Downloads

Marathon Infinity

Andy's Weapons 2000 1.0

coolate on Dec 8th 2014

This is a fun physics model my friends David, Steve and I made and have been evolving over the past, well 14 years. We tried to keep it very simple, and they are really just more of weapons tweaks that make the game even MORE fun if you can imagine that! Few highlights: Pistol gets 3 "sniper" fists, that will take you down to 10% health. Machine gun more powerful at close range but less further out. Missile launcher has a second trigger that can launch mini SAM missiles(bunch of them), SMG second trigger makes a slow fire wall. It's the little things that make Multiplayer fun for ever ;)

890 downloads, 1 review, 0 screenshots, 5.0 rating


Lost Lands Episodes 1 - 3 1.11

Mazaro on Dec 6th 2014

Screen_shot_2014-10-27_at_2

Lost Lands is a 25 level conversion I created entirely myself.
I started working on it when I was roughly 12 years old and I now consider it finished and in reasonably playable shape now that I am 25, 13 years later. As you progress through the game, you can see my mapmaking grow gradually more complex, and the way I grew pre-occupied with experimental and surreal mapbuilding techniques.

The official soundtrack is available here -

http://www.mixcloud.com/joshlandry798/lost-lands-soundtrack-part-1/

http://www.mixcloud.com/joshlandry798/lost-lands-soundtrack-part-2/

Notes for version 1.11:

This version is an overhaul of the shapes file, replacing many embarrassing pixelated textures with more thematic, color coded and polished looking artwork.

I've also included the "Previous AI" plugin with the install to avoid issues with monsters failing to activate.

1433 downloads, 3 reviews, 8 screenshots, 2.7 rating


Minipax 5

$lave on Nov 23rd 2014

Twoism

Fourth netpack.

Thanks to everyone who has reviewed, tested and played these maps!

Notes for version 5:

-3 new maps -3 or more other changes -gunz -a new txt file -a new scea file -free to dl -free to host -what more do u want??

2159 downloads, 8 reviews, 8 screenshots, 4.4 rating


Hi-Res Floating HUD for Rubicon-X 1.1

thedoctor45 on Aug 24th 2014

Mortar

This is a heavily modified version of the XBLA Rubicon HUD that was posted by Nobility some time ago: http://simplici7y.com/items/xbla-rubicon-hud

The interface graphics have been replaced with proper ones from the old Rubicon HUD and all the weapon graphics have been recreated in HD.

Go check it out.

Notes for version 1.1:

• Replaced interface graphics with proper ones from the old Rubicon HUD • Weapon graphics have been recreated in HD.

1387 downloads, 2 reviews, 5 screenshots, 5.0 rating


Fabrefaction 1.1

Kinetic Turtle on Jun 18th 2014

Screen_shot_2014-06-18_at_12

3 maps, two versions of one of them, plus a version of an Infinity map.

Battlemoose is a fast map, great for dueling, but handles larger groups as well.

The __ Biscuit Upset is a twisty fun zone, with contributions by my friend screamingfool. Two versions, large and small.

Communist Flirting Falls Flat is a big wet map with two big rooms and long staircases.

Wrath Some More? is a slight remake of Wrath No More? to keep up with modern play.

This pack was originally available on Fileball years and years ago but didn't make it into the archive. I thought it was lost, but amazingly Wrk had a copy, so here we are.

This is mostly here for historical purposes, but the maps are certainly fun to play, so have at.

1167 downloads, 1 review, 3 screenshots, 5.0 rating


Henselers Hell 02

RealRainman on Jun 7th 2014

Screen03

Henseler´s Hell a map by RealRainman

Henseler´s Hell is the first and only "Marathon map" I made back in 1997. I tried to develop a detailed storyline that, although based on the familiar "I guide you through the action" concept, comes up with surprising twists and a couple of neat tricks that pushes even the experienced player to his limits. I wanted to include a lot of cool graphics (watch out for the terminals !) , and the biggest battlebot that the "Marathon" world has ever seen (I guess) !

Believe me, I used ALL the polygons,objects and entities that are possible to use in "Forge".

Notes for version 02:

Sorry guys, forgot about the fact that I uploaded here! A nice guy by the name of Greg (somehow) got in contact with me and pointed out the missing terminal pics! The HENSELER´S HELL map-file must have been corrupted years ago by copying it to a PC-file server. I was able to retrieve the original map file and it has all the terminal artwork included (which is important at some point in the story, visual hints etc.). Have fun! cheers, RealRainman

1159 downloads, 2 reviews, 4 screenshots, 3.5 rating


Weapons In Hand - Muzzle Flash and Motion Blur 1.5

Ares Ex Machina on Mar 30th 2014

Alien

A plugin for the original weapons-in-hand graphics for Aleph One, featuring:

  • Different looking muzzle flash with blended edges.
  • Motion blur on certain frames, including bullet shells and the fists.
  • An optional translucent scope effect for the magnum.

Works with both Marathon 2 and Marathon Infinity!

Notes for version 1.5:
  • Removed black halo around edges of the optional graphics for the Marathon 2 SMG.
  • Optional graphics for the Marathon 2 SMG have been made powers of 2.

2329 downloads, 6 reviews, 5 screenshots, 4.7 rating


Blauwe Vingers - Windows 1.2

Missedisland on Oct 5th 2013

1

Hey all,

It's been a while. Back in 2007-2008 I created a game based on the Aleph One engine as part of a graduation project. It's quite outdated but I've had several request from people asking me to upload it here, so here it goes :)

"Blauwe Vingers' Is a Dutch translation of "Blue Fingers". It's a game about the medieval history of a city in the Netherlands called "Zwolle" in 1524.

The project has about a full year of work into it and was completely done by 5 people. Areas in the game are build after city blueprints and the story is based on real historical events. While it offers quite a campaign and large amount of content, please be aware that the game is completely in Dutch language. This unfortunately makes it almost impossible to complete it when you do not understand the language. I simply couldn't find the time to translate everything into English, as there are countless of in-game conversation, history texts, videos and whatnot.

Still, it's definitely worth to check it out (also if you're a scenario creator yourself). Many features in the game were things never done before back in 2008 with Aleph One. Later in 2010 the game received an updated to support normal maps, a floating HUD and other improvement that were later introduced to the Aleph One engine.

Note: I cannot guarantee that the game is still fully functional with the latest Aleph One features. I've quickly tested it with the latest Aleph One build on my Mac and it seems to be working great, but as I haven't updated it since 2010, there might be new or altered features in the engine that are not supported.

Enjoy! Tim

Features:

  • Story driven level progression with about 19 maps based on historical areas and events.
  • Unique use of Aleph One features such as normal maps, post-processing effects, in-game videos, 3D scenery objects etc.
  • Total conversion, with countless of new characters, medieval weapons and environments.
  • Full multiplayer support with 10 unique multiplayer maps.
  • Graphics that push the engine to it's limits.
  • Think you've mastered Marathon's melee fists? Try the flail, dual wielding axes or daggers :)

Story: As the Dutch are known for their trade; 3 cities (Kampen, Zwolle and Deventer) in the North-east of the Netherlands form an important and strategic trade area in 16th century. However, there was also a lot of rivalry between the cities which almost escalated into a war, but mostly resulted in bullying, sabotage and name calling. After the duke of Zwolle "Karel van Gelre" was banned from the city in 1524 for treating the people badly, he later came back with an army to lay siege on the city for 30 days. Food and supplies were running out but just when everything seemed to be lost, Zwolle got help from unexpected Allies. The neighbour cities "Kampen" and "Deventer" assisted resulting in a major battle right outside the city and the people were set free.

The player plays as a poor student who has to find a study and place to stay in the city and ends up becoming a war hero with a duel between you and the duke as the final battle!

Recommended requirements:

  • Win XP or later
  • 2GB free disk space
  • 2ghz processor or better
  • 1GB of system memory

964 downloads, 0 reviews, 19 screenshots, 0.0 rating


Blauwe Vingers - Mac 1.2

Missedisland on Oct 5th 2013

3

Hey all,

It's been a while. Back in 2007-2008 I created a game based on the Aleph One engine as part of a graduation project. It's quite outdated but I've had several request from people asking me to upload it here, so here it goes :)

"Blauwe Vingers' Is a Dutch translation of "Blue Fingers". It's a game about the medieval history of a city in the Netherlands called "Zwolle" in 1524.

The project has about a full year of work into it and was completely done by 5 people. Areas in the game are build after city blueprints and the story is based on real historical events. While it offers quite a campaign and large amount of content, please be aware that the game is completely in Dutch language. This unfortunately makes it almost impossible to complete it when you do not understand the language. I simply couldn't find the time to translate everything into English, as there are countless of in-game conversation, history texts, videos and whatnot.

Still, it's definitely worth to check it out (also if you're a scenario creator yourself). Many features in the game were things never done before back in 2008 with Aleph One. Later in 2010 the game received an updated to support normal maps, a floating HUD and other improvement that were later introduced to the Aleph One engine.

Note: I cannot guarantee that the game is still fully functional with the latest Aleph One features. I've quickly tested it with the latest Aleph One build on my Mac and it seems to be working great, but as I haven't updated it since 2010, there might be new or altered features in the engine that are not supported.

Enjoy! Tim

Features:

  • Story driven level progression with about 19 maps based on historical areas and events.
  • Unique use of Aleph One features such as normal maps, post-processing effects, in-game videos, 3D scenery objects etc.
  • Total conversion, with countless of new characters, medieval weapons and environments.
  • Full multiplayer support with 10 unique multiplayer maps.
  • Graphics that push the engine to it's limits.
  • Think you've mastered Marathon's melee fists? Try the flail, dual wielding axes or daggers :)

Story: As the Dutch are known for their trade; 3 cities (Kampen, Zwolle and Deventer) in the North-east of the Netherlands form an important and strategic trade area in 16th century. However, there was also a lot of rivalry between the cities which almost escalated into a war, but mostly resulted in bullying, sabotage and name calling. After the duke of Zwolle "Karel van Gelre" was banned from the city in 1524 for treating the people badly, he later came back with an army to lay siege on the city for 30 days. Food and supplies were running out but just when everything seemed to be lost, Zwolle got help from unexpected Allies. The neighbour cities "Kampen" and "Deventer" assisted resulting in a major battle right outside the city and the people were set free.

The player plays as a poor student who has to find a study and place to stay in the city and ends up becoming a war hero with a duel between you and the duke as the final battle!

Recommended requirements:

  • Mac Os X 10.5 or later
  • 2GB free disk space
  • Intel Mac with 2ghz processor or better
  • 1GB of system memory

963 downloads, 0 reviews, 20 screenshots, 0.0 rating


The Goose & The Hog 1.0

Crater Creator on Sep 1st 2013

Tg_th-screen-2

Here's a new netmap supporting EMFH and KOTH. As is often the case, this is an exercise in flow as much as anything. The map is loosely divided into four chambers. It's entirely asymmetrical, with an open floor plan. I recommend it for 4 or fewer players.

Notes for version 1.0:

Initial release.

1108 downloads, 1 review, 3 screenshots, 3.0 rating