Downloads

Tagged 'Fun'

ML Super Res Walls Infinity Plugin 1.0

treellama on Nov 27th 2020

Duality_0006

Marathon Infinity wall textures upscaled with Pixelmator Pro's ML Super Resolution AI upscaler.

Upscale factor is 3x which is perfect for 1080p.

16 downloads, 0 reviews, 3 screenshots, 0.0 rating


ML Super Res Monsters Infinity Plugin 1.0

treellama on Nov 27th 2020

Strangeaeons_0001

Marathon Infinity monsters and scenery upscaled with Pixelmator Pro's ML Super Resolution AI upscaler.

Will work with M2 as well.

Upscaled factor is 3x which is perfect for 1080p.

27 downloads, 0 reviews, 2 screenshots, 0.0 rating


Almost Transparent Blue beta 1.1

Exy on Aug 14th 2020

Almosttransparentblue_0072

Almost Transparent Blue is a single level for Marathon Infinity with an emphasis on intense close quarters combat and creative use of Marathon's air movement.

I first began work on this level because I kept worrying about how the kind of combat I enjoyed would be received by the wider community. I created this level to indulge the kind of fight design I enjoy, where concepts like bullet herding and crowd manipulation come into play and the player is surrounded by enemies. Over time I decided I wanted to find the elements of challenge gameplay that are unique to Marathon's mechanics and aren't possible to recreate in other classic fps games.

If this understandably isn't appealing to you Easy and K should offer a relaxing experience for the most part.

I developed and tested this almost entirely on Total Carnage. You should not play this on Total Carnage.

Due to a bug with raised dynamic limits, currently trying to load saves from this map after quitting the A1 application will crash A1. To fix this, begin a new game on the map, then exit to the main menu and load your save.

may require Aleph One 1.3 as I haven't tested with 1.2 and don't know when dynamic limits were changed. additionally software mode will experience some visual bugs with invisible liquids.

Notes for version beta 1.1:

tweaked player starting position to make the jump to AR easier without straferunning, tweaked item placement in final area to give the player a better cue for when to shoot at the beginning, hopefully fixed a monster bugging out in the same area

182 downloads, 0 reviews, 3 screenshots, 0.0 rating


Narrow Mountain Path

Exy on Jul 14th 2020

Narrowmountainpath_0002

Narrow Mountain Path is a weaponless platforming map combining tricks that let the player climb stairs higher than .33 WU and regular fast precision platforming. If a player gains a bit of height off the ground they can put their feet within .33 WU of a higher ledge and climb it, again giving them extra height they can use to climb subsequent steps. Using air control you can also steer off and onto a ledge so that you gain a height boost as if you were climbing a step which makes longer than normal horizontal jumps possible.

Despite the special trick emphasis I've tried to make this a flowy fun map to play through without falling or speedrun. Included in this download is a speedrun film and a film showing some more beginner friendly routes. A second version of the map with 3x health and an AR can be reached with level skip for more speedrun fun.

Straferunning is required to beat this map. To strafe run, press your forward + left or right strafe key to move faster at a slight diagonal.

181 downloads, 0 reviews, 1 screenshot, 0.0 rating


Single Player Network Game (You Snooze, You Lose) 1.2

W'rkncacnter on Feb 14th 2020

Manybots

Single Player Network Game is a set of Lua, physics, and shapes to simulate a network game using bots. The lua script automatically populates maps with the bot monsters, and the shapes and physics make them look and act like players in a multiplayer game. Note that this only works on netmaps that don't have embedded physics (this is the vast majority of netmaps). There are many configurable settings you can tweak to get just the multiplayer experience you're looking for.

This project is based on RadBurn's Marathon Conflict mod, and wouldn't exist without the work he put in to create the shapes and the original set of physics. I've included the unmodified Conflict shapes in this download to simplify the setup process, but RadBurn did all of the work for that. I have tweaked the physics a bit from the original conflict physics, mostly to make the bots act more like real players in a network game.

If you're just wanting to be able to revive in a single player game without reloading the map/saved game, then there's also a script for that that doesn't have any of the bot stuff.

Adminn said he'd make this script, but it's been literally forever and he hasn't done it.

Notes for version 1.2:

Added even more settings to the script so you can customize the game to be what you want.

Physics/lua tweaks to make the bots act more like real players and be more dangerous.

458 downloads, 0 reviews, 2 screenshots, 0.0 rating


Old School Hollywood 1.0

irons on Jan 17th 2018

Osh_award

classic shit by my man mordekai. all three known versions plus an extra, exclusive, all-new level "NEW SCHOOL BOLLYWOOD" by me. enjoy

Notes for version 1.0:

first collected version

<3 mord

822 downloads, 2 reviews, 1 screenshot, 5.0 rating


OneBigPolygon

aquateenhgrfrce on Jan 29th 2017

Screen_shot_2016-11-21_at_9

This map was the inspiration of W'rkncacnter's version of the map with the same name. This is the where it all began!

987 downloads, 0 reviews, 1 screenshot, 0.0 rating


Gunpoint 1.0

aquateenhgrfrce on Jan 21st 2017

Lower Grade weapons = More points

Weaker weapons are harder to kill with thus will grant you more points, stronger weapons are easy to kill with, therefore you will gain less points if you use them.

Many thanks to Hail, Benoit, limonene, Windbreaker, Data, and others for their help in testing and balancing the script.

Future versions may include turning off auto switch and customization.

Current Netgame point distribution:

• Missile = 1 points
• Flamethrower = 3 points
• Shotgun = 5 points
• SMG = 7 points
• AR Grenade = 15 points
• AR Bullet = 10 points
• Alien Weapon = 20 points
• Fusion Bolt Minor = 20 points
• Fusion Bolt Major = 15 points
• Pistol = 30 Points
• Running Fists = 25 points
• Walking Fists = 35 Points
• Standing Fists = 50 points

958 downloads, 3 reviews, 0 screenshots, 4.7 rating


POWERS 3.0.1

irons on Feb 18th 2016

Drawing

POWERS is a new kind of Marathon gameplay. Instead of having an arsenal of weapons, the player carries only what is inside his mind—his POWERS.

POWERS works under Aleph One with any Marathon scenario, and, in theory, any game type. However, the best way to use your new POWERS is with a friend in Co-op mode! New challenges await you in your favorite levels, and you might find that your POWERS even enhance levels you never appreciated before. Just use the POWERS Lua script when you play!

Notes for version 3.0.1:

Total overhaul. See the Readme.

2059 downloads, 6 reviews, 1 screenshot, 4.2 rating


KILL ME EP 1.0

irons on Jun 23rd 2014

Fbsearch

A short collection of music, most of it from Marathon (or PiD) sounds.

Notes for version 1.0:

Uploaded here since my site no longer has it.

1714 downloads, 1 review, 4 screenshots, 5.0 rating