Downloads

Marathon Infinity

Marathon Apotheosis 0.9

Shappie on Jul 13th 2020

Screenshot_0001

A 22 level single player game with brand new terminal art, weapons, environments, characters, and a story fleshing out the Marathon universe.

This scenario had become unattainable save for a single place, the Marathon Total Carnage Pack. I extracted and repackaged it to upload here, so everyone can access and enjoy this incredible scenario.

It is technically "unfinished" but only in the sense that it is missing some polish. It is essentially complete and you can play through the entire scenario without issue. Read the read me file for more information about Apotheosis.

Special thanks to Hypersleep.

280 downloads, 0 reviews, 3 screenshots, 0.0 rating


Community/Freeverse Plugin - Monsters 1.3

herecomethej2000 on Jul 6th 2020

Hd9

CFP is a complete set of high definition textures for Marathon Infinity and Durandal. Based on the original Freeverse Marathon 2 Durandal XBLA textures, these have been further enhanced by the Alephone community with glowmaps and made to support Marathon Infinity.

Contributors:

Freeverse, Hopper, Treellama, TheDoc45, General Tacticus, J2k, Spurious Interrupt, Tfear7

This is the monsters portion of the plugin.

Installation: The downloaded file must be decompressed and the sub zip files moved to the appropriate plugin folder. The reason the plugin is broken up is for improved performance while still having the benefit of being compressed.

Note: Alephone doesn't handle overly large compressed plugins very well, especially on OSX. This is because Alephone would have to decompress the entire monster set just to get at the relatively few sprites it needs for any given instance. By breaking the plugin up into multiple plugins for each monster type, it only has to decompress what it needs for an instance.

Other CFP Packages

CFP Scenery - http://simplici7y.com/items/community-freeverse-plugin-scenery

CFP Weapons Inf - http://simplici7y.com/items/community-freeverse-plugin-weapons

CFP Weapons M2 - http://simplici7y.com/items/community-freeverse-plugin-weapons-m2

CFP Walls M2 - http://simplici7y.com/items/community-freeverse-plugin-walls-m2

Notes for version 1.3:

Fixed halo around tick sprites

1663 downloads, 0 reviews, 3 screenshots, 0.0 rating


Rocket Gang 0.7

Exy on Jun 18th 2020

Rocketgang_0000

dedicated to insane allens everywhere

quick and dirty rocket jump map, might fix some of the jank if anyone actually wants to run it

https://www.youtube.com/watch?v=cy8g6HNYIj0

watch here if you're having trouble

137 downloads, 0 reviews, 1 screenshot, 0.0 rating


Community/Freeverse Plugin - Weapons Minf 1.1

herecomethej2000 on Jun 15th 2020

Screen_shot_2012-02-06_at_1

CFP is a complete set of high definition textures for Marathon Infinity and Durandal. Based on the original Freeverse Marathon 2 Durandal XBLA textures, these have been further enhanced by the Alephone community with glowmaps and made to support Marathon Infinity.

Contributors:

Freeverse, Hopper, Treellama, TheDoc45, General Tacticus, J2k, Spurious Interrupt, Tfear7

This is the weapons/items portion of the plugin and can only be used for Marathon Infinity. A Marthon 2 version is available.

Other CFP Packages

CFP Monsters - http://simplici7y.com/items/community-freeverse-plugin-monsters

CFP Scenery - http://simplici7y.com/items/community-freeverse-plugin-scenery

CFP Weapons M2 - http://simplici7y.com/items/community-freeverse-plugin-weapons-m2

CFP Walls M2 - http://simplici7y.com/items/community-freeverse-plugin-walls-m2

Notes for version 1.1:

Fix to white halo around missile explosions

1193 downloads, 0 reviews, 2 screenshots, 0.0 rating


Every BoB For Themselves: Netscript Pack

AnonFriction on May 11th 2020

Bobbq_medium

Description

If the BoBs had a rocket launcher they'd make someone pay

Including

-BOBBQ: Toast as many BoBs as you can

-THEY'RE EVERYWHERE: Kill as many BoBs as you can with only a pistol and one life

-TRAITOROUS PIGS: Kill different BoBs to gain stat boosts. Then face your fellow security officers with your new powers.

Credits

-Created by AnonFriction -Thanks to everyone in the discord who helped test or fix bugs!!

Contact

-AnonFriction on the pfhorums, discord, and twitter

199 downloads, 0 reviews, 3 screenshots, 0.0 rating


Remastered Sounds for Marathon Infinity 1.1

The Man on Apr 10th 2020

I have remastered the entire Marathon Infinity sounds file. The most obviously noticeable changes should be that many sounds are much less distorted (with the side effect of being noticeably quieter - adjust your system volume as needed), and sounds will feature approximations of upper frequencies that were missing on the originals. Many sounds that were originally 8-bit (a good example is the “got item” sound) will also be much less noisy. Detailed information on the changes is included as a .pdf with the download.

This should work with any Aleph One scenario that uses the vanilla Infinity sounds. It should also work with Marathon 2, provided that you run it on Aleph One - it probably won't work with the vanilla Marathon 2 apps for either Windows or Mac.

Important: YOU WILL NEED TO RESTART ALEPH ONE AFTER SELECTING THESE SOUNDS. (Bold and caps so you don’t miss it.) On the plus side, you’ll only have to do this once (unless you move back to the default for whatever reason).

Notes for version 1.1:

Finally uploading a new version, primarily because I’d mixed up the “S’pht Door Closing” and “S’pht Door Opening” sounds. This is because the sounds file itself had them mixed up in the 8-bit sounds slot, which was what I was using to check that I’d uploaded the right versions of everything; and also because ShapeFusion also has them mixed up. (I’m supposing Anvil may also have mixed them up, but I haven’t checked.) In any case, the game seems to want them where the vanilla file has them in the 16-bit slots, so anyone else who wants to make new versions of the sounds should take note: The “S’pht Door Opening” and “S’pht Door Closing” sounds are mislabelled in ShapeFusion. (The mislabelling may also be true of the Pfhor Door sounds; I’d advise double-checking. However, I did not mix those up, because the 8-bit and 16-bit sounds for those are in the same slot.)

The other major change is that I have moved all of the sounds to the 8-bit slot rather than the 16-bit slot. These sounds are all 16-bit, but on the whole, the game doesn’t care one way or the other; it will still play them as 16-bit sounds. This does have one major drawback, though: YOU WILL NEED TO RESTART ALEPH ONE AFTER CHOOSING THESE SOUNDS. (This is in caps so people don’t miss it and complain about it.) On the plus side, you will only need to do this once (unless you go back to the default sounds for whatever reason). I think this is a caching issue with how Aleph One handles sounds, but I’m not sure. The advantage to moving them to the 8-bit slot is that if you accidentally select 8-bit sounds, you will no longer hear silence. Everything will sound really bad, but at least you’ll hear something!

I may also have revised a few of these sounds since 1.0. I didn’t keep detailed notes, so I have no idea what I changed.

Should you have any questions, you can contact me on the Pfhorums (same username as here), reddit (/u/aaronnotarobot), or Discord (Aaron#6608; you will need to be a member of the subreddit Discord – or some other Discord I’m in – to contact me). Enjoy!

707 downloads, 0 reviews, 0 screenshots, 0.0 rating


Marathon Conflict 0.23.2

RadBurn72 on Jan 31st 2020

3

Project Conflict is inspired by a Marathon 1 scenario called Marauder Second Encounter and provides a deathmatch environment with hostile Marines wielding standard weapons.

Download additional map packs for this project at

http://pfhorums.com/viewtopic.php?f=13&t=53484

342 downloads, 1 review, 3 screenshots, 5.0 rating


Drought Arena v2

Xx_Henry_xX on Dec 15th 2019

lua script based on a quake mod named Rocket Arena where you get all weapons and ammo but no map items

The whole idea of this script is Surivive Longer = Less Ammo = Killing Gets Harder

Also Included: Rocket Arena where you only have rockets so that you can make someone pay

Note: This script has a side effect of being invulnerable to monster attacks

Notes for version v2:

Reworked self-damage conditions to give damage when the damage is environment-related

337 downloads, 0 reviews, 0 screenshots, 0.0 rating


Netscript Pack 1

AnonFriction on Dec 14th 2019

Netscripts

A pack of netscripts for Infinity (I believe most of these should function in other Scenarios as well)

Includes

-Headhunter: Kill players, collect keys, and take the keys to the hill to score!

-Infection: Don't get infected!

-Kill Confirmed: Kill the enemy team and collect the dropped items to gain points

-Life Support: Your health is slowly draining, get kills to extend your life

-One in the Chamber: You have one shot. Make it count.

-Readme with more gametype info

Credits

-Created by: AnonFriction -Additional Help: Liacrow

Contact

-AnonFriction on the pfhorums, discord, and twitter

336 downloads, 2 reviews, 0 screenshots, 5.0 rating


Marathon Gambit 1.1

AnonFriction on Nov 11th 2019

Zoranel__2_

Marathon Gambit

What is it?

Marathon Gambit is a recreation of Bungie's Destiny 2 gametype of the same name

How do I play?

The objective of Gambit is to kill things, collect the keys they drop, and turn in the keys to summon a final Boss. The first team to summon its boss and kill it wins the round. (a pdf is included that explains this more in depth)

What is included?

The download includes the following

  • Netscript
  • 3 Netmaps.
  • MML and phyA files for merging with your own maps.
  • A pdf manual that explains how to play and what is required for making your own maps.

Included Maps

Zoranel: This map was created for testing purposes and is not the prettiest, but i feel it was fun to play on so I'm including it. It is the largest map in this pack currently.

Wrath Eternal: This is a modification of the Bungie netmap "Wrath No More?" to support Gambit. It is the smallest map in the pack and can get very hectic!

Salinn: This is a modification of one of my own netmaps to support Gambit. In terms of size this map is somewhere between Wrath Eternal and Zoranel

Future Updates

The main feature I am looking into adding is an intro cinematic. Other than that all currently planned features are present, so updates will be limited to bug fixes or adding new netmaps

Feedback or Bugs

Feedback and Bugs can be reported on the pfhorums thread here

Credits

  • Original Mode: Bungie
  • Marathon Scripting: anonfriction, level47otter, liacrow
  • Custom Physics: liacrow
  • Levels: AnonFriction (with some maps being modifications of official Bungie netmaps)
  • Testing: anonfriction, level47otter, liacrow, spooky
  • Marathon Gambit Artwork: wyvernzu

  • W’rkncacnter and jteg for answering all my dumb questions when I was getting started.

  • Benoit whose Survival2.0 script helped me learn the setup of many things (and which I basically lifted Health Regen from)
  • Ku-rin for sharing their cameras.lua file on the pfhorums and providing additional help!
  • Everyone else who helped test or jumped into random netgames!
Notes for version 1.1:

Changes

Disabled High Value Target notifications as they were sometimes causing the match to become softlocked.

Looking into

  • Rewriting HVT notification

  • Sometimes combatants fail to spawn causing a team to become softlocked

454 downloads, 3 reviews, 7 screenshots, 5.0 rating