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Marathon 2: Durandal by Most Reviews

Marathon 2 XBLA texture enhancement scripts 1.0

thedoctor45 on Nov 1st 2009

Bild29p

These files will allow you to extract and implement all HD sprites and textures from the XBox Live Arcade version of Marathon:Durandal into your AlephOne installation of Marathon 2.

Detailed instructions on how to get it working can be found in the included ReadMe file.

This was made possible thanks to the combined efforts of Treellama and thedoctor45.

Hope you enjoy.

1750 downloads, 7 reviews, 3 screenshots, 3.7 rating


TTEP 7 Marathon 2 7.0

Tim Vogel on Dec 6th 2007

M2screen

The TTEP (Total Texture Enhancement Package) is a massive package containing remakes of the original textures from the Marathon trilogy.

It replaces the original low-quality textures with new high-ress versions with a maximum size of 1024x1024 pixels. I've tried to get them as close to the originals as possible.

New in version 7.0:

  • Script files have been cleaned up and files have been renamed to make it more clear how to install.

  • All textures are now optimized .DDS files, with increased performance as well as quality!

  • Textures can now be scaled down in Aleph One's OpenGL settings. This also makes the TTEP a single size package, there's no longer 4 different sizes.

  • A lot of the textures have tiny flaws removed, some are completely redone to make them look better.

  • The Textures are now divided by their games, meaning you're not forced to download and use the Marathon 2 Textures when you only want the Marathon 1 replacements for example.

9769 downloads, 4 reviews, 1 screenshot, 4.8 rating


m23redux Plugin v1.1

tim4i on Nov 15th 2010

Compareitemsm2-3a

3x extra sprites to tie in with Viscioms Weapon Enhancement Pack 1.4.1 (Works with both M2 & M3)

Includes Updated:

-Keycard

-Oxygen Tanks

-Defence Chip

-Fist GFX removed in this release.

NOTE: You need OpenGL to run this pack.

NOTE: Some sprites are courtesy of Tim Vogel. They are his original art, and are used in this MOD under agreement.

Notes for version v1.1:

Plugin Support Release.

-Please post comments / bugs on Pfhorums.

http://www.pfhorums.com/index.php?showtopic=4830

3288 downloads, 4 reviews, 1 screenshot, 4.8 rating


My Pants Are on Fire

DADDY Z3RO on Feb 23rd 2011

Moved_two_tanks

This is a map I built a LONG time ago, and recently finished up... It is meant for Durandal. Screenshots coming soon.

Notes for version :

Fixed the respawning of players AND objects, added sounds, removed the co-op flag, added KTMWTB, removed the extra pistols, removed the health tanks, moved two of the TOZT fuel tanks to risky areas for balance's sake, removed all of the crappy monsters and added screenshots.

883 downloads, 3 reviews, 5 screenshots, 2.3 rating


Garrison Album 1.0

The Thug on Dec 8th 2009

A little delayed, this is the product of the third Marathon Groove Session. Thank you to ukimalefu, SynthNinja, and WastedJamacan for contributing songs. As always, enjoy!

Notes for version 1.0:

First release.

992 downloads, 2 reviews, 0 screenshots, 4.0 rating


skull in signle player! 1.0

Don_Cherry on Mar 27th 2012

Skull_in_sigle_play

im in a roll!

this is be my second upload to Simplicy!

why didnt player of marathon series have acess to ball? skull? why.

well wont worry i have here a script i made in lua. enalbe in settings, type skul(1) and yo have the ball!

thank you

EDIT sorry the comand is skull(1) made a mistake

772 downloads, 2 reviews, 1 screenshot, 2.0 rating


M2 XBLA HD Graphics SuperPlugin for AlephOne 1.0 1.1.1

thedoctor45 on Jan 5th 2012

Xbla01

This is a superplugin for AlephOne 1.0 that lets you easily enable all the hi-res sprites and textures from the XBLA version of Marathon: Durandal with one single click. All required graphics are inlcuded- just unzip the downloaded folder into your Marathon 2 plugins directory. In addition to that, some glow- and bumpmap textures have also been included to improve visual experience and take advantage of AOs new shader features. No custom shapes files are required for this to work. Separate plugins for monsters, wall textures and weapon sprites will be released by treellama.

Notes for version 1.1.1:

Please note that this plugin will NOT function properly with previous versions of AlephOne or Marathon Infinity.

WARNING! - there has been a problem with the previous download (player graphics were missing) - I strongly suggest to everybody who downloaded v1.1. to re-download fixed v1.1.1!

1218 downloads, 2 reviews, 7 screenshots, 5.0 rating


Marathon: Victum Demo Demo Beta v1

IonicPaul on Sep 13th 2008

Picture_2

This is the Marathon Victum Demo. Only the maps and shapes file are included. This is compatible with the hi-res shots, WEP pack and partially with the texture enhancement pack.

Because Victum uses Marathon 2's Water, Sewage, Lava, and Pfhor texture sets as well as the Marathon Infinity Jjaro set, it would not be logical to simply add the M2 or Marathon Infinity enhancement packs because they would make the game look wrong. What you need to do is get both the Infinity and Durandal enhancement packs, then use the Marathon infinity texture script and folders, but then copy over the four Marathon 2 sets in the marathon infinity texture folder, so the folder will be like so:

-Jjaro hi-res set -M2 water hi-res -M2 sewage hi-res -M2 pfhor hi-res -M2 lava hi-res -Marathon Infinity hi-res script

Backstory: Marathon Infinity was a dream of sorts, and Marathon 2 has just ended. You awake aboard a human-built ship.

It's sweet and simple because it will be explained in the first level.

Known bugs: The third level has no ambient or random sounds.

Report bugs to either slayer8000@roadrunner.com or ionicpaul@hotmail.com

Notes for version Demo Beta v1:

Known bugs: The third level has no ambient or random sounds.

1572 downloads, 2 reviews, 3 screenshots, 3.0 rating


Marathon Durandal Textures @ 1024X1024 1.1

hippieman on Dec 4th 2013

4

Marathon Durandal Textures at 1024X1024

These are the original textures created for Marathon Durandal. In game they are displayed at 512 using DirectX Texture Compression.

These Textures were created by Steven Tzé (http://www.steventze.com) and Mike Watson. Script by Jeremiah Morris. Thanks to Gregory Smith for getting me to do this finally.

License:

These Textures are free to use in any project provided

  1. You don't sell a work made with these textures.
  2. You don't sell these textures.

If you want to rehost these textures, please give a link back to the Aleph One team. Consider buying Steven Tzé and Mike Watson a beer, they put a lot of hard work into these, going from a postage stamp 128X128 indexed color image into a beautiful 1024X1024 image.

Also consider buying a copy of Marathon: Durandal on your Xbox 360. None of the money goes to me, Freeverse is long gone, but it's a good game.

Check out my games at Man Up Time Studios

REVEROF NOHTARAM

Notes for version 1.1:

I messed up the MML that was so nicely provided to me. Sorry everyone I'm rusty.

750 downloads, 2 reviews, 1 screenshot, 4.0 rating


XBLA HUD Plugin 1.1

Hopper on Feb 22nd 2014

Beggingformercymakesmeangry_0007

This plugin is a port of the Durandal XBLA interface to Aleph One. Compatible with Marathon 2 and Infinity, and included in the all-in-one downloads of those games.

Notes for version 1.1:

Added support for Visual Mode.lua. This version was included with all-in-one downloads of Aleph One 1.1.

1640 downloads, 1 review, 1 screenshot, 5.0 rating