Tagged 'Koth' by Best Reviewed
TweeterMan on Oct 18th 2007
These definitely aren't the BEST maps here, but I figured I'd share them with the few that are interested. These 2 maps of mine are almost a year old. I really plan on making more in the future, as soon as I can get Basilisk II to work under Windows Vista...
Enjoy these maps...as much as you can, anyway.
1965 downloads, 1 review, 0 screenshots, 5.0 rating
RR, Zombie Master on Nov 22nd 2010
Back from the guy you remembered... again...
Completely on Ye Olde Forge... again...
Featuring the all-new symbol of power! KEY LIME PI!
Remember, if it's tourist season, why CAN't we shoot them? ~Ruben
Notes for version 2.0:
Added a recharge. Retextured an unaligned wall. Maybe this'll merit a review if someone sees it.
2159 downloads, 1 review, 3 screenshots, 5.0 rating
Family Style 2.0 2.0
eppy on Mar 19th 2022
Well! Some of you thought you wanted this. So it's here. Don't say I didn't warn you.
Notes for version 2.0:
This is the version that includes Bananas, not that map, which no one can prove exists.
225 downloads, 1 review, 0 screenshots, 5.0 rating
irons on Feb 7th 2016
Deeze Maps 1.1
Dis on Mar 15th 2011
Ares Ex Machina on Sep 14th 2010
A small but spacious map designed to make it easy to find other players quickly.
In an effort to reduce auto-switch, the ARs and SMGs have been tucked away in the nooks and crannies of the map (for the most part).
To increase the availability of the ARs and SMGs, these weapons have been quadrupled wherever you find them, effectively (but not actually) increasing their appearance rate beyond 100%.
Notes for version 1.1:
Added an anti auto-switch weapon compartment for the AR (top level). Raised ceiling elevation of certain architectural extremities. Adjusted direction of player starting locations to encompass a better view of nearby weapons. Fixed texture alignment issues. Some minor re-texturing.
2000 downloads, 2 reviews, 3 screenshots, 4.5 rating
Staff0 on May 7th 2019
This is a small, symmetrical netmap supporting emfh, koth, ktmwtb and survival. It has been merged with Hopper's Aleph One Previous AI to prevent monsters from freezing up, so the plugin won't be necessary for this map. It's recommended for two-player sized netgames, but three might work aswell.
Notes for version 1.0:
1166 downloads, 1 review, 1 screenshot, 4.5 rating
Windbreaker on Jan 27th 2008
Sovereignty is my first netpack now containing 8 maps. I first released this netpack in April, 2007. I am pleased with the outcome and quality; even for the older maps.
In this final update (v1.2), I have added 1 new map, and fixed a blatant ambient sound error in The King of Infinite Space. I also managed to fix a terrible error in 50% of the maps, where the players would only spawn in one or two places throughout an entire game.
NOTE: For best results, don't use the hi-res textures.
2609 downloads, 3 reviews, 7 screenshots, 4.3 rating
Power Drive 1.4.0
RyokoTK on Aug 31st 2010
Power Drive is a map pack with an experimental concept: to take the focus away from the powerful weapons and put strength in the little guys. 14 maps in total.
Has embedded MML/Lua for Quake-style health kits.
Notes for version 1.4.0:
Adds two maps. Significantly alters how powerups work.
2766 downloads, 3 reviews, 6 screenshots, 4.3 rating
irons on Feb 6th 2011
This is an attempt to mimic the gameplay of the old Joust arcade game. Players fly around maps and collide with each other to score kills. More detailed instructions await you in the README.
Notes for version 5.0:
This is the fifth attempt at a total Joust rewrite. Compatible with the latest version of Aleph One. Can be played on the EMFH, KOTH, and KTMWTB gametypes.