Tagged 'Solocoop' by Most Downloads
Total Carnage ++ 1.4
LegacyTyphoon on Aug 18th 2007
WELCOME TO TC-plusplus v1.4
As with all the previous versions of TC ++, the main objective was to create something completely insane to add to the mayhem already associated with Marathon. All the weapon's have been changed, however, there are no flying BOBs, screaming Pfhor rockets, or anything like that. TC-plusplus is actually a fairly simple modification to the Marathon weapons. All the weapons have been modified so that they fire more, fire faster, and overall, fill the level with bullets, energy blasts, and high explosives. However, this isn't one of those increase everything to max and have a completely Ã?Â¼ber SPNKR that makes the player who gets it first God. TC-plusplus is as balanced as I could get it. So, there are no ultimate weapons, the weapons are as close to their roots as I could keep them. The SPNKR is still the SPNKR, and the TOTZ is still the TOTZ. v1.4 is probably one of the more balanced versions of TC-plusplus. I've toned down some of the weapons, changed the rates of fire, and lowered the amount of damage done by some weapons.
So, if this is your first time playing TC-pluspluss, enjoy it! If you've played the previous versions, this is an update to have.
NOTE ABOUT TC-plusplus: The previous versions of TC-plusplus had problems sharing weapon physics. They seemed to like taking the SMG and pfhuxing it up in the Standard physics file. To fix this, you have to select the Standard Physics and then restart Aleph One.
2265 downloads, 1 review, 0 screenshots, 5.0 rating
Marathon: Victum Demo Demo Beta v1
IonicPaul on Sep 13th 2008
This is the Marathon Victum Demo. Only the maps and shapes file are included. This is compatible with the hi-res shots, WEP pack and partially with the texture enhancement pack.
Because Victum uses Marathon 2's Water, Sewage, Lava, and Pfhor texture sets as well as the Marathon Infinity Jjaro set, it would not be logical to simply add the M2 or Marathon Infinity enhancement packs because they would make the game look wrong. What you need to do is get both the Infinity and Durandal enhancement packs, then use the Marathon infinity texture script and folders, but then copy over the four Marathon 2 sets in the marathon infinity texture folder, so the folder will be like so:
-Jjaro hi-res set -M2 water hi-res -M2 sewage hi-res -M2 pfhor hi-res -M2 lava hi-res -Marathon Infinity hi-res script
Backstory: Marathon Infinity was a dream of sorts, and Marathon 2 has just ended. You awake aboard a human-built ship.
It's sweet and simple because it will be explained in the first level.
Known bugs: The third level has no ambient or random sounds.
Notes for version Demo Beta v1:
Known bugs: The third level has no ambient or random sounds.
2240 downloads, 2 reviews, 3 screenshots, 3.0 rating
irons on Jul 7th 7777
This is the original READ ME!!!!!!!!!!!!11 for RKYOKOTK's CARNAGE VILA 46!
NOW WITH A LIFETIME ACHIEVEMENT AWARDd
Notes for version 3.0:
yo i tried real fame and fortune, but the reviewer YOULOVEME was all like YO DIS GAME IS DEAD and i was like SHEEIT DAWG THEN WHY U REVIEWIN and he was like J'ACCUSE and i tried askin wut was wrong then he said DAMN I TAKE JOKES SERIOUSLY FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK so we laughed bout that but he stopped laughin and said U WORSHIP THE DEVIL so i told him DAWG DAT WAS 2.5 YEARS AGO DAYUM
2219 downloads, 11 reviews, 2 screenshots, 2.5 rating
RyokoTK on Oct 10th 2012
A three level (plus one intro level) mini-scenario for Marathon Infinity.
This scenario is a sequel to Marathon Phoenix, although it is not as difficult. The player is reunited with Durandal, and the two follow the path of the UESC Atreides to a distant Human base.
EDIT 2/11/2014 You will probably need the Previous AI plugin to make this work! http://simplici7y.com/items/aleph-one-previous-ai
2176 downloads, 7 reviews, 4 screenshots, 4.7 rating
elitesoldier on Jul 16th 2010
ReadMe has information. To find it you could also find it in the Aleph one.dmg Extras file, also i didn't create this .lua file but i want to share it with others.
Notes for version 1.0:
Its fun. Also my second file upload. Have fun! JUST TO MAKE THIS KNOWN: I DID NOT MAKE THIS SCRIPT! ALSO I DO NOT TAKE CREDIT FOR THIS SCRIPT, AND ORIGINALLY DID NOT KNOW THAT TRELLAMMA MADE THIS SCRIPT.
2158 downloads, 5 reviews, 1 screenshot, 1.6 rating
RyokoTK on Mar 19th 2016
A 17-level single player scenario. The predecessor to Marathon: Phoenix. Many assets for Phoenix came from this, as well as some of the storyline beats, like that of the Renegades and a poorly written evil AI.
This scenario was released back in September 2006. It's hard, and it's not very good; fixes and updates went into Phoenix instead. This is presented just as a historical document, I guess.
1996 downloads, 3 reviews, 3 screenshots, 5.0 rating
Dugit on May 8th 2010
This is my second map pack, this time veering away from maps based on natural environments; also using a custom shapes file. Be sure to use it.
Notes for version 0.21:
After a long hiatus, Red Dragonfly is finally finished. Enjoy everyone!
Please be sure to use the custom shapes file provided.
0.21: Wrong shapes file attached before. Fixed.
1970 downloads, 2 reviews, 4 screenshots, 3.0 rating
Tycho X on Feb 13th 2016
Marathon: Trinity is a brand new scenario/total conversion which explores the cyborg's future in a parallel timeline. Pfhor dominate the galaxy and Earth has been annihilated. Stuck on board the UESC Trinity with an AI named Lysander, you and your fellow colonists discover a habitable planet after over a century of exploring. However, a mysterious ship wreck drifts nearby, which can only mean the worst...
Pfhorums link: http://pfhorums.com/viewtopic.php?f=13&t=39242
Notes for version 0.2:
Version 0.2 of Marathon: Trinity. This scenario is still in early alpha. Update Notes:
- Bug fixes
- More health & ammo
- Modified enemies
- Fixed Monster Limits issue
- Replaced 'The Devil's Playground' with 'The Devil's Playground II'
- Added a 5th (unfinished) map. Just a teaser of what is to come.
1957 downloads, 2 reviews, 7 screenshots, 4.0 rating
Marathon C: Version 7 Number 7
Axle_Gear on Sep 5th 2007
The game is still vastly incomplete, but the maps themselves should work just fine.
Things that are missing: -Logon/Logoff screens -Terminal pictures -A proper intro? (Considering making a neat little 'unplayable' level in the future to kick it off). -The rest of the levels
Things it DOES have: -5 playable maps, including the extra path for failing to be 'stealthy' in the first level. -Physics and terminal text for every map -Use of color tables left untouched in the orignal Marathon Infinity
With any luck, all you'll need to do to run the scenario is download the map, and use all the other standard shapes and images that come with MI, leaving the whole download at just a smidgen more than a megabyte.
If you download this, please try to break the levels in any way you can: grenade hop, launch yourself, take goofy paths, etc. And let me know if you find any bugs. I'm trying my best to make these very high-quality maps, since there are so few of them.
And another thing: I'm holding a little contest. Make a proper Marathon film, and try to beat 'Satellite of Love' as quickly as you can on Total Carnage (bonus points for playing through the first level to get there). I assure you, you'll be in for a challenge: I, the creator of the level, can barely beat it... sometimes. I hope some unfortunate players are prepared to bathe in grenades. :D
1942 downloads, 1 review, 5 screenshots, 5.0 rating
Dan the Man on May 4th 2011
A pack of physics models that all mod the flamethrower. One has infinite range, one has infinite range and travels faster, one makes it very inaccurate. By now hopefully you know: 1) how to use a physics file, 2) to not use on a merged map, and 3) don't review without trying it out first.
Notes for version 1:
I think anybody can make this easily within a minute.