Lua script which allows the player to turn on night vision goggles to help them see in the dark.
Use the Microphone key to toggle.
Intended for single player only, though you are free to mess with it in multiplayer if you dare.
3371-Alpha on Nov 27th 2015, Version 1.0
Works well in dark locations. Haven't noticed any glitches with this script. I can confirm it works in M1, 2, & 3. It tends to make the scenery flicker inside Rubicon X however.
Umbra on Oct 21st 2011, Version 1.0
Simple and effective. I noticed a difference of night vision illumination between Classic and Shader rendering. Using Shader was noticeably darker than rendering Classic. Software had a green color issue when picking up items. I tested this with Aleph One version 20110731. Keep it up!
Pretty cool but...
arr531 on Sep 3rd 2011, Version 1.0
It works pretty well but if you use it with FloatingX's weapon's display plugin the weapon's display gets noise interference/garbled when you activate the night vision goggles.
Update: After doing some more testing, I discovered it was with the OpenGL settings. I used OpenGL Classic and having Color Effects checked was causing the problem. If I unchecked it the than FloatingX Weapon display works with the Night Vision goggles but the color is not the traditional green color but it makes all the dark areas bright - like turning on a lightbulb.In Software mode it works without making any adjustments to the Graphics settings. This is Ubuntu 11.04 and testing with Marathon Infinity using the 0.23.3 engine.
Update: Just moved up to alephone 1.0b4 and tested - same results.
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