A7om95 on Aug 16th 2012
The final version of my first map pack. Basically I just fixed some issues with the old versions based on player input. There is also one extra map that was not in the original pack, making the final total to nine. All were built in the original forge in OS 9.2.
All maps work with EMfH, King, and Ball games, but some were designed with specific gametypes in mind. "Puddle of Goo" works best with King and "The Beat Goes On" is best for Ball games.
959 downloads, 1 review, 18 screenshots, 3.0 rating
Aeon of Strife v1.2
PerseusSpartacus on Aug 5th 2012
This physics package changes monster behavior so that many of the enemies will begin fighting each-other. Robotic characters (Drones, Juggernauts, and A-Bobs) will attack just about everything.
Notes for version v1.2:
Added another version of the main physics file, called 'RAMBO'.
See the ReadMe file for more information.
1523 downloads, 2 reviews, 0 screenshots, 1.0 rating
President People on Aug 4th 2012
This plugin replaces all Pfhor textures with a combination of the Marathon 2 and Infinity versions into single textures. The result maintains Marathon 2's bright colors, and adds many details from the Infinity textures.
The plugin will work with either Marathon 2 or Marathon Infinity Shapes (or any scenario that leaves the Pfhor texture set unmodified).
Questions, comments, bugs? Post on the Pfhorums.
Notes for version 2.0:
Version 1.0: Initial Release
Version 2.0: Plugin expanded to replace the entire Pfhor texture set, various improvements throughout the pre-existing textures.
1392 downloads, 2 reviews, 0 screenshots, 4.5 rating
Kill Them All IV 1.00
RyokoTK on Jul 17th 2012
52 maps, including 15 new ones, and a trendy hub world. The final word in the KTA trilogy.
EDIT 2/11/2014: Please use the Previous AI plugin with Aleph One 1.1 for this scenario. http://simplici7y.com/items/aleph-one-previous-ai
Continue to stop crying.
1865 downloads, 6 reviews, 4 screenshots, 5.0 rating
President People on Jul 16th 2012
The default Infinity physics model, as seen in Treellama's ShapeFusion thread.
Don't leave home without it, and don't forget to make a copy before editing.
Notes for version 2.0:
No longer a "bootleg", but an authentic default physics model.
1108 downloads, 0 reviews, 1 screenshot, 0.0 rating
treellama on Apr 1st 2012
Hopper on Mar 29th 2012
It's not too late to finish that "under construction" web page you started in 1997! Add some class to your Myspace with a rapid-firing Trooper or Explodabob. Every multi-frame sequence from the Infinity Shapes file is included.
1220 downloads, 0 reviews, 0 screenshots, 0.0 rating
Don_Cherry on Mar 27th 2012
Heretical Cyborg 1.2
VikingBoyBilly on Mar 7th 2012
Heretical Cyborg is VikingBoyBilly's first complete single player map. It is also customized for co-operative play. It is modeled after the first map of Heretic, E1M1 "The Docks," and is an attempt at remaking a Doom-engine map into the Marathon Infinity Engine.
It started off as an entry for Kill Them All: Volume IV, but the polygon count went up too high. Instead of letting it go to waste, here is this completed standalone map for you to play.
Notes for version 1.2:
Following a lot of suggestions from Ryoko and Brilliant, the shading has been enhanced, textures have been re-aligned, the architecture of the dock has been remade (the posts were missing before), and scenery has been added, with l'howon cylinders as a 'barrel' substitute.
950 downloads, 6 reviews, 1 screenshot, 3.0 rating
goran svensson on Feb 26th 2012
Animates the water with a 24 frame animation.
Only for water set so far. It needs to be activated last, since the last activated plugin gets priority.
Notes for version 0.2:
0.2 Moved the animated water from my water set to this plugin.