KTA3: The Complete Masterworks is every Kill Them All map to date, as well as 12 new maps, in one massive 38-map mega-mini-scenario adventure.
If you want to play co-op, using Co-op.lua is nearly a requirement.
Added two more maps and fixed a lot of bugs, mostly related to co-op.
Yes, Kill Them Allllllllllll....
muondude on Apr 6th 2014, Version 1.10
Totally addicting! Very challenging - someday I hope to get past "Easy"!
DaPissa on Jan 23rd 2011, Version 1.10
Playing through this pack was (literally) one big-ass blast and is done just the way I like it: Totally vanilla without any add-ons, with clever level-design and plenty of carnage. Causes you to think on your feet, manuever with grace, and strategize on the spot. No one but a team of experienced elites could have crafted map packs as strong and as consistent as these. For the whole series to be compiled like this is the perfect way to experience sadism at the hands of seasoned Marathon veterans.
My one gripe is about the level Fury: There doesn't seem to be any way to get out of that one. Maybe it was just some glitch. Honestly, I killed every single enemy, hit every switch, explored every crevice, and smacked every wall, and I would not be teleported no matter where I stood. I figured since each level is a Rebellion level anyway, I'd just quit my current game and jump to the level after that.
Beyond that, however, it's definitely a classic in my book. It had me wanting to grind my teeth at a few parts it was so difficult, but it was still hooking enough to keep me from stopping right then. Besides, every level was a learning experience: I can safely say that, fun on one hand and difficult as it was on the other, I am irrefutably a better Marathon player now than I was when I started. I highly recommend it to anyone who wants a challenge and who doesn't think that storyline is what makes a good game.
Destiny on Aug 28th 2010, Version 1.10
I really liked this! So much that I want to play it again! There was SO much killing that it was sorta funny how they were all dying off. I wonder if there will be another KTA...
timothy on Feb 2nd 2010, Version 1.10
It just doesn't feel the same having the order mixed up, and there are so many maps it's almost impossible to finish in a single sitting. I also miss the terminal levels bookending KTAII.
Otherwise, there are some great new maps in this pack, and the co-op bug fixes are appreciated. A+++ WILL HOST AGAIN.
Dugit on Jan 14th 2010, Version 1.00
This is excellent! So much fun!
vio on Jan 13th 2010, Version 1.00
Awesome! Been waiting for this baby. This is going to be a blast in co-op!
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