44 multiplayer maps.
Four new maps: Adrift, Acid Reflex, The Shores of Heck, Neolith.
There's also a few bug fixes and adds compatibility with Base Jumping Hills.
High Quality Maps
Windbreaker on Jan 17th 2015, Version IV
These maps maintain the high standard that Ryoko set for himself with his other successful mappacks. But what's more impressive is the fact that these maps all act as a cohesive set and have their own signature feel, different from Paradise Lost or Red Spectrum. And the Power Drive maps fit right in, as well.
My favorites are Gustav Garden, Rocket Rider and Das Jerk. Hollow Void is the standout dueling map here. Good job!
goran svensson on Feb 16th 2013, Version III
The majority of maps are very good. Good balance, flow, architecture, cover, and choices. A 5 no doubt.
Sharkie Lino on Feb 18th 2012, Version 1.0
Not sure why it took me so long to review this.
Lots of good games on these maps, great job as always.
Dugit on Aug 28th 2011, Version 1.0
Although all the maps are sound, my favorite by far was Megalomania, and my least favorite- by far- was Hollow Void. But anyway.
None of the maps have even small nitpicks, other than one or two places where the 0.5x0.5 WU water light texture was on small raised portions of the floor, and, in the middle of a netgame, I thought they were teleporters. Ah well.
Good stuff, here.
it's good to have you back
Unclenate on Aug 27th 2011, Version 1.0
the power drive maps were good maps but the embedded physics made me lag, so thanks for fixing them. and good work on your other maps. my favorite of the bunch was 'Miracle mile'.
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