Tagged 'Koth'

Halo - Combat Evolved 0.6b

irons on Feb 22nd 2010


Here's Halo - Combat Evolved. This recreates certain Halo experiences in Marathon, mostly for net games. Thanks for downloading!

Notes for version 0.6b:

First public beta, some bugs to work out.

1497 downloads, 20 reviews, 1 screenshot, 3.5 rating

A History of Paradise

RyokoTK on Feb 7th 2010

If you aren't familiar with Paradise Lost, download the original here:

This is basically the same thing as Paradise Lost, but the maps are divided into four separate packs based on the chronological and stylistic period in which I made them.

This project is intended for people that only like a certain group of PL maps, and/or need or want help organizing them. This is the best I can do.

As a bonus of sorts, the maps SCB, Acid Rain, and Darkest Insurrection are also restored.

1129 downloads, 3 reviews, 0 screenshots, 5.0 rating

Sunburst 1.1

Envy on Feb 1st 2010


ATTENTION The Center Lava Column is not part of the hill. Don't run into it for KOTH.

An arena style map with a twist. The battleground changes as you want it to. Four switches control the motion of 8 Paths that Intersect the main battlefield. Also the hill has an unusual feature that makes for real fun. It is my first work that is Under 300 polygons. Critique!

Notes for version 1.1:

Fixed KTMWTB and other stuff.

925 downloads, 2 reviews, 1 screenshot, 4.0 rating

[M] Harmonium 1.0

heron on Jan 28th 2010


My first netmap. Harmonium is a small- to medium-sized map, best for about 4-5 players. It includes an embedded MML script for starting the player with the assault rifle and SMG.

The map is not terribly large, but at 844 polygons, it is very detailed, and may slow down for some players using OpenGL Shader mode.

I welcome any feedback.

Notes for version 1.0:

Corrected version; the first upload did not include the embedded MML file. It has been fixed.

1036 downloads, 5 reviews, 3 screenshots, 4.6 rating

[S] Electric Sheep Infinity 2.2

President People on Dec 21st 2009


A map built from the Electric Sheep trilogy in Marathon Infinity.

It comes with it's own unmerged physics file. The Enforcer will ignore you unless you unless you make him berserk.

The aliens are really just for fun. After being tested in netplay, the ticks only got in the way.

*All lava floors teleport!

Notes for version 2.2:

Hopefully the last update?

Fixed a bug with the main platform on the right; It's minimum height was set higher than the max height by accident. It will now fall to the proper negative height.

916 downloads, 4 reviews, 2 screenshots, 2.8 rating

Skylark 1

Envy on Dec 2nd 2009

These are two maps, one for RAITHE's special gametype, and one with actual weapons for regular play. I have included Merged and un-merged files. There are a few places with weird smearing. Smile and look past them please. (=

Notes for version 1:


842 downloads, 3 reviews, 0 screenshots, 2.7 rating

Citadel 1

Envy on Sep 24th 2009

A map i only converted to the marathon engine. not my idea.

this is the Citadel, biggest map almost ever... uses all space possible... Careful of the crypt if you use the Physics that emulate the bob war...

Notes for version 1:

some bad lighting here and there, still needs fog, some teleporters need hooking up, edges need killzones, needs a readme... other than that, iz finished.

@President People thats what it is.

@timothy, this is going in my scenario, and the textures would therefore be customized to the map. and idk how to do fog, and the troops were just cause i was bored. nobody likes bots.

999 downloads, 6 reviews, 0 screenshots, 3.2 rating

Perry Arena 1.0.2

jstea on Sep 20th 2009


Perry Arena is my first map released to the public. It's packed full of carnage and uses the sewage texture set. M2 compatible. There are aliens and bobs for solo fun.

Notes for version 1.0.2:

Changed some sounds and monster parameters to improve flow.

1064 downloads, 3 reviews, 2 screenshots, 1.7 rating

Elixir .42

Envy on Sep 14th 2009

This is the first netmap i will release. you cant always get what you want... you cant always get what you want... you cant always get what you want... But if you try sometime, you just might find- there are some Height problems, but they are intentional. if you aren't dumb, you can get around them. there are also better guns, but they are hidden. good luck.

Notes for version .42:

first release. please tell me everything and anything you don't like about it.

961 downloads, 4 reviews, 0 screenshots, 1.2 rating

Stairs .95

wastedjamacan on Aug 17th 2009


This is a quick netmap i made. Its for small groups.

Notes for version .95:

I'm finished with the item respawn. It's the best I can get it. I textured it too. Now I just need Differential Shading.

958 downloads, 4 reviews, 4 screenshots, 3.0 rating