Marathon Gambit 1.1
AnonFriction on Nov 11th 2019
What is it?
Marathon Gambit is a recreation of Bungie's Destiny 2 gametype of the same name
How do I play?
The objective of Gambit is to kill things, collect the keys they drop, and turn in the keys to summon a final Boss. The first team to summon its boss and kill it wins the round. (a pdf is included that explains this more in depth)
What is included?
The download includes the following
- 3 Netmaps.
- MML and phyA files for merging with your own maps.
- A pdf manual that explains how to play and what is required for making your own maps.
Zoranel: This map was created for testing purposes and is not the prettiest, but i feel it was fun to play on so I'm including it. It is the largest map in this pack currently.
Wrath Eternal: This is a modification of the Bungie netmap "Wrath No More?" to support Gambit. It is the smallest map in the pack and can get very hectic!
Salinn: This is a modification of one of my own netmaps to support Gambit. In terms of size this map is somewhere between Wrath Eternal and Zoranel
The main feature I am looking into adding is an intro cinematic. Other than that all currently planned features are present, so updates will be limited to bug fixes or adding new netmaps
Feedback or Bugs
Feedback and Bugs can be reported on the pfhorums thread here
- Original Mode: Bungie
- Marathon Scripting: anonfriction, level47otter, liacrow
- Custom Physics: liacrow
- Levels: AnonFriction (with some maps being modifications of official Bungie netmaps)
- Testing: anonfriction, level47otter, liacrow, spooky
Marathon Gambit Artwork: wyvernzu
W’rkncacnter and jteg for answering all my dumb questions when I was getting started.
- Benoit whose Survival2.0 script helped me learn the setup of many things (and which I basically lifted Health Regen from)
- Ku-rin for sharing their cameras.lua file on the pfhorums and providing additional help!
- Everyone else who helped test or jumped into random netgames!
Notes for version 1.1:
Disabled High Value Target notifications as they were sometimes causing the match to become softlocked.
Rewriting HVT notification
Sometimes combatants fail to spawn causing a team to become softlocked
90 downloads, 2 reviews, 7 screenshots, 5.0 rating
The Man on Sep 19th 2019
I have remastered the entire Marathon Infinity sounds file. The most obviously noticeable changes should be that sound output will distort much less frequently (with the side effect of being noticeably quieter - adjust your system volume as needed), and sounds will feature approximations of upper frequencies that were missing on the originals. Detailed information on the changes is included as a .pdf with the download.
This should work with any Aleph One scenario that uses the vanilla Infinity sounds. It should also work with Marathon 2, provided that you run it on Aleph One - it probably won't work with the vanilla Marathon 2 apps for either Windows or Mac.
130 downloads, 0 reviews, 0 screenshots, 0.0 rating
Adminn_1 on Jul 11th 2019
A small pack of medium Infinity netmaps in the Wolf3D style, to be updated continuously. The newest one (07/11/19) is "Secret Machine Life". The other two were previously released individually: "Through Havoc's Various Nodes" and "Trial's Parallax" (originally released for Yuge). Future netmaps made in this style will be packaged in updates of this upload, with update notices and individual download links included in the description for those who already downloaded a previous release. This way Simplici7y won't be "clogged" or "spammed".
179 downloads, 2 reviews, 3 screenshots, 5.0 rating
Staff0 on May 7th 2019
This is a small, symmetrical netmap supporting emfh, koth, ktmwtb and survival. It has been merged with Hopper's Aleph One Previous AI to prevent monsters from freezing up, so the plugin won't be necessary for this map. It's recommended for two-player sized netgames, but three might work aswell.
Notes for version 1.0:
243 downloads, 1 review, 1 screenshot, 4.5 rating
willbill808 on Mar 12th 2019
This mod drastically changes the gameplay of Marathon!
Combat is much more fierce. This is like Marathon on steroids. Experience it for yourself.
*This mod establishes a new oxygen system:
- You start with 2 minutes worth of oxygen (average human breath time.) -When you go into an environment in which you cannot breathe, you will start holding your breath. Be careful you don't black out! Holding your breath for too long makes you delirious, you know.
- Luckily, if you make it to air in time, you can catch your breath and get those 2 minutes of air back.
Oxygen tanks now add tank oxygen to your total air capacity. When your tanks run out, you start holding your breath.
It is also possible to become delirious from being in a near death state.
Monsters and weapons are now more accurate and lethal, and travel at high speeds much closer to reality.
Physics are changed, especially gravity, which is more realistically amplified from the low-grav Marathon stock physics. NOTE: this may make some jumping puzzles unsolvable. Gravity has been changed to closely match that of Earth (on standard gravity maps).
Notes for version 1.0:
This can certainly be improved upon, but for now, it's stable and it works.
284 downloads, 0 reviews, 0 screenshots, 0.0 rating
willbill808 on Mar 12th 2019
This solo Lua script makes you, the player, more vocal.
At any time, you can press the "~" key to speak some chatter.
You will also yell at friends who accidentally hurt you, and grunt when you experience pain.
You may also find yourself apologizing for friendly fire, and taunting enemies you kill.
BUT... There is one big twist... You may attract unwanted attention with your newfound voice...
Notes for version 1.0:
This will probably be the only release of this that I do. This mod can get annoying...
265 downloads, 0 reviews, 0 screenshots, 0.0 rating
raptor200221 on Dec 14th 2018
This is a project that a group of map makers have been working on for a while. It is a fitting tribute to the Marathon community and its players. Huge thanks to Aaron, aka The Man, and Spooky for helping me with item placement and the making of special maps. These maps are each made for specific people in mind, and are named after who they were designed for. This is a 12 level net map pack meant for 8 players. The maps are for Wrkncacnter, asdkzx123, windbreaker, slyfennecfox, fenrick, Captain Jteg, raptor200221, Spooky, Aaron, Adminn_1, EDDIE DINGLE, and Zuranthus.
Notes for version 13.0:
fixed eddie dingle map
401 downloads, 4 reviews, 12 screenshots, 2.8 rating
Screamernail on Aug 26th 2018
Tycho X on Aug 23rd 2018
Mazaro on May 9th 2018
Spatial Outpouring is a surrealist total conversion I created since finishing Lost Lands. I had grown to feel that Lost Lands was too old and sloppy a project to represent my current abilities.
I had the idea of creating a 'psychedelic' marathon scenario with a highly otherworldly plot, and heavy use of bright colors and fractals.
I also used synthesizers to create copious sound FX and ambiences for the game, and included an original song of mine in the title screen.
I created a new monster, a new weapon, and changed a lot of the weapon functions and physics to make gameplay feel fresh.
This version has 8 levels (one of them is a secret). I may or may not find the time to finish more of the game in the future.
Notes for version 1.3:
Player returns to main menu after Chapter 1 ends, rather than to an incomplete 9th level.