This is my first map in a long time , I have never released anything public before. So constructive criticism is welcome . Thank you in advance for the download .
I will expand on it if required
brilliant on Aug 12th 2011, Version 0.5
This map is pretty good for not having mapped very much. Don't take what Dugit said about the map being "very small" as bad, it is nice to see small maps, and they are fun to play on, especially for duals or a few players. Just look at small maps such as Hocus Pocus in the Red Spectrum map pack and Kleen Sweep in the Revel map pack. I do agree that the headbanging caused by the central area is a bit irritating, and it would be recommended to make the main area either a bit bigger or to raise the ceiling of the central area. As for the liquids, i dislike seeing the water level at the same level as the ground around it, so consider putting the tide a bit lower. In my opinion, the delay of the platforms were too slow, and a player who wants to get on it will be stuck waiting and could be vulnerable. I completely disagree with Dugit that the items are "good." In net maps, items (guns, ammo, etc.) need to respawn. Please read this topic here for information about item respawning: http://www.pfhorums.com/index.php?showtopic=2403&hl=item+respawn . Pretty decent job, I definitely want to see more maps from you!
Dugit on Aug 10th 2011, Version 0.5
Although the map was very small, and weapons were a little hard to come by, the map, in my view, was actually very nicely done. There was some good differential shading here and there, and the ammunition supply was amiable.
There were one or two untextured (0-light-type water rock texture where it's supposed to be yellow Jjaro texture) surfaces, and the central structure was an irritating headbanger.
That said, the map didn't have any serious problems or any obvious lack of effort. I never give a map that shows effort less than a 3, so here we are. Note: '[XS]' is a slight understatement.
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