4 Submissions
Project SC-QMA 1.0
Flippant Sol on Jan 29th 2023

Marathon's original QuickTime 2.x instruments, brought to modern DAWs in sample form.
Suitable for playing back Marathon MIDI files or incorporating these instruments into a new Marathon soundtrack.
Just set the user folder path of your SFZ player to the Aiffdisk and enjoy!
QuickTime Musical Instruments is property of Apple Computer, Inc. and Roland Corporation ©1994 All rights reserved. Do not use or distribute this reproduction for purposes other than Marathon-related activities. Do not sell this reproduction.
Notes for version 1.0:
ampeg_release may need to be adjusted on some of the instruments to properly recreate.
2.1 accented hi-hat sounds weird but that may just be how QuickTime processes it in a mix.
Random spikes in MIDI playback may be caused by duplicate notes.
If more instruments are needed, please contact me on Discord: @Solar-Tron #6173
129 downloads, 0 reviews, 1 screenshot, 0.0 rating
Upscaled Weapons for M1 1.0
Flippant Sol on Jul 4th 2018

A similar scaled texture pack as "xBR Monsters for M1", but this is for M1's weapons and the algorithm is slightly different.
I would recommend leaving linear filtering on to smooth out the textures.
Notes for version 1.0:
Shouldn't be any incompatibilities with other plugins.
1338 downloads, 0 reviews, 1 screenshot, 0.0 rating
Damage Incorporated Weapons 0.1
Flippant Sol on Feb 3rd 2018

Weapon frames from Damage Incorporated modified to fit Marathon's physics and animations.
Damage Incorporated is owned solely by Paranoid Productions. No copyright infringement was intended.
Notes for version 0.1:
-This project will grow over time to things bigger than just weapons. The biggest in scope would basically be a port of Damaged Incorporated to Aleph One (not happening in the slightest, btw). Expect updates.
-No HUD icons yet. Some weapons and items are redundant
-Just a shapes file for now, learning how to patch and plugin
1481 downloads, 0 reviews, 1 screenshot, 0.0 rating
xBR Monsters for M1 1.3
Flippant Sol on Nov 19th 2017

Marathon 1 monster textures at 16x the original resolution using xBR scaling. Includes marine textures and every color palette.
Credits:
- General Tacticus, who helped me index M1's original shapes file
- Treellama, who helped me use Aorta to remove blue from the textures
- Hawkynt, who created the program that could batch upscale 2,602 textures, and
- Hyllian, who created the xBR 4x scaling algorithm
Notes for version 1.3:
- Added some missing textures
- Reverted back to original algorithm
- Quality-of-life improvements