Retreat Syndrome by Nibenon

Description

Survival Map: the duece. Maybe sometime I'll release a manual so there's no whining about anything. If it's there, it's there for a reason. Good luck!

Version 1.0

VERY. VERY. BIG. MAP. Harhar.

  • Uploaded Oct 29th 2010
  • tags: survival
  • 1209 downloads of this item
  • 1209 downloads of latest version
  • 0 downloads in the last 24 hours
  • 1 download in the last 7 days
  • 8 downloads in the last month
  • 4.5 rating ( 5.30 weighted for sorting )

4 Reviews

  • Currently 4/5 Stars.

Helps one to suck less

fiddler_on_a_roof on Dec 17th 2012, Version 1.0

This is as much a review of Survival.lua (I presume this is what you're supposed to use with this map) as it is this map.

It's reasonable fun even if you play this solo on TC. Because of the huge amounts of regenerating ammo, it encourages one to experiment with different weapons and techniques. I've used it to try to get better at using the SMG and shotguns, with some amounts of success. But I still suck to some degree.

Only thing I would recommend is more SMG ammo.


  • Currently 5/5 Stars.

Insanely good

PerseusSpartacus on Dec 17th 2012, Version 1.0

First encountered this map in my short time on networked play, and had excellent fun working with the other players to keep back the hordes of Enforcers, Fighters, and especially those annoying Compilers (good thing for invisibility, eh?) Got shot in the back a few times, but hey, what's a rocket in the rear among friends? ;)


  • Currently 4/5 Stars.

Surprisingly fun.

Dugit on Nov 7th 2010, Version 1.0

Although the map itself has a few flaws (namely compiler bolts are insanely difficult to get away from in the main area), and the texturing was mediocre, it's a good job and I'm still playing it.

N.B.: Try this in other scenarios, or using custom physics. ;)


  • Currently 5/5 Stars.

What, 17 downloads and no reviews?!

RR, Zombie Master on Nov 4th 2010, Version 1.0

Come on people!

I made it to round 16 and went down with guns blazing as they closed in... beat that!

Somethings that really helped was the 1x canisters that appeared continually in the base and the mini-base in case it get too crowded... not so helpful was the right side of the map. If I almost made it to the wall using the stone steps and fell, I either had to fight my way back to the bottom step or die... any chance you could turn one of the rocks into an elevator?

5 stars for one insane map!


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7 Screenshots

Teaser or Not?>>

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The Keep

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Full View 1

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Full View 2

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Yes, there is Ammo

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Mini-Base (for Solo)

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This looks epic when the S'pht scale it...

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