and dedicated HUD for use in texturing maps in Aleph One. The HUD provides more explanation for new users compared to Visual Mode, and features a mouse-driven interface for choosing textures and options.

Notes for version 1.0.3:

This version works with Marathon 2 (as long as you ignore the 4th landscape slot).

3031 downloads, 7 reviews, 5 screenshots, 4.9 rating


Checkpoints 1.0

Hopper on Jan 16th 2016

Checkpoints is an implementation of Halo-style automatic saved games in the middle of a level. Mapmakers use annotations to mark where checkpoints should occur, and the Lua script does the rest. It also creates a save point after each level transition.

Includes a sample map. Find all seven checkpoints!

1648 downloads, 1 review, 0 screenshots, 1.0 rating


Complete Level command 1.0

Hopper on Jul 8th 2015

For mapmakers testing their terminal scripts, this Lua console command will set the current level's completion state to "finished". Install this solo Lua plugin and type 'complete_level()' in the console to satisfy any mission requirements.

Note: the command may make the level unplayable. See the included Read Me file for more information.

1763 downloads, 0 reviews, 0 screenshots, 0.0 rating


XBLA HUD Plugin 1.1

Hopper on Feb 22nd 2014

Beggingformercymakesmeangry_0007

This plugin is a port of the Durandal XBLA interface to Aleph One. Compatible with Marathon 2 and Infinity, and included in the all-in-one downloads of those games.

Notes for version 1.1:

Added support for Visual Mode.lua. This version was included with all-in-one downloads of Aleph One 1.1.

3225 downloads, 1 review, 1 screenshot, 5.0 rating


M1 Lua Mnemonics 1.0

Hopper on Feb 22nd 2014

Writing a Lua plugin for Marathon under Aleph One 1.1? This script will rename the mnemonics for monsters, projectiles, etc. so you can find the right objects.

2159 downloads, 0 reviews, 0 screenshots, 0.0 rating


FloatingX 1.4.1

Hopper on Feb 22nd 2014

Floatingx_screen1

FloatingX is a modern, minimal HUD for Marathon 2 and Infinity, inspired by the XBLA Durandal interface. Art by TychoVII, scripting by Hopper.

Notes for version 1.4.1:

This version fixes a bug under Aleph One 1.1, and works with Visual Mode.lua.

3036 downloads, 5 reviews, 3 screenshots, 4.8 rating


Red Light 1.1

Hopper on Feb 15th 2014

Play "Red Light, Green Light" during net games. It's fun.

Notes for version 1.1:

Version 1.1 adds a message when someone runs a red light, and a sound when the yellow turns red. Thanks to Sharkie Lino and his play-testing crew for the changes.

2430 downloads, 3 reviews, 0 screenshots, 4.7 rating


Aleph One Previous AI 1.0

Hopper on Feb 10th 2014

This plugin increases the number of AI monsters active at any one time. The increased number was the default setting in Aleph One until 1.1, when the Marathon 2/Infinity defaults were restored.

You should use this plugin with scenarios built specifically for Aleph One, such as Eternal X, Kill Them All, or Phoenix. When/if those scenarios are updated, you will no longer need this plugin. Do not enable the plugin for scenarios orginally designed for Marathon Infinity, such as Tempus Irae.

2553 downloads, 0 reviews, 0 screenshots, 0.0 rating


M1A1 HUD 1.1

Hopper on Oct 21st 2013

M1a1_hud_screen1

M1A1 HUD brings the M1A1 project's Marathon 2-style HUD to the native Marathon scenario running in Aleph One. Requires Aleph One 1.1b2 or later.

2448 downloads, 0 reviews, 1 screenshot, 0.0 rating


VML Mute 1.0

Hopper on Jun 10th 2013

Update: this plugin and goran's Visual Mode Lua Physics are no longer necessary with Visual Mode 3.0. Use that instead!

VML Mute replaces the default monster activation and teleport sounds with silence. You will see the teleport effects, but hear only the ambient noises of the level.

1865 downloads, 0 reviews, 0 screenshots, 0.0 rating


Marathon Classic HUD 1.0

Hopper on Jul 7th 2012

Marathon_classic_hud_screen2

The original Marathon game interface, ported to Aleph One as a Lua HUD.

Notes for version 1.0:

After three years, the first project I ever started in Aleph One is complete. Happy Bungie Day.

3378 downloads, 7 reviews, 2 screenshots, 4.9 rating


M1A1 Enhanced HUD Plugin 20120514

Hopper on May 14th 2012

Therose_0000

This plugin contains the XBLA-style HUD distributed in the Marathon all-in-one download.

Notes for version 20120514:

This version fixes the display of extremely long player names.

2602 downloads, 1 review, 1 screenshot, 5.0 rating


Marathon animated GIFs 1.0

Hopper on Mar 30th 2012

GeoCities may be gone, but the art of the GIF lives on. All multi-frame sequences from the original Marathon Shapes file are included.

2405 downloads, 1 review, 0 screenshots, 5.0 rating


Infinity animated GIFs 1.0

Hopper on Mar 29th 2012

It's not too late to finish that "under construction" web page you started in 1997! Add some class to your Myspace with a rapid-firing Trooper or Explodabob. Every multi-frame sequence from the Infinity Shapes file is included.

2126 downloads, 0 reviews, 0 screenshots, 0.0 rating


Model Debugger Plugin 1.0.1

Hopper on Feb 25th 2012

Weaponstest_0003

Working on 3D models for Aleph One? Having trouble with lighting? This plugin lets you visualize the in-game normals, so you can get your objects looking their best. Use with the Shader renderer.

Notes for version 1.0.1:

Updated documentation only.

1962 downloads, 2 reviews, 1 screenshot, 5.0 rating


M1A1 Fixes 1.0

Hopper on Jul 18th 2011

Therose_0003

M1A1 Fixes is a plugin that makes the scenario a little closer to the original Marathon.

Notes for version 1.0:

This first version has 3 fixes:

  • Remove the "Pathways into Darkness" opening

  • Restore the BoBs' soft-death sequences

  • Limit the player to a single fist (sadly not the left one)

The "No PiD" plugin is not necessary or compatible with this plugin, so please uninstall or disable it before trying M1A1 Fixes.

2341 downloads, 3 reviews, 1 screenshot, 5.0 rating


Marathon QT2 Tracks for M1A1 1.0

Hopper on Jul 17th 2011

For the first time in digital quality, you can hear Marathon's music as it first shipped in 1994.

The default M1A1 tracks use QuickTime 2.5, released in 1996, which changed some of the instruments. These files were recorded with QuickTime 2.0, which shipped with Marathon, to capture what it sounded like when Bungie first released the game.

2667 downloads, 2 reviews, 0 screenshots, 5.0 rating


Pl8inum 1.0

Hopper on Mar 12th 2011

Pl8inum_screen2

By popular demand, a GUI theme for Aleph One inspired by the "Platinum" interface of Mac OS 8 and 9.

2346 downloads, 4 reviews, 3 screenshots, 4.5 rating


System Se7en 1.2

Hopper on Mar 12th 2011

System_se7en_screen3

A GUI theme for Aleph One inspired by Apple's System 7.5, as seen in Marathon's original preferences dialogs. Based on an earlier (now obsolete) theme by Christian Bauer.

Notes for version 1.2:

Now more authentic. Turn off "Smooth Text" for best results.

2547 downloads, 4 reviews, 3 screenshots, 5.0 rating


Halatheme 1.0

Hopper on Mar 10th 2011

Halatheme_screen2

A GUI theme for Aleph One inspired by menus and setup screens in Halo. Because you want a change of scenery and you know it.

2166 downloads, 3 reviews, 3 screenshots, 4.7 rating


5 Reviews

  • Currently 5/5 Stars.

real LUA xperts get hungry Lua Scripting guide for dummies

Hopper on Apr 1st 2016, Version zipped

Hey W'rk, Sparklo and I were wondering, when you got hungry at the end of this guide did you eat a sandwich, and if so, what kind of sandwich? I will change my rating to 1 star if you do not reply.


  • Currently 4/5 Stars.

Ends too soon Susannah OSX

Hopper on Oct 22nd 2013, Version 1.0

Brilliant use of Aleph One -- the style perfectly plays to the engine's strengths. I can't recall a better use of fog. The pacing drifts from "deliberate" to "tedious" at times, and the abrupt ending lacked closure. Despite that and some minor student-project bugs (a few untextured sides and geometry issues), it's a fresh approach to Aleph One mods and a must-play for fans of art games.


  • Currently 5/5 Stars.

Danish style New Interface (MaraMag March '95)

Hopper on Jul 22nd 2012, Version 1.0

Research suggests that the artist is Ture Wibrand, who went on to a successful design career in Copenhagen. Here's to you, Ture!


  • Currently 5/5 Stars.

a masterpiece Electric Sheep Tetris

Hopper on Apr 2nd 2012, Version 1.0

This is what Lua was invented for!


  • Currently 1/5 Stars.

Poor Hamish all friend phisic model

Hopper on Mar 28th 2012, Version 1.0

Nothing but porridge morning, noon, and night, and then he gets trolled by bastards who can't stand MBO actually posting anything new.

Also, custom physics models don't work in Infinity so minus a million stars.