Downloads

Marathon Infinity

Fort Roque 1.0.1

Crater Creator on Feb 4th 2013

Fortroque_0002

I played a Call of Duty map that had a stair/bridge combination I thought was interesting. I loosely mimicked that structure and just sort of built things out from there. At this point the resemblance is gone, but I kept the style of an urban setting with buildings and structures positioned at regular angles.

I tried to put function over aesthetics, leaving all texturing/lighting/scenery/sounds until I was satisfied with the flow. The hill was not the initial focal point of the map, but as a player I like the variety provided by specific objectives like in KOTH, so I'm glad a natural hill area emerged. It may feel somewhat limited with no platforms, teleporters, or powerups; but I didn't want to throw everything and the kitchen sink into the same level.

Notes for version 1.0.1:
  • reduced the shield recharger to a 1x. This seemed to be the most egregious flaw to the level.

I hate to bump this to the front page for such a minor change, so I waited until I was going to release something new anyway.

1233 downloads, 3 reviews, 3 screenshots, 3.0 rating


skraeling's 7 polygon maps 1.0

skraeling on Jan 1st 2013

Ringaroundreceiving_0000

So, because of some discussion in the Pfhorums I decided to make a few 7 polygon netmaps. I don't really play any netmaps so they might be terrible even beyond what you'd expect from a 7 polygon map.

There are 7 maps plus an alternate version of 1 map as well as a doc with a small backstory for each map. And if you download right now you'll get an 8th bonus map FREE!!!

Notes for version 1.0:

--

866 downloads, 1 review, 1 screenshot, 5.0 rating


Caustic Dystopia 1.4

Windbreaker on Dec 31st 2012

Screen_shot_2012-05-28_at_4

The fifth and final edition of my second multiplayer map pack includes twenty-four maps, all varying in size and layout. Version 1.4 includes two new maps.

Notes for version 1.4:
  • Features two new maps: "Water Sleepers", and "Flying Saucer Tour".

  • Texturing/Shading retouched on "Generic America", "Battersea Odyssey", and "The Refuge".

  • Untextured surfaces fixed on older maps.

2332 downloads, 13 reviews, 24 screenshots, 5.0 rating


Kindred Spirits

RyokoTK on Oct 10th 2012

Compressedoutput_0005

A three level (plus one intro level) mini-scenario for Marathon Infinity.

This scenario is a sequel to Marathon Phoenix, although it is not as difficult. The player is reunited with Durandal, and the two follow the path of the UESC Atreides to a distant Human base.

EDIT 2/11/2014 You will probably need the Previous AI plugin to make this work! http://simplici7y.com/items/aleph-one-previous-ai

1553 downloads, 7 reviews, 4 screenshots, 4.7 rating


Blood Bath 1.0

mib on Sep 29th 2012

Bb5

Bath of Blood

Notes for version 1.0:

Bath of Blood

993 downloads, 0 reviews, 6 screenshots, 0.0 rating


Chains of Dreams 1.0

Destiny on Aug 29th 2012

Cod_pict_1

A short solo map which was originally meant to be for KTA IV, but got a bit too big for the requirement, so instead of going to waste I finished it.

This will be the first time where I've used all the tools required to make a map with Aleph One.

Notes for version 1.0:

1.0 - Initial release

1136 downloads, 3 reviews, 2 screenshots, 3.3 rating


My First NETmap 1.0

ForeverBlackened on Aug 18th 2012

Screenshot3-mfnm

I'm brand new. Please don't flame on me. I don't have a texturing program yet so my maps will unfortunately be mono-textured. I work hard on architecture on my maps. I use Weland for creating my maps. This is a VERY SIMPLE netmap. MODES COMPATIBLE TDM CTF DM

Notes for version 1.0:

MA-75B's come randomly into the map and the other weapons are on top the climb.

926 downloads, 0 reviews, 3 screenshots, 0.0 rating


Atomic Map Pack Final

A7om95 on Aug 16th 2012

07_sleepwhenyouredead

The final version of my first map pack. Basically I just fixed some issues with the old versions based on player input. There is also one extra map that was not in the original pack, making the final total to nine. All were built in the original forge in OS 9.2.

All maps work with EMfH, King, and Ball games, but some were designed with specific gametypes in mind. "Puddle of Goo" works best with King and "The Beat Goes On" is best for Ball games.

913 downloads, 1 review, 18 screenshots, 3.0 rating


Aeon of Strife v1.2

PerseusSpartacus on Aug 5th 2012

This physics package changes monster behavior so that many of the enemies will begin fighting each-other. Robotic characters (Drones, Juggernauts, and A-Bobs) will attack just about everything.

Notes for version v1.2:

Added another version of the main physics file, called 'RAMBO'.

See the ReadMe file for more information.

1424 downloads, 2 reviews, 0 screenshots, 1.0 rating


Pfhor Textures Remix 2.0

President People on Aug 4th 2012

This plugin replaces all Pfhor textures with a combination of the Marathon 2 and Infinity versions into single textures. The result maintains Marathon 2's bright colors, and adds many details from the Infinity textures.

The plugin will work with either Marathon 2 or Marathon Infinity Shapes (or any scenario that leaves the Pfhor texture set unmodified).

Questions, comments, bugs? Post on the Pfhorums.
http://www.pfhorums.com/index.php?showtopic=10009

Notes for version 2.0:

Version 1.0: Initial Release

Version 2.0: Plugin expanded to replace the entire Pfhor texture set, various improvements throughout the pre-existing textures.

1337 downloads, 2 reviews, 0 screenshots, 4.5 rating