A small collection of Lua experiments you probably shouldn't host.
2 small bug fixes.
New Scripts:
Spawn_Kamping.lua - Players respawn with 3x health and a rocket launcher. Kill them within 10 seconds to score bonus points. Each second after they spawn players lose 10% of their extra health and are worth one less point. Who should you target? You'll know by the color of their shirts.
Homing_Rockets.lua - Now it's even easier to home in on your enimies. Just aim in their general direction and wait for the sound that tells you it's time to fire. But be careful. It's hard to maintain a lock at a large distance and if you hear the juggernaut then find something to hide behind.
Changes:
Fly-by-wire rockets can now be disabled by individuals.
Quantum Loched King of the Hill displays carnage report as time.
Well, this is a rather motley pack. It's fun at first but quickly gets boring; however, points for trying. I see some very interesting implementation of new game mechanics here. While not really my cup of tea, these scripts create some cool effects which might be useful for start-up scenarios or TCs where normal Infinity rules don't apply. Plus, you have some mad Lua skilz.